Delves Suck

You know the one with mushrooms? You gotta use them to reach the next platform. The next platform has a 2 rares and exploding spores. At this stage it is impossible to beat those. Let’s face it these guys cannot come up with good new things. Let them just build raids and that’s about it. smh

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If they knew how to play they could shrug off 12 and 25 million damage hits!

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Actually yeah that one was the hardest one so far by a huge margin. Died the most. Had to even switch to tank for the last boss.

DELVES SUCK!

ROOG! ROOG! ROOG! ROOG! ROOG! ROOG!

Keep the post alive!!!

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I e enjoyed what I’ve done, but yes, balancing is a problem and has been since beta. I don’t think some classes should have it easier than others.

Tell me about it - I love RNG having to run Ara-Ara for the weapon.

As shadow I was fine around 595 up to and including +8s. Some bosses you have to rotate heavy defensives on and have somewhat of a DPS check because of that, but still very killable.

The OP also said dungeons are difficult so like… think there may be uh mixed messages being sent.

And you believed them. The character he is posting on has 556 ilvl.

And I’ve got multiple t8 delves finished.

Thanks for making my point for me.

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People just want to gear up to ilevel 626 just with Delves on week1 with Brann on Level 1 Curio. ROFL.

People getting destroyed above Tier 8 on Week 1 is WORKING AS INTENDED.

Try Delves on Week 30 when you are ilevel 626 and with Bran using Level 4 Curio. And that’s not what everybody wants. Everybody wants ilevel 626 gear now on Week 1. ROFL.

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Personally it’s more so people are saying things like “lol get good solo t8 delves are easy af” and I’m 600ilvl getting hit for 2m a swing when I solo them making me feel like there’s an issue with the tuning of delves. I’m perfectly fine with it being something that is challenging and requires a group but when I see some people having the easiest time ever and others saying it’s impossible it makes me think there’s an issue with the design.

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Thursday - Delves are awesome!
Friday - Delves suck!
Saturday - Delves are awesome!
Sunday - Delves suck!

except you can’t even los a lot of the abilities from mobs :rofl: delves are currently just a meatgrinder for no reason.

And people say I’m wrong.

Delves should be a side activity for transmog items, pets, titles etc. Follower dungeons is what they should build off for more of solo player progression path. I mean they are basically a delve anyways with just a few more companion follower npc’s. And you don’t need stupid keys to loot anything. Already busy enough leveling my own characters, and don’t much feel like having to level up Bronzebeard. Only time I bothered with any of the delves was while leveling, and they were part of a quest zone chain. Only took doing a couple of them to realize that wasn’t ever going to mess with them again. My opinion anyways :popcorn:

The exploding spores do massive damage to the mobs as well, the spores will chase you until they go power up to explode.

best thing is to make sure you are out of the blast zone and the mobs are in it. Don’t fully kill the spores, only damage them enough to trigger the detonation buildup, it will stop chasing you when it’s getting ready to explode. Then move so you are JUST outside the blast area while keeping the other mobs inside, make the spores do the work for you.

I have everything enchanted for speed, the best way to avoid damage is to not be there when it lands. Guides normally recommend avoidance but with the amount of damage coming in, 2 or 3% avoidance makes no difference.

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Why are you telling me this? We already know that. It is not the point.

And? Then it’s not a skill issue, seeing as you don’t have any. It could be a class/spec issue like they were talking about above.

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Yeah exactly. The vocal group of people that complain that there’s no challenging solo content, nothing feels dangerous in wow anymore, etc. I thought would be really into this. Turns out using your spellbook is pretty important in delves