Damage racials that don't scale are literally a waste of time

Bag of tricks is a 40yd missile, some tanks don’t have tools to pull past 30yd.

Bag of Tricks does actually scale with your Item Level (Main Stat?).

Tested on the Valdrak PvP Training Dummy/Healing Training Dummy

My Warrior’s Bag of Tricks (445IL) can heal for 38,184 Holy/Nature. Hurt for 24,244 Fire/Shadow/Nature.
My Mage’s Bag of Tricks (379IL) can heal for 20,096 Holy/Nature. Hurt for 13,397 Fire/Shadow/Nature

  • This CAN crit. e.g. Mage’s healing from 20,096 to 40,192. Mage’s damage from 13,397 to 20,096.
  • The School of Magic CAN interact with mastery. e.g. Holy Priest’s Mastery with Holy.
  • This CAN proc items. e.g. Eranog’s Ring with Fire.

The Healing portion can actually AoE, self or other. Just two things:

  1. The range is pitiful, 1-2yds? Your targets would have to be stacking on the same pixel.
  2. It used to be infinite targets, but they limited it to just 5.

There was a time when the GCD didn’t scale with Haste, that was fixed.

When you use it on an enemy: It INSTANTLY aggros whoever you threw it at, but the damage has travel time.

For any more questions:

lmao.

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