Story dictating game play.
The dungeon would be fine if it wasnāt for the circus that is going down to the town.
Itās fun and super short. Iāve done it on mythic 3 times already. As Healer, DPS and tank. Can confirm M+ wonāt be pull a lot like before.
Theyāre all super short. Suspiciously short in fact.
Grim Batol isnāt that short.
Iām more talking about the current expansion dungeons. They areā¦notably short all around.
Blizzard wonāt remove it from M+ pool. Look at DOTI in DF. Worst dungeon in the expac and they tried as hard as they could to force people to use it. IDK, get rid of it, keep it? IDC b/c Iām not running it. IDC if I donāt get KM anymore. This is of course only my opinion.
There is no need to respond to me that Iām a bad player, suck, jerk, etc.
This is my opinion only.
S1 dungeon are the only one you can do on mythic, No more Priory.
They will be back and just as short eventually.
Oh come ON man! Thatās just freaking unreasonable.
To be honest with how M+ are handled at the moment right now Iām thankful we donāt have priory. The amount of wipe on the Paladins consceraiton would be horrible. Stats are high in TWW but itās really not tuned like DF and before was. Feels like a wanna be modern take on Cataclysm heroic dungeons.
Pretty much.
Story shouldnāt be getting in the way of game play. Especially in highly repeatable content. In repeatable content the game play has to come first. Putting story content in it is forcing people read the same book or watch the same TV show over and over. And if you got story themes creating gimmicky unfun mechanics, thatās even worse.