Deserter staying on while logged off now?

Or was this just a fluke? I logged onto another toon and came back 30 minutes later with full 15min deserter debuff. Seriously just quit because of an alliance premade in AV actually bored enough to turtle and farm honor. Super lame and no, I am not sitting in that for an hour Blizzard. I will desert all day when crap like that happens, and it should never be a thing where I should be punished for your design.

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Off topic but i find it that horde love to turtle av only way they really win it

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It’s a fine balance of defense and offense that wins AV.

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yep, in a zerg rush with no backcaps alliance has the advantage and wins. horde must put up some sort of defense or they auto-lose.

alliance still needs a defense, but they won’t auto-lose if both sides go full rush.

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Not at all. A full rush both sides come down to who has better dps on the boss…

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the more that i think about it, horde usually loses the timer race, so horde needs more dps to make up for this, all things being equal, alliance wins a zerg rush.

it’s generally a risky gambit because if the other team defends, their offense has a free walk right into your base.

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It’s true. Horde rarely win a “boss rush”. Horde always need some sort of defensive presence, just enough to slow them down a little bit.

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It’s been tested that both reach bunkers and towers at the same time. It was true when archers stopped bunker assaults though.

i jump the start, run the shortest path, and have a 20% speed increase, even hauling a$s i barely make first cap in a rush, the average horde player isn’t going to get to SHB that fast.

SHB is always the first to cap…

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unless you had someone stop at snowfall. my point is we barely arrive at SHB before you arrive at IBT. and thats fast cavalry we, not the main group.

This was already tested in a thread in the old forums. A Zerg is literally 50/50

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maybe we should just meet in field of strife and flip a titanium seal of dalaran, loser /afks.

tHrEaD dErAiLeD

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Every game I’ve been in (admittedly not in the past couple weeks), every match where not enough people stay at IB to slow them at least a little bit we’ve ended up behind on timers.

If what you say is true (and I’ll give you the benefit of the doubt), then there must be some other variable. NPC guards perhaps? I’ve been in a few games we really wasted a lot of time with the guards. If that time was subtracted it would have been pretty even.

Yea horde never “zerged” properly.

Except when it isn’t. :rofl:
It’s a strong defensive point.

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Except The alliance can literally sit on it and send a small force to slowly take the towers and unless the Horde has way more DPS they will feed the Alliance warm bodies to kill until the end of the match. I have seen it happen several times.

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It’s far easier to defend IBT/TP… It’s how I won most AVs on my Horde back when “Alliance won them all”

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If the Horde team has any brains at all they skip SHB when they see it being defended and instead hit SHGY/IWB and beyond, which are all weaker thanks to the defense sitting in SHB. If they can pile enough into IWB before Alliance defense catches on and shuffles, it’s as good as gone. At this point Alliance starts desperately throwing themselves at IWB trying to cap it back, all while a stealth team has capped DBN + DBS and is defending it from the trickle of would-be defenders. Game over.

I’ve seen this play out numerous times. I have also seen teams that have done as you describe, though.

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