…this BG was made by someone at Blizzard whose level of competence is roughly equal to internship level, featuring:
Carts that somehow fail to give points (nice when it happens in BGB)
Badly telegraphed delivery location for crystals (nice that you still get a noob every BG that picks the crystal and completely fails to see where it should be scored)
Wrong/spammy NPC voice lines
Rigged absurdly high chance of appearing as 10v10 random bg (RIP actually good bgs like WSG)
This map was designed for pub stomps. Terrible map design. You’re either farmed or farming the other team, because of the way the map was designed lol.
I’d add that, unlike SSM, it’s way more important to control both the carts at the same time, for the longest amount of time, than actually capturing either the carts or the crystal.
The crystal is more for when your team is unable to maintain both carts.
100%. Time controlling the carts is even more important than actually capping them. This puts a heavy emphasis on a split fight for the carts at the beginning of the match.
Obviously, capping carts is good and capping crystal, as you said, is a fallback if you can’t consistently establish control of the carts.
The carts go through mid… if you control mid and have the other team trapped in their gy then gg. It’s not rocket science and it’s terrible map design. No counter play.
You control mid by trapping the other team in their spawn. I obviously need to explain the map because you either don’t know or you’re trying to be disingenuous. By pushing the enemy team into their spawn you control mid and take control of their cart.