With the weekly reset in each region the week of February 14, we will enable cross-realm groups in Mythic difficulty Vault of the Incarnates.
This represents a shift in philosophy that has evolved over the last few raid tiers, where we’ve seen the pace at which the Hall of Fame filled up for both factions become unaligned with the timing that we would have chosen for players at large.
We will still maintain a Hall of Fame for this and future raids. To qualify for it in cross-realm groups, you must simply have at least 16 players from the same guild taking part in the raid.
With future raids, we’re looking into a more-scheduled approach for when cross-realm Mythic difficulty becomes available. We want to keep our options open for the timing to vary, since we yet don’t know the circumstances we might observe in the future, but we intend to provide further announcements like this one to give players time to reorganize.
That is great news thank you! I appreciate you focus mostly on gameplay related issues but can we also get a timeframe for when the next character customization wave will take place? Please relay to the team
How about never limit it? You tune end bosses where the first Mythic bosses are easier then H Rasz. So you should let anyone who wants to pug Mythic cross realm get the ability. Some people are on dead realms and have no option to do Mythic until the cross-realm gets added
Candidly though, the 2nd hardest part about Mythic raiding is getting good enough to do it. The hardest part - by far - for players who have done #2 is finding 19 others who are ALSO good enough to do it and are available at the same time as you.
It’s hard enough for Horde, but it feels like if you’re not the #1 guild on Alliance for your server, you just accept you’re going 3/8 M at most and call it a day. The alternative - from a logistics point of view - is impossible for most.
When are we going to get Cross-Faction Guilding so Alliance players actually have a chance at Mythic Progression beyond entry wing?
Thank you for your post. Yes, it’s my opinion - not a fact. I have edited it to be more clear.
As someone who has attempted to go beyond entry wings in Mythic raiding more than once as Alliance on my medium pop PvP server… and never really had a chance to fail because half the raid night was sitting in the entry of the raid while we furiously tried to find pugs for progression beyond the first 3 bosses before ultimately giving up… that’s been my experience of Mythic Raiding.
me and you both. my main realm is capped with characters and it is dead. it used to have like 30+ guilds all top 500 u.s. and now there is only 1 guild that managed to kill H raz last week. and their raid times are like 3am finish my time. so hell no for me.
Because of the pain this has caused me I have to be brutally honest here. The decision to not make cross realm mythic available from the get go makes you as developers look either foolish or ignorant, neither of which are good looks. There is absolutely no valid reason for it not being available from week one and I’m both disappointed and offended that even after the changes that have taken place both within the development team and in game over the last 6-9 months you as developers and executives have not fixed this issue. It has meant that I am unable to play with a number of my friends and it’s caused me quite a bit of anguish. So please, I beg you, just make cross faction mythic available from week one. There is no good reason not to.
(Note that my main is EU and that’s why I’m making this post as a level 11 character.)