Nah, timer is fine. Ignore it or minimize it, it is the only affix you can safely ignore every single week.
if itâs fine why must it be ignored or minimized
this means its bad
If I wanted esport Iâd just play PVPâŠ
Dungeons for me are meant to be relaxing content you do after a hard days work and whatnot where you donât have to use your brain.
In fairness, I find PVP relaxingâŠ
I rarely look at timer. The only time I consistently look at the timer is when weâre about to pull the last boss. It doesnât need to be monitored, just do what you need to do, and if youâre good enough (eyyyyyy), you succeed. Itâs really that simple.
Iâve look you up. I do feel for you in regards to needing to do m+. But same time youâre doing mythic raid and fairly deep in progression as well. Sadly thatâs what we call mythic tax for playing on a high level.
I donât know if itâs appreciated by dps while levelling but I enjoy giga pulls every now and again in dungeons to let the dps really stretch their legs. Oozes before first boss and at least half of the NW necropolis with a weapon.
Do tell me about how you professionally play max toons of every class and every spec at competitive levels and have complete knowledge that not one of them require M+ gear to be equal to competitor teamâs damage. Donât worry, Iâll wait.
The principle behind the âSegregationâ is to appeal to both sides by excluding players.
Not tying BiS raid gear pieces to come from M+ and M+ great vault slots is excluding players how? How is PvP âSegregatedâ from everyone? I havenât touched PvP this expac until recently and within 3 nights of running a few 3âs Iâm already at 1550. I only jumped into it for the transmog set (have half of it so far) and I was not at all excluded. Itâs kind of sickening that youâre trying to use a trigger word here when thatâs not at all whatâs being discussed.
Throw the segregation issue on top of actual balancing both sides separately makes it a tedious cluster F*** of a task.
What??? Lol This is not at all true and Blizzard has even said that it makes it easier to balance everything when they donât have to worry about someone exploiting some op item from one aspect into another. Having to consider all trinkets in the entire game for each fight in current content is way more of an issue when they can just conveniently retain their power only in the areas they are acquired in.
Raider IO, logs
Are raiderIO and logs inherently toxic?
âSegregatedâ from everyone?
So you just want to grind 3 types of content for thousands of hours each? Lol. That is nuts.
Might as well just shut the game down while youâre ahead of yourself. We already saw how well shadowlands performed by layering grinds like that. Its a bad idea imo. Iâd rather have a free-flowing exchange of content anyone can participate in with a revamped stat system that isnât so upside down that it makes you stuck in one type of content, unless you want to spend hundreds if not thousands of hours farming for another set.
But the key points are more in how the stat system is being used now, and how it excludes a good portion of players simply by telling them âYou need to start over from 0 to participate.â It just doesnât value the players time at all.
Itâs the hard-knock life for us
'Stead of treated
We get tricked
'Stead of kisses
We get kicked
Itâs just too demanding of time and energy now compared to the fun, memorable, social leisure experience from good olâ heroic WotLK days. When games were played to have fun instead of needing to fill the void in our lives with digital chores. Going to go cry in my corner now.
hunters redirecting agro to the healer. LOL
You say that like itâs a bad thingâŠis that not what Iâm supposed to use that ability for?
OopsâŠ
lmao⊠oh no keep doing it, your healer will love you, and your tank⊠oh youâll see
Thatâs what I thought.
What about using misdirection on the DPS whoâs higher on the meter than me, sure he MAY die but then Iâll be #1.
Go get them champ lmao.
nice toxicity from another DH player who feels the need to put others down.
This is what he wrote. Nothing he said there was toxic but countering your arguments.
Its like me rolling up to NASA âhey, just so you know im a better astronaut than amyone you have on roster, i flew in a plane once so i knowâ
LOL!
calling people bad at the game with no basis is exactly why new players arent entering group content. and are being driven away
the mythic plus mentality has to go.
i dont play it. but the toxicity is seeping into the content i do play
You donât play it then how can you be so sure that its coming from there? Where are these statistics that prove that player âAâ reacted in your normal dungeon in a certain way BECAUSE player âAâ got this mentality from mythics and not because player âAâ is already a jerk / doesnât care about the rest of the people around him or is an inconsiderate prick to begin with.
Itâs the most played aspect of the game because Blizzard tied M+ into EVERY ASPECT of the game. You want BiS raid gear? You have to run M+! You want gear good enough to roll over world quest kills? You have to run M+! You want certain gear pieces to get an advantage in pvp? You run M+! You want to raise conduits up to max strength? Guess what⊠you run M+!
Everyone who hates M+ and only wants to be at competitive levels in other aspects of the game can only do so by running M+ and praying to the RNG-sus of the great vault. So you can imagine how much more they must hate it when they go to do their weekly runs only to find highly toxic M+ loving players. I donât blame people for wanting it deleted.
Even so, I still donât think they need to remove it entirely. They just need to keep it separated from the rest of the game. M+ should only give BiS gear for M+. Otherwise, it will become more and more hated amongst the player base.
You think that before M+ came into play, people didnât have to do dungeons in normal and heroic modes to get gear ready for raiding? Ho ho ho. That has always been the case in Wow, be it Vanilla, TBC or the latter expansions. You start with questing gear, get higher end questing gear, get directed to normal dungeons, heroics. And finally itâd be raids.
Every aspect of the game does not involve M+. You donât have to M+ if you only pvp. You donât have to M+ if you only raid. Its different if you want to have an EDGE, get an extra bit of help or access to more options. Then thatâs on you, no one is forcing you to do it. You want to have that extra bit of an advantage. Then you work for it and do extra content to get that advantage.
What are the other âcompetitiveâ levels of Wow anyway? I mostly play this game to do mythics. Raids? HAH! No thank you, I donât enjoy wiping for hours on end on the same boss over and over and over and over and over⊠over and over and over and over and over⊠over and over and over and over and over⊠over and over and over and over and over⊠I think that I made my point.
Unless Iâm doing it to hang out with certain people and have a few laughs while chatting. Which I do as a matter of fact, over the weekends. We wipe but we laugh a lot as well. Weâre really there to hang out, raiding is just something that we all can do together as a group. But would I raid alone, otherwise? No, thank you. Also in said raid, there are people who donât do mythics at all. They only have heroic raid gear, and guess what? They do alright with it.
PVP? Please. I donât want bad vibes or toxicity. Not my cup of tea.
So what else is left that is related to the said - competitive aspects in the game? I donât think that there is anything elseâŠ
I mean, raiding mythics gives you 278 and thereâs BIS gear there that is even better than mythic vaults. Because its a sure shot eventual drop rather than RNG over 100âs of pieces of gear spinning across 3 vault slots from mythic dungeons. So if youâre doing high end raiding, no. You donât really NEED to be doing mythics unless its talking about gearing up faster. In which case, yes.
I could have said the same about raiding when I was a pvpâer in WOTLK. The best in slot trinket that dropped of Saurfang in ICC was a killer. Was I crying about how Bliz forced me to raid and get that trinket? Yes. Or the ICC legendary 2H weapon. Yes. I was upset about it now that I remember.
Thereâs so many instances where the BIS stuff is connected to another aspect of the game since this game has been going. Its always been this way and its done so that people branch over and try everything. So the whole thing about âdeleting mythicsâ or making âmythic contentâ relevant to âmythicsâ only is silly. By that logic, they should make raid content only viable for raids. Pvp content only viable for pvp. And mythic content only viable for mythic. Now youâve locked your doors and no one is going anywhere else. Does that make the game more fun for the majority of the players? Nope. What happens to those who used to do a bit of everything? Now they need 3 sets of gears for 3 different aspects of the content. And if you include specs in that, are they even gonna have the bag space for all of that? LOL, then you add in the hybrid specs which are coming out in Dragonflight. Maybe if you can lend bag slots or something? Yeah.
Edit : I get where youâre coming from though with how you shouldnât be forced to do some content if you only like a certain aspect of it. But the game is tuned to serve the majority, not just a few. And its not like you canât do well in pvp with only pvp gear. Granted you may fall short at the same skill level against someone who has a BIS PVE item. But otherwise? Not really a heaven and earth difference. It is how it is, Iâm sorry.
Do tell me about how you professionally
If you want to take the top of the top into this then i will ignore you by default. The top dogs are irrelevant as far as game design is concerned especially if its aimed at being catered towards them. And you said âeveryoneâ who hates M+ and only wants to be at âcompetitive levelsâ (which is a stretchy term) in other aspects of the game can only do so by running M+. And this is strictly put false.
Comparing just you and me alone im playing the game at a higher level than you and i find this attempted ârating bashâ amusing at best.
Donât worry, Iâll wait.
I dont have to worry because its irrelevant. Especially if you conveniently ignore the rest of the post.
thereâs a reason why Iâve stop raiding currently. I enjoy the challenge but just cant find the time anymore
you just want to grind 3 types of content for thousands of hours each?
âthousandsâ? lol Read what I said about running 3âs. I spent maybe 3 hours total, one each night, and already got to 1550 and half the transmog I wanted from it. Pvp is not âsegregatedâ nor is the gear tied to high end raid content. That is how M+ should also be. Easy to step into without the use of other aspectsâ gear.
It doesnât take thousands of hours of grinding to just experience pvp, m+, and raiding. It only takes a huge demanding amount of time when you want to get to high competitive levels of each, as it should.
Athletes in the Olympics arenât able to run every sport and be in the top for each. And Olympic Ice skaters do not require weekly synchronized swimming to compete in Olympic Ice skating. Just as Raiders (who already put so much time into high end raiding) should not have to also put in more insane amounts of time into M+.
You think that before M+ came into play, people didnât have to do dungeons in normal and heroic modes to get gear ready for raiding? Ho ho ho. That has always been the case in Wow, be it Vanilla, TBC or the latter expansions.
No, not even close. Granted, I didnât play in Vanilla. I started in TBC, but dungeons did not take more than 15-30mins to complete, I didnât have to run 8 of them a week for only 3 chances to get useful gear at the highest possible ilvl, no one on my raid team needed dungeon gear to do enough damage/healing for heroic end boss fights, we only ran dungeons at the beginning of a raid tear to have enough gear for the first few normal boss fights, it was not a timed rush, etc. etc. Dungeons were insanely easy compared to whatâs required now.
Every aspect of the game does not involve M+. You donât have to M+ if you only pvp. You donât have to M+ if you only raid. Its different if you want to have an EDGE, get an extra bit of help or access to more options. Then thatâs on you, no one is forcing you to do it.
Yup, it is different at higher levels. No, it is not on me. Just like it wouldnât be on Athletic Ice skaters if they were required to do synchronized swimming to compete in professional Ice Skating. Thatâs idiotic. I explained all that to Gaijinn in the last paragraph which I merged with this reply for your convince. ^^^^
Athletes in the Olympics arenât able to run every sport
You seem to have left out the part of progressing in raids, having raid ready gear, which wonât be viable from M+ because of your idea. Youâre also assuming that you will be able to even do pvp if players returned enmass to the game. There would be more barrier to entry. I donât think you thought out your point too well, and the repercussions behind it.
3 hours total, one each night, and already got to 1550 and half the transmog
Yep, and I bet you cheesed your way through it using someone with higher rating lmao.
In an interview with Ion Hazzacosta recently, he stated that it is the most popular activity in the game.
To be fair, a ton of itâs popularity comes from the fact that itâs the easiest source of gear in the game lol. Run a few Mythic+ and then just log out for the rest of the week.