Delves is a joke for solo-er

It also doesn’t help that mobs in 2player delves have less health and do less damage lol. So i don’t even know why these people are arguing against it

When they type words or people respond to them a tiny amount of dopamine is released.

I think this is the right path. Lock people out until they’re the ilvl to do the content.

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I did a T9 Delve in Prot and a single spell even with Def Stance and Ignore Pain was doing over 2.5 million damage. Ignore Pain reduces 50% of damage taken up to 2 million btw. So those spells were doing over 4 million damage a hit. Solo content btw.

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T9 says 610 iLvl, since I’m getting 2-3 shot by everything even in Prot, being 610 wouldn’t change anything except now I would be getting 3-4 shot instead.

But I have been doing 600+ Tier 8s since I was item lvl 590 solo as an Arms war. Im still only 597. Dont lock me out! :slight_smile:

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That’s the good thing; it can be both at the same time.

Players can do things solo or they can group up. There is no limit on making you do one or the other. You get to choose how you play the game.

I just did a tier 6 Fungal Frenzy with a group of randoms and we all had fun.

Because their e-peen grows whenever they tell someone it’s a skill issue, even when basic math says otherwise.

To my feeling the mob HP in 10 is more than 4 times of HP in 8.

Damage might get similar scaling too.

What are the recommended ilvl for T10? What ilvl are you? Why do you expect to clear all of the progression in a week?

With current scaling even you have end game gear that won’t help a lot. It’s simple math.

Getting all 636 don’t make you survive 2 more auto attacks or 24 million Aoe DMG

considering the “average” player may be the mistake. if we consider the “average” player they may be too easy to be worth the rewards we get. Unless your not meaning the true average and more the average player with a skill level that resembles the skill level for heroic and mythic5 completion then I think there may be a problem to look into. But the “average” player ignores enchants, consumables, and stat contribution. Also tends to ignore interrupting and situational awareness. If we consider this “average” it wouldn’t be a challenge it would just be indoor world quests. I think people are confusing the intention of these, they never was said to be for the average player they specifically said their intended for players of small group and solo player variety that are looking for a challenge, and they will be rewarded as such as well.

You are dodging. What is the recommended ilvl for T10? What ilvl are you?

Aside from that you are significantly down playing Bran’s role in this. The power scale of Bran is gigantic along with the different tiers of his abilities.

You are also taking avoidable damage I’m sure.

The fact is if I go to melee to CC that mob, I will die due to auto attacks from the entire pack.

The fact is you are significantly below the recommended ilvl and bran is significantly below level. There’s a reason you won’t answer my simple question and trying to strawman out of it.

Or at the very least a very strong, unique, and easily visible warning, when you are about to queue into it.

These need to be fixed. Took a level 77 DPS with 511 gear in only on 2 and got 85% of my healthbar zapped with ONE hit. The next hit killed my character. What the hell?

Reading these whining posts makes me wonder if you all forgot that this an mmo. Your power comes from gear, not outwright skills & abilities, you’re not meant cakewalk to the last boss on the first week of the season.

There is a math I posted previously. You won’t expect to survive even with end game gear that obviously satisfying the requirement. Read the post first, then discuss.

No, the average player is far far below that