Hello, below is a list of changes that I feel will help improve the state of Havoc Demons.
Class Tree
Lost in Darkness: This talent needs to be baseline or moved into the the PvP talent pool. It practically does nothing in PvE.
Replace this talent with
Reverse Magic: Giving Demon Hunters a defensive dispel in raids/dungeons would be an extremely valuable utility, similar to Shadow Priest Mass Dispel.
First of the Illidari: This talent is overshadowed by Demonic and just isn’t a competitive choice.
Make the 10% versatility buff we receive from it while in Metamorphosis split in 2 parts. So while out of Meta, you would gain 5% passive versatility and while in Meta you would gain an additional 5% versatility, totaling 10%.
Darkness: Combine Long Night & Pitch Black
Long Night & Pitch Black: Replace this node with
Netherwalk - Havoc desperately needs a reliable way to pick up this spell. We have one of the weakest active mitigation in the game.
Spec Tree
Mortal Dance: Remove the node and make it baseline. Every other class that has a “Healing Debuff” has it baseline.
Critical Chaos & Dancing with Fate: Turn these into 1 point nodes.
Unbound Chaos & Growing Inferno: Turn these into 1 point nodes.
Looks can Kill: Make this passive baseline and replace it with
Anguish of the Deceiver: Each time Eye Beam deals damage to a target, it also applies Anguish. When Anguish expires, it deals (8.4% of Attack power) Chaos damage to the victim per application.
Relentless Onslaught: Increase the chance to trigger a second Chaos Strike to 20% and swap its location with Isolated Prey.
Isolated Prey: Moved to a PvP talent and replaced with
Chaos Cleave: Chaos Strike hits all nearby enemies for an additional 10% damage.
Glaive Tempest: Add a 2nd effect “When Glaive Tempest ends, 60% of the damage it dealt erupts in an explosion of fel energy, dividing that Chaos damage among all nearby enemies.” This is essentially the secondary effect of Fury of the Illidari(Rage of the Illidari).
Fodder to the Flame/Elysian Decree: Both these talents have it uses, however Havoc is lacking a true single target cooldown that can be used on demand.
Add a 3rd option
Chaos Blades: Increases all damage done by 30% for 18 sec.
While active, your auto attack deals 150% increased damage, and causes Chaos damage.