Destiny and Elder Scrolls Online show you can have progression while not making old gear obsolete

This dated system where every patch or expansion makes everything in the previous version obsolete is a dated mechanic.

I will edit the statement below to be understood by the general wow community

Destiny Example
In destiny you acquire legendariesyou can only equip 2 at a time every big update increases the ilevel but you don’t need to throw away your gear since if you find a 255 ilevel pants you can infuse it to your 212 ilevel pants making it 255… so if you know you like a lot of Haste , you can keep the armor that gives you haste. This infusing system works with legendaries as well… the biggest reason to actually change your gear is these updates will bring legendaries/Epics(raid items) with new effects offering new playstyles. Some of these new effects can be specifically powerful in that raid… meaning you’d wear different gear to raid then you would for pvp.




Elder Scrolls online Example
In elder scrolls online the level cap is 50 with the ilevel cap being 160cp.

When new updates come the zones are added more for progression of a story and again offering new items offering more playstyles. You could literally buy base elder scrolls online for $5 and still be viable in an end game setting with a base set.

Sets are the biggest way elder scrolls online incentives you to change your gear… you’d have a set for solo content, one for PvP, one that is just a fun gimmicky build (Shockadin)

So why doesn’t WoW do this?

WoW community already does old content for mounts and transmogs… and I personally feel like blizzard could create some truly fun sets.

Way WoW could use this set theme
Like a legendary Rogue helmet that allows a rogue to have 10 combo points… which then allows you to build to 10 then use 2 finishers.

Or a legendary Paladin chest piece that when tied to a legendary weapon usually used by shamans allows Paladins to play a gimmicky Shockadin build that holy Paladins can use in solo content or to meme in BGs.

Just…
I understand change is scary but I feel like this system of new, new, new and throwing out the old, old old is what blizzard should look to remaking instead of focusing all their development on Torghast… the next expansions new gimmick.

Tl;DR: Nerf Demon hunters and give Rogues/Monks double jump but demon hunters keep slow fall.

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i think the current way ESO does its end game is what wow needs to do after shadowlands.

no more leveling. just getting new set bonuses each expansion.

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Yeah I definitely feel like blizzard could pull it off in their own way.

I’d also like to state that eso and destiny are far from flawless but im sure blizzard is tired of constantly stat squishing because numbers keep getting out of hand from this throw away old, put on new gear system.

In those games you mostly get new items to add to your collection because they can offer new ways to play… not because X item is statistically superior to Y item

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Yes and that hasn’t changed in an eternity, which is partially responsible for me quitting.

Which is a problem. What am I working towards?
Each zone they throw out has more content for the existing levels, but I’m not actually getting any stronger in comparison to older content. The rarity isn’t increasing, the gear power isn’t increasing. Just a small, minimal set bonus for my trouble.

The game is stagnant. It isn’t fun to play. It would be the equivalent of WoW taking 8.3 (current content), and ensuring that Shadowlands’ equipment never passes that item level or power. It would also be the equivalent of going into Shadowlands at 120 (50) and not gaining any further levels - boring.

ESO’s big problem is that they won’t actually let the game progress. You hit 50, CP 160, and then you’re done. Every power gain after that is minimal. There is no incentive to continue.
And yet ESO continues to add the equivalent of questing zones with no actual rewards. “Here, enjoy this piece of ge-… oh wait, you’re already wearing that better piece of gear that you got three years ago.”
So what’s left in ESO? A new skill line full of useless abilities that most people won’t use? A new set with minimal impact on my gameplay? A new class every two years, so I can replay the same content and get walled at the same progression level?

I’m dead serious. WoW is already on a downward trend, and I’m already fairly unhappy with the game. If WoW starts modeling after ESO, I will unsub.

Also, 0/10 bad troll

TL;DR: ESO is a bad model for a game with any meaningful sort of endgame. It is stagnant, boring, and hasn’t had an actual power advancement in years.

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Destiny invalidates gear every 3 months when they raise the light level and their infusion economy is so messed up you can’t reasonably keep more than one or two item you like beyond 6 months at most.
And this last year the seasonal gimmicks required you to replace all gear with new mcguffins every time it changed.

Hard pass on using them as a positive example for Bliz to emulate. . .
Besides which, there’s a lot of the Destiny negative design choices Bliz did emulate, like requiring PVP play for PVE gear.

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Old gear used to be tranisition gear in WoW. Now old gear is obsolete too quickly with huge Ilevel jumps because of NEW gear.

I do like how ESO keeps old gear relevant and part of the player interactions.

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So instead of doing new content that developers spend months/years creating we should have to go back to old content that some people have literally ran thousands of times just to get the best possible set of gear? no thanks.

oh and to add to that how do you get a raid group together to run the content when everyone’s BIS gear come from a different past raid, what if i need to run ICC for my BIS but tanks and healers need literally nothing from that instance? this is a horrible idea

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Not true (as someone who’s a dedicated player)

In D2 you can use anything as long as you infuse it with items at the current power cap (the games equivalent of item level). This includes Exotic (Legendary) items.

Some of the most popular weapons in the PvE and PvP meta’s are weapons from last year.

Bungie is currently trying to solve the problem of people only using the old stuff and not going for the new stuff. They passed the idea of putting power caps on stuff so it naturally gets phased out and people are pissed.

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Constantly stat squishing ever other expansion is clearly a superior model.

Your example is more about the free to play model that destiny had to go after separating from Activision. Im mostly talking about exotics anyways in that game which I think is simply a superior system to any legendary system we’ve ever gotten in wow

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their design for gear over the last 9 months was so bad I quit outright.
Honestly don’t care to ever go back but 100% don’t think they have anything positive to encourage Bliz with…again BfA essence farming borrowed heavily from Destiny’s gearing quests and I’m not a fan.

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We don’t need to take bad systems from worse games and implement them here.

WoW has a lot of problems it needs to fix. What you’re trying to address is not one of those.

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Yeah the issue is from people above that want to get new gear from Ragnaros that lets them now one shot Onyxia.

Just look at BFA the ilevel disparity from a fresh quested 120 to a M+Nylotha 120 is ludicrous…

Also because of the way blizzard handles this… no one is running Uldir or Drazalor except for transmogs… months of development time literally made obsolete by blizzard themselves

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it might be actually worse- Bliz might actually think those 10 days where they’re hyping the world first race is worth those costs for raids that immediately drop off the radar…

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To me it is just wierd how World Of Warcraft literally has absolute YEARS of content that is flat out obsolete… even in Shadowlands they’re making Azeroth obsolete since you can get to 10-50 through BFA Zones.

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And what happens when no tanks need anything from uldir but dps and heals do ? You wont be able to put a group together this is a DUMB idea

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You are still getting stronger overall, they’re just keeping the number from going into the extreme.

Number bloat is a problem ESO has by the way. Why the hell is a Level 1 character doing ~1k damage?

I invite you to actually respond to my argument though, instead of quoting one piece and then ignoring the rest. ESO saw fit to tell us what the latest Trial reward will be (for those of you who haven’t played - that’s their version of a Raid). Not better armor, just a new set as usual. I’ll put it here for people.

  • 2 pieces: flat amount of Spell Penetration
  • 3 pieces: a generic 5% damage buff in PvE group content
  • 4 pieces: a small boost to spell damage (129 in a game where hits go into the thousands)
  • 5 pieces: Dealing Damage with a fully-charged Heavy Attack to an enemy grants you and up to 11 people a 15% Damage buff for 1 second per {flat damage} dealt.

So for those of you who haven’t played, here’s what this set is in comparison to existing content in ESO (what the OP would like to see in WoW):

  • Standard set bonuses (Set Pieces 2-4) that can be found on all gear in some fashion or another
  • A small, minor bonus for Set Piece 5. This does not change your class in any way. It would feel like Azerite Armor, only worse.
  • The set will be of questionable value in comparison to an entire game’s worth of sets that are still viable.

So again, I’ll ask - why do you want to deal a death blow to this game, OP? If future raid-tier content doesn’t offer better gear than past raids/dungeons, what is the point?

Source:

https://www.elderscrollsonline.com/en-us/news/post/58231

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Destiny example.

Your legendaries are account bound… so if you need a specific legendary …oh wow you can trade it to your dps character.

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Yeaaah, so here’s where it gets personal for them I think-
They can’t keep that old content relevant because the people that made it no longer work there and the stuff the new people are making doesn’t really stack up to it (Hello BfA, WotLK calling)…but if the new content is the only place to get gear…well it will get played regardless.
BfA being required for the NewPlayerExperience on fresh accounts is cringe inducing, despite what defenders say about ‘muh storyline’…

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Go play those games then. This is WoW.

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what does this have to do with people running uldir currently? and getting a group formed for it