EDIT: No melee vs ranged arguments. This has NOTHING to do with retail Survival.
TL;DR: This is my ideal concept of a re-introduced ranged Survival hunter. The name may no longer fit the fantasy, which is why I listed a couple alternatives. Unlike MM, where the focus is on your Bow, this spec is focused on the Arrow itself.
The idea is to make use of damage-over-time effects, while using a variety of cooldowns and talents, to do specialize in priority-target burst damage, multi-target cleave damage, or high single-target sustain. While this type of hunter isnāt quite as proficient in AoE, they excel in single-target and cleave, and you may even find that some mechanics are useful in PvP scenarios. Because this type of hunter is focused on using heavily specialized arrows, he isnāt too concerned about a pet.
I also intend for this spec to be full of synergy. Many of the baseline abilities and passives, but also talents and cooldowns, enhance this specās toolkit to be incredibly flavorful and fun (in my opinion). Even the Mastery directly impacts game play, as it affects one of the most notable hunter passives in the game.
Of course, the possibilities arenāt limited to my suggestions below. Tweaks can be made and options added or removed. Regardless, theyāre intended to strongly influence what this type of hunter is and I hope that you take a moment to understand my take on this specialization and enjoy.
Numbers used are placeholders, but intend to reflect the mechanics as accurately as possible.
SPEC SUMMARY: āA ranged hunter with an affinity to nature. Often found roaming wild terrain, this survivalist is a skillful ranged combatant and master of all surroundings. Shoot arrows affixed with various elements and tools to inflict damage or utilize defensive techniques to escape from danger.ā
Spec Details
Resource: Focus ā passive regeneration at 5 Focus per second.
Weapon: Bow, Gun, Crossbow
Agility / Attack Power / Weapon (?) for damage scaling.
Default - No pet; pet optional (?) (at loss of Hunter damage)
Mastery
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Arrow Master
Your spell damage is increased by 5.0% and your chance to trigger Lock and Load is increased by 2.0%.
Passives
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Quick on Your Feet
Run speed is increased by 20%. -
One with Nature
Heal for 1% of all Nature damage dealt to an enemy. -
Natural Reflexes
Chance to dodge abilities and resist spells increased by 10%. -
Ranged Prowess
Grants you 5% increased critical strike chance for each of your damage-over-time effects on the target, and critical strikes made by Explosive Shot have a percent chance equal to your current Ranged Prowess effect to apply Elemental Exposure to the target.
:
Elemental Exposure increases spell damage taken from your abilities by 20% for 5 sec. -
Lock and Load
Damage caused by your Black Arrow has a 5% chance to grant you a charge of Explosive Shot, and damage caused by your ranged auto attacks has a 5% chance to make your next Arcane Shot cost no Focus.
Cooldowns
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Aspect of the Wild
Instant ā 2 min cooldown
Grants you 5 Focus per second and 10% increased critical strike chance and haste for 20 sec.
Utility
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Disengage
Instant ā 20 sec cooldown
Leap backwards in attempt to escape from danger. -
Natureās Remedy
15 Focus
Instant ā 2 min cooldown
Drink an all-natural tonic to heal for 25% of your maximum health over 2 sec.
Abilities
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Cobra Shot
2 sec cast
Shoot two cobra fangs that impale your primary target and a nearby enemy, dealing 100 Physical damage to each target and extending the duration of your Serpent Sting by 2 sec. Generates 10 Focus.
:
Deals 50% more damage if you only strike one target.
:
Usable while moving. -
Serpent Sting
15 Focus
Instant
Shoot a venom-tipped arrow into your target, dealing 100 Physical damage and causing 300 Nature damage every 2 sec for 16 sec. -
Black Arrow
30 Focus
Instant ā 30 sec cooldown
Shoot a dark arrow into your target, dealing 200 Physical damage and causing 200 Shadow damage every 2 sec for 18 sec. Deals damage twice as often to enemies below 20% health.
:
If an enemy affected by your Black Arrow dies, the cooldown is reset. -
Explosive Shot
15 Focus
Instant ā 10 sec cooldown
Shoot an explosive arrow into your target, dealing 100 Physical damage and initiating a timer. After a short delay, the arrow detonates dealing 400 Fire damage every 0.5 sec for 2 sec.
:
2 charges -
Arcane Shot
30 Focus
Instant
Shoot an arcane-infused arrow into your target, dealing 100 Physical damage and 400 Arcane damage.
:
Hitting a target affected by your Black Arrow reduces the cooldown of Black Arrow by 1 sec. -
Chimera Shot
Instant ā 12 sec cooldown
Shoot a two-headed arrow into your primary target and a nearby enemy, dealing 400 Nature damage to one and 400 Frost damage to the other.
:
Deals 25% more damage if you only strike one target.
:
Generates 10 Focus per target hit. -
Immolation Trap
30 Focus
Instant ā 1 min cooldown
Set an explosive trap at the desired location. When triggered, the trap explodes and sets all nearby enemies ablaze, causing 100 Fire damage every 1 sec for 10 sec. -
Ice Trap
Instant ā 30 sec cooldown
Set a freezing trap at the desired location. When triggered, the target is frozen in a block of ice for 1 min or until damaged.
Talents (VERSION ONE): Grouped damage type w/ PvP talents.
(Tier 1) Natureās Bite
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Snake Bite ā Cobra Shot and Serpent Sting deal 20% increased damage, and Cobra Shot generates 5 additional Focus.
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Chimera and Serpent ā Chimera Shot immediately triggers the effect of your active Serpent Sting on the target and extends the duration by 2 sec.
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Lasting Sting ā Serpent Sting is now permanent and Cobra Shot cripples enemies affected by Serpent Sting, slowing them by 30% and reduces healing received by 20% for 5 sec.
(Tier 2) Fire and Flames
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Critical Burn ā Explosive Shot has double the chance to land a critical strike.
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Wildfire ā Explosive Shot deals additional Fire damage to all nearby enemies.
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Disruptive Explosion ā Explosive Shot disrupts enemy spellcasting when it detonates.
(Tier 3) Effective Remedy
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Herbal Tonic ā Natureās Remedy heals for 100% more health over an additional 2 sec.
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Potent Tonic ā Natureās Remedy increases your maximum health and decreases damage taken by 20% for 10 sec.
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Spiced Tonic ā Natureās Remedy removes all negative effects and causes you to deter all incoming attacks for 3 sec.
(Tier 4) Enhanced Arrows
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Arcanic Arrow ā Your arrows are enchanted with the arcane. Ranged auto attacks have a chance to shoot an Arcane Shot into your primary target.
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Ricocheting Arrow ā Your arrows are hardened and more dynamic. Ranged auto attacks ricochet off your primary target and hit a nearby enemy.
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Storm-Infused Arrow ā Your arrows are infused with the storm. Ranged auto attacks have a chance to spark a chained lightning effect, dealing Lightning damage to up to 5 nearby enemies.
(Tier 5) Questionable Engagement
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Quick Retreat ā Grants you 80% increased movement speed for 5 sec after landing your Disengage.
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Narrow Escape ā Reset the cooldown of Disengage when you take damage greater than 30% of your health. Can only occur once every 30 sec.
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Light on Your Feet ā Reduce the cooldown of Disengage by 8 sec.
(Tier 6) Crouching Tiger, Hidden Chimera
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Double Strike ā Chimera Shot shoots both arrows into your primary target.
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Sudden Strike ā Reduces the cooldown of Chimera Shot by 3 sec each time it deals a critical strike.
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Nature and Frost ā Chimera Shot deals Nature or Frost damage to all nearby enemies when it strikes a target.
(Tier 7) Master of Arrows
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Greater Focus ā Increases you Focus and Focus-generating effects by 20%.
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Focused Arrows ā Reduces the cooldown of Aspect of the Wild by 1 sec for every 20 Focus you spend.
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Elemental Prowess ā Increases the duration of Explosive Shot by 1 sec, and increases your chance to apply Elemental Exposure to the target by an additional 10%.
Talents (VERSION TWO): Grouped ability type w/o PvP talents.
(Tier 1) Single Target
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Snake Bite ā Cobra Shot deals 50% increased damage and generates 5 additional Focus.
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Double Strike ā Chimera Shot shoots both arrows into your primary target.
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Lingering Shots ā Increases the duration of Explosive Shot by 1 sec and Black Arrow by 2 sec.
(Tier 2) Cleave
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Sudden Strike ā Reduces the cooldown of Chimera Shot by 3 sec each time it deals a critical strike.
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Aggressive Sting ā Serpent Sting deals 20% increased damage and hits an additional nearby enemy.
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Chimera and Serpent ā Chimera Shot immediately triggers the effect of your active Serpent Sting on the target and extends the duration by 2 sec.
(Tier 3) Effective Remedy
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Herbal Tonic ā Natureās Remedy heals for 100% more health over an additional 2 sec.
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Potent Tonic ā Natureās Remedy increases your maximum health and decreases damage taken by 20% for 10 sec.
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Spiced Tonic ā Natureās Remedy removes all negative effects and causes you to deter all incoming attacks for 3 sec.
(Tier 4) Enhanced Arrows
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Arcanic Arrow ā Your arrows are enchanted with the arcane. Ranged auto attacks have a chance to shoot an Arcane Shot into your primary target.
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Ricocheting Arrow ā Your arrows are hardened and more dynamic. Ranged auto attacks ricochet off your primary target and hit a nearby enemy.
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Storm-Infused Arrow ā Your arrows are infused with the storm. Ranged auto attacks have a chance to spark a chained lightning effect, dealing Lightning damage to up to 5 nearby enemies.
(Tier 5) Questionable Engagement
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Quick Retreat ā Grants you 80% increased movement speed for 5 sec after landing your Disengage.
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Narrow Escape ā Reset the cooldown of Disengage when you take damage greater than 30% of your health. Can only occur once every 30 sec.
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Light on Your Feet ā Reduce the cooldown of Disengage by 8 sec.
(Tier 6) AoE
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Wildfire ā Explosive Shot deals additional Fire damage to all nearby enemies.
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Explosive Trap ā Immolation Trap deals double damage and lasts for an additional 5 seconds.
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Serpent Spread ā When Chimera Shot strikes a target affected by Serpent Sting, a cloud of venom bursts from the target and spreads Serpent Sting to all nearby enemies.
(Tier 7) Master of Arrows
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Greater Focus ā Increases you Focus and Focus-generating effects by 20%.
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Focused Arrows ā Reduces the cooldown of Aspect of the Wild by 1 sec for every 20 Focus you spend.
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Elemental Prowess ā Grants your Ranged Prowess effect an additional 1% increased critical strike chance and increases your chance to apply Elemental Exposure to the target by an additional 10%.
Sound off below and please tell me what you think!