Current Class Balancing (DPS) 10/30/24

That is totally exaggerated. Please don’t forget that Havoc completely deals chaos damage and can easily kill healers like Pala and Rshaman. 20% more damage would be an overkill here in my opinion!

Tbh, aside from needing to show data for every spec which you are still hiding to push a narrative that DK and DH are worse than they are, you should also only count players that are 1900+. The reason is there are a lot of popular specs in PvE that push 1600 in PvP for the free tier or people that just push stuff to 1800 for a mog then stop. Much greater chance that anyone 1900 is actually trying to push 2400 which is the crux of your argument.

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I already explained why I don’t think that is needed. The primary goal shouldn’t be to make every single spec of a class equally strong, but to make sure that every class has at least one DPS spec that is doing fine. After that, we can aim for balance between each spec of a class.

I picked 1k rating for the popularity, as that is also the rating that is required to be counted for r1 spots. And I took 2400 for the representation, as that is the glad/legend cutoff and currently the barrier for top ratings in my opinion.

You are also not taking into account that 1900 is already top 7% of the ladder in 3s, for example. So you will already encounter the stronger specs/classes much more often than the weaker ones, which makes the analysis less meaningful.

1000 rating, on the other hand, is a cutoff that absolutely every active player can and will reach.

There is no crux in my argument. It is just one way to show the devs where they should look at.

But sure, keep telling us it has PvE reasons why ~11 out of 11 Feral players reached 2400 in 3s, but not even 2 out of 1000 monks or 1000 dhs were able to do so.

Even if that’s the case (which the devs don’t agree with as that’s not how they balance) the other data is still needed to put everything into context. For example if Assa Rogue, Demo, Outlaw, or any other hidden spec had stats similar to DH it would be very telling as those specs are plenty powerful and I don’t think anyone would think they need buffs. Not saying they are the similar, but again we don’t know because you are hiding data.

That doesn’t matter due to your calculation of the percentage of those players that reach 2400.

It could very well be that WW sucks so bad that only 1% of those players can reach 2400 while 100% of Ferals reach it. Or maybe WW has a super popular transmog that everyone wants. Or Maybe WW is super good in PvE and people push it to 1600 for a tier piece. Again not saying these are necessary true, they are just possibilities that we can’t rule out due to the aforementioned reasons.

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Really wish Ele would get hit with the nerf bat also…Braindead non casting spec.

Actually I was curious so I just did a quick look at the US Shuffle ladder for Havoc and Assassination and here are the results:

Havoc DH:
153 players 1900 or above
7 players 2400 or above
This means their “Per mille” value is 4.5%

Assassination Rogue:
324 players 1900 or above
11 players 2400 or above
This means their “Per mille” value is 3.3%

So according to your own logic it’s easier to get 2400 in US shuffle on a DH than Assa Rogue (provided you can reach 1900). The only argument against that would have to be “well it’s harder to get 1900 on DH than Assa”. Does anyone really think it’s hard to get 1900 on a spec in shuffle right now? Anyone incapable of that shouldn’t even be factored into balancing decisions imo.

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Like I already said:

So in your logic you don’t take the part into account, that more than double as much Assa Rogues already reached 1900 compared to Havoc.

1900 is already harder to reach for bad specs than it is for good specs, while 1000 rating something is, that everybody can reach, no matter how good/bad the player and/or its chosen spec/class is.

Then why are you here talking about balance. You weren’t able to achieve that so far! Or do you really want to count your BBG rating? :laughing:

Weird snipe. I hit 1800 in shuffle in like the first week of the season (iirc) on 2 specs and got it on a 3rd well before mmr buffs came into play. It’s a shame you can’t just keep to the merits of the discussion and have to try and personally attack me. My guess is you’re throwing these stones from a glass house as well.

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You might have forgotten that, but you were talking about 3s and 1900+

I was talking about shuffle in my post.

ok so I can get 1800 then but can’t push another 100 rating now? lol

Actually I re-read this and see where it may have come off as offensive. I don’t mean players who can’t reach 1900 shouldn’t have their opinions taken into account. I am speaking strictly of looking at numbers and analyzing them like is being done here. Anyone not reaching 1900 in US shuffle right now is probably just not trying very hard (downloading correct addons, putting in enough practice, keybinding, etc.)

Like I said, the better the class/spec, the easier the chance is that also people reach 1900 with the strong spec as that is already way above the average rating.

Take your Assa and Havoc example. Based on check-pvp we have 3036 Assa Rogues on 1000+ rating and 2478 Havoc on 1000+ rating. On 1900+ rating, we have 333 Assa but only 152 Havoc. So the ratio of Assa rogues who reached 1900 is at around 11% while its only ~6% for Havoc.

You are already limiting too much, because 1000 rating is something you can achieve with basically any class/spec, no matter how good or bad you are. But 1900 is something, where its already limited, because someone who might not achieve it with Havoc would be pretty much able to achieve it with Assa.

So as long as you don’t want to tell me, that Assa rogue players in general play just more or have more skill than Havoc players, I guess you understand why 1900 is not a good cutoff to check. 1000 is in my opinion the perfect cutoff for the spec popularity, as that is a rating >99% of all active players will reach.

20% buff to blade dance and chaos strike

Again, I don’t think it’s a good idea to buff specs based off the performance of players that can’t reach 1900. I think I’ve said all I can at this point though so I’ll just leave it at that.

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It is a lot more easy to get 1900 on stronger specs than it is on weaker specs. So I don’t think the limitation is a good idea.

For example: I nearly reached on my Demo Lock the same CR that I got with my WW Monk. So should we say both are equally strong, even though I play my WW without any doubt a lot better than I play my Demo, which I only play as an alt from time to time.

Blade Dance is not ST. :wink: