You probably a dev with this non sense suggestions…
RoF+Cata+FnB should be baseline.
Make talents that instead interact with them in some way.
Buff Shadowburn to actually make it worth casting.
Remove damage being tied to infernal so much, buff us up baseline instead and make the infernal do his own things.
Yeah those are some really fun abilities, FnB plus cata would be so much fun but im pretty sure none of the current builds use them.
This 100%.
When they crested this new taken trees they just removed a bunch of skills (that should be, and always has been baseline for the spec) just o offer it as talents that forced us to use a lame talent tree that just sucks to play.
How incompetent you have to be to say that’s the final product?
I agree that the Destruction Warlock has been neglected for quite some time. While Demonology was already in a good state, they chose to rework it instead. The changes made to our spec feel insignificant, yet again forcing us to choose a specific talent each tier. We still don’t have Cataclysm as a baseline ability, which is disappointing. In terms of performance, we’re lagging behind in both raids and Mythic+ compared to other specs. The problem isn’t our damage output. The devs aimed to improve our mobility, but we’re still stuck with Eradication, and Chaos Bolt has an even longer cast time now. We were in dire need of a comprehensive revamp, but it seems the focus was shifted to worsen Demonology instead
Destro AoE sucks , we dont want SL S3 but a middle ground would be cool
Cataclysm baseline?
The DH has a single target instant stun and an AoE instant stun (chaos nova).
I think shadowfury should be instant but maybe cost a shard or something.
It used to be, guess that was too op
What’s next? Mortal Coil given a cast time ?!
Don’t give them any ideas, that’s probably the only feedback they’d listen to.