Destiny and Elder Scrolls Online show you can have progression while not making old gear obsolete

I’ve made mention numerous times of a base+ component approach. The base+ component approach is the way to do this.

Story arcs reward base items that have no affixes. We’ll call these your mog. Then you can put affixes on the base items through completion of content new and old. So if you wanted a specific build option from Legion you could go do that content to get the affixes (components) to plug into your gear. This would effectively replace tier gear.

All the stuff we’ve had up to this point could be converted over to components and base items introduced in say, 10.x for the first time. Then all future iterations would offer both new base items and components flavored in the theme of their expansion. All keeping them relevant forever and within the realm of player agency.

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My main reasoning for mentioning elder scrolls online was simply cause it has kept its ilevel frozen while still continuing to add content.

Personally to me.

I think world of warcraft would use destiny Exotic( Legendary) a lot better.

If your obsession is with feeling stronger… then how about Raid gear… drop gear that’s strong for raids? EA sets don’t work unless within a raid or with 10+ allies

So when the next raid tier drops… the person that did Mythic Drazalor can slap Nylotha better than a person simply running Mythic+ gear they got from grinding Mechagon

I haven’t played Destiny enough to know if it would work, so I’ll let the folks who have played that game make/break that argument

Here’s my beef with this. If I’ve got Mythic Dazar’alor gear, but Mythic Ny’alotha’s gear won’t be stronger, what is the point of my doing it? It isn’t a challenge for me to surpass. I won’t be any stronger for it. Aside from new appearances, I’m not going to be any better off than I was previously for doing the content.

Maybe we’ve been talking past each other. Tiers of gear isn’t going to fix the problem I have with the idea - the gear isn’t getting stronger than past gear in the theoretical tier.

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So go play pokemon instead of suggesting a change to pet battles?

It’s almost like the developers are human beings that can play other games and fact
Take ideas from other games… unless you’re under some delusion that WoW has never taken an idea from any other game ever.

He was saying if Uldir dropped a legendary that was only useful to dps players then they’d never get to run it because tanks and healers won’t need to run it.

I pointed out how legendaries in destiny are account bound… so it isn’t pointless.

So you want raid gear to make you more powerful in general not simply in a raid setting?

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I like this.
I think in the end you’d have a lot of ‘components’ that wouldn’t really be worth using, but the agency would remain with you, and because of that people would probably come up with some interesting interactions that aren’t just the top simmed set up but are still viable.

I also don’t think this dev team or parts of the player base would allow this to ever happen to WoW.
Which is really too bad.

There is nothing wrong with how WoW does things. There is a reason it is number 1.

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There’s nothing wrong with BFA?

Yeah okay you’re alone on that ship.

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As time goes on I’m becoming as much a pessimist. I don’t know. I guess we’ll see come 10.x.

and if you come back late to the xpac and never got that legendary when it was current content on your account your screwed because no tanks need anything from said instance it is a BAD idea

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they do it so well they don’t even NEED to share actual subscription numbers to stay number 1.
uh huh.

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Yes and no. I want future raid gear to be stronger than the past raid’s gear, so that there’s meaningful progression. I don’t want to hit the top tier of gear (at my skill level, or overall) and then be done despite new raids being added

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ESO has so much more to do though, and is usually more in depth than ‘kill this thing, here’s your loot.’ I’m really enjoying it, but a lack of an endgame is much less of a problem than having a fundamentally flawed system.

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Funny enough in destiny when people have the complete raid set from “Drazalor” the set has bonuses that let them absolutely steam roll the content especially if they got the higher difficulty one.

So this actually wouldn’t be difficult especially when people are able to get transmog groups together on retail currently when you gain literally nothing at all but a new dress for your barbie.

I don’t really want to derail this into an eso vs wow debate.

I personally think destiny system of you doing Y raid gives you the best gear at doing Y raid.

The big thing I do enjoy from eso is the multiple sets do give a lot of player variety… some people find sets they get absolutely attached to, others try to collect every set possible… it is a lot different though from trying to get new pants ASAP so I can throw away my old ones into the furnace.

hello are you unaware of the font trinket?

Doesn’t sound like a good change. Leveling is much of the fun for me. I imagine things would become stale quickly given gear seems to be a main reason to be playing.
However, if we could still level and after hitting cap, after a patch where ilvl is increased, it does sound a whole lot better to essentially upgrade your gear rather than having that one boss be the reason to log in every week.

go look in the group finder right now and tell me how many uldir groups you see

That’s irrelevant

The game is perfectly playable

Also, I just want to say that keeping content “relevant” doesn’t mean it’s actually enjoyable. (How many people did/liked BT timewalking?)

The fact is, you’re generally spending months on end progressing through a tier. And sure, if you’re joining the game later, it kinda sucks if you don’t get to experience it (I’m very glad I didn’t miss BoD when it was relevant, for example). But, even the current tier gets incredibly stale halfway through a patch.

Giving us more of the same thing we’ve experienced is not, I think, an actual answer.

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But D2 and ESO so painfully painfully boring!