Damn OK... I would never imagine this day would arrive

Absolutely not. A Hunter had to choose their build. You COULD tailor it more towards pets, personal damage, survivability, etc.

You also were unable to run back to a class trainer after each and every pull. Well you could, but the ever increasing cost of talent swapping made it unreasonable after a point, which came sooner rather than later. Your build was your build. The end.

Wrath and Cata onwards eased up the restrictions with Dual Spec. And then Pandas onward put us into this modern WoW Omni-kit.

I welcome going back to the semi permanence. You couldn’t just rage at that f***ing Subtlety Rogue until he tweaked his talents. He was a Subtlety Rogue with a certain build, and you could take him or wait for another melee.

How on Earth do you think the game we have right now is anything like Overwatch?

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Off topic but I am also REALLY looking forward to the mentor system, I have always enjoyed helping new players and I’m really rooting for this idea to work out!

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Surely you see the irony in this and the common theme in supporting permanent covenants, yeah?

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Thanks for proving the point I made in a post after that one. You always deliver for me.

No, you aren’t proving your point. You’re incorrectly suggesting this is going to “benefit the casual play” at the cost of the “higher tier,” but that isn’t true and the only reason people think that is because they see certain players that ARE part of the higher tier upset and assume it’s only them… which is causing them to celebrate because they think their fun is being wrecked. Except it isn’t just the higher tier that’s upset and it isn’t just the higher tier that’s impacted by this negatively.

That’s the irony. These systems aren’t better for casual players and the only reason they think it is is because they see those they consider “higher tier” being upset about them.

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That guy was griefing.
Ban worthy

Evedry hunter had access to the same tools - gear, talents, and so on. The only thing keeping you from changing those talents was a trip to a class trainer to respec, and a negligible amount of gold (even back then). It capped at 50G in vanilla, if I remember, and became more negligible in future expansions after that. Later on, we got dual spec to swap specs quickly, and then we got talents that were redesigned to be swappable and customize your gameplay further.

What changed in Legion is that you had significant Artifact power grinds tied to a single spec, and more importantly you had legendaries tied to a single spec. So people couldn’t just swap from Beast Mastery to Marksmanship if they didn’t have the legendary and artifact setup to support that.

Shadowlands has similar issues with Covenants. If you start out playing Elemental Shaman and pick your Covenant based on how those abilities work for Ele, you will find that the ability isn’t as strong for Enhancement or Resto. Similarly, abilities that work great in PVP may not work as well in PVE (Venthyr Mage).

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except that isn’t why. We have said why multiple times but people just plug their ears and shout acting like nothing was said. We want our RPG back and this hyper competitive portion of the game to be laxed. We might not get the second part, but the first we can.

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I think it’s important to remember that, despite the community’s jokes, memes, and righteous indignation, Ion is still a person, and a person can have good takes and bad takes.

I appreciate that Ion has walked back on a lot of the bad takes he’s had over the years, but this particular take is, in my opinion, one of his better ones. I absolutely love the idea that a hunter from Ardenweald doesn’t play the exact same way as a hunter from Revendreth. The fact that the covenant system encourages character differentiation is one of the biggest reasons why I’ll be running through all four covenants on different characters, and ideally it’ll feel something like a breath of fresh air every time I do it.

I stopped watching Preach a long time ago because I personally felt that his opinions on what the game should be were not in line with what I wanted out of the game. Ion’s game design philosophy here seems to be geared towards putting more RPG into the MMORPG, and I’m 100% here for it. I hope he stick to that.

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Who are you representing when you say “we”

We want our RPG back and this hyper competitive portion of the game to be laxed.

to what iteration of WoW are you referring to when you say “back?”

why aren’t you rallying for things like more meaningful professions instead of arbitrary “PICK 1 OF 4 COVENANTS BIG RPG HUE” options?

No. Void form is fine. You’re confusing it with Shadow Form. The one that hides the transmog. If they should do anything they should put a dot attached to Void eruption that deals void damage over time and take away the sanity cost from devouring plauge so we can be the true dot class we are meant to be!

No one will escape! DO YOU HEAR ME! NO ONE! MUAHAHAHAHAHAHAHA!

The part where choices wasn’t something you could just undo, when redoing your talents came at a cost. When our characters had some level of identity.

That’s not an example.

What iteration of WoW was this?

Aldor vs Scryer is the only thing that comes close, I think.

Boy, as usual she is pleasantly spot on target. Her points are exactly why I wont ever get involved in anything competitive in this game. EVEN IF you did have the ‘best’ spec/etc at some point, dont fret, blizzard WILL come by on a Tuesday morning and nerf you into gooby dust so that no one will ever let you into their raid ever again.

I play to enjoy myself. Not to deal with petulant overzealous sorts who feel the need to flame because I like SV hunter with the Butchery talent LMAO

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That’s exactly right. And the impact of picking Aldo or Scryers as absolutely nowhere near the impact of Covenants. And it was fine.

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TBC, Classic. Redoing talents once upon a time had a scaling cost. It wasn’t super easy to change. We want to keep that, we also want to keep our RNG and other elements which make up an RPG. Things that a certain group of people try hard to remove or keep out of the game. Because they want to turn WoW into overwatch.

Classic exists for you to go and play if you like and TBC never restricted spec swapping.

You don’t play multiple specs so you don’t think others should. That’s what this boils down to. It has nothing to do with the “RPG,” because if it did you would be excited at the prospect of playing multiple roles.

Because they want to turn WoW into overwatch.

People are repeating this meme like Trump supporters repeat “MAGA”

It doesn’t mean anything. WoW is at no risk of becoming Overwatch nor is it anything like Overwatch. If you cannot find the meaningful choices in this game it is because you do not know how to assume a role in an RPG, and no amount of covenants will fix that.

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It was super easy to change. I did so constantly, going between Protection, Fury, and Arms.

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