Delves incentivize group play

The solo route taking longer than the group route is under the assumption that the solo route is content truly meant for solo players taking longer to gear up than content requiring groups (dungeons or raids). But delves are not a solo route at all if they so heavily incentivize groups with their scaling.

Delves taking longer is to be expected. The issue is that they seem to be designed for group play with the way they scale.

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What do you think the end game loop is?

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I can complete them in 10 minutes as a solo player.

Maybe focus on what mistakes YOU are doing and not what everyone else is

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By virtue of scaling one to five group members, it has already incentivised to that end though.

Dungeons do not scale their difficulty downwards based on having a party size smaller than 5. Not even the lowest in terms of difficulty in follower and normal dungeons.

But Delves do, so it’s far easier to find 1-2 friends who are willing to stick it out to mentor you while you learn the game as a newer, inexperienced player, than having to find 4 friends for the same.

Here are the hard facts:

Delves allow players to go into content designed to be completed solo. Not by out-gearing it like dungeons.

Delves allow players to get Heroic Raid equivalent gear all on their own.

Delves allow players to get Heroic Raid equivalent gear without a timer or affixes.

Solo players literally begged for content that allows them to get gear even if it’s hard and takes longer than group play.

You got what you asked for and are crying.

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Tier 8 delves wall solo are harder than Mythic zero dungeons and have better Rewards. As a player who does not abide by The Meta and just does things his own way and still gets content done up to and including Mythic raids and keys higher than where the rewards stop, I will say one simple thing.

Toxicity breeds toxicity. There’s no reason to blame the system for toxic players, toxic players will make it toxic no matter what system they are in.

Completing content. Gear is replaced with each major patch. titles/mogs/rewards are the end game that matters.

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Delves are for everyone.

Ok, and is content gated by iLvl?

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Yes, delves are quite clearly group content. It is the obvious meta for the content. Meta is dictated by design. Doing it solo is just a novelty for somebody uninterested in playing efficiently… which is literally like no MMO player.

This just isn’t true.

Delves aren’t perfect and could do with some tuning passes etc, but I’m a casual player, the very opposite of a min/max type player, and I’m doing tier 8’s solo :woman_shrugging:

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Thorgast 2.0

I called it

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Said the same thing lol

Its black or white then? All game modes are the same? Blizz said this was a 4th pillar. While Raid and M+ may have similar gearing paths, you would have to admit that PVP is very different. It is its own “pillar” as they call it and is designed differently. Delves have a different design philosophy as well, so that’s why your argument is a false equivalence.

Nope. theres nothing gated in this game except time gates.

If you arent clearing level 8 delves solo you need to look inward and address your personal play

Yep. Its all the people who thought they were really good at the game realizing they arent as good as they thought.

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No, I’m saying if somebody says or believes that it does not matter how others acquire their gear, as there’s no competitive nature to MMOs when it comes to gear progression, then they cannot just decide that’s not true for content they prefer. I’m pointing out hypocrisy of forum users. Blizzard can design their game however they want.

sums up the “solo player” mindset. it’s usually always just Im casual and give me free gear pls. That said I think that group players should lose revives immediately on death, the fact that all 5 can die and they only spend one revive is incorrect. A good compromise, easier delves in a group but if you have people playing bad you fail.

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100% he wouldn’t be here crying if he didn’t need to rely on being carried and could do it solo.

I did not get what I asked for. I did not ask for more content that is easier in groups, and punishes you for playing solo.

Delves need to either scale fairly to solo players or only allow solo players to enter, then we have this solo route that you are carrying on about.

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I mean dude was parsing 29.3 overall in heroic in season 4 of DF lol