Whoever think it was a good idea to enable cross realm mythic after 400 guild (200 horde/alliance) kills the end boss was really bad at game design.
Many friend already quit the game because after the story are done there are no reason to play the game unless just to log in and kill some boss and pick some loot (that’s the current end game we have). However, after heroic raid, you cannot technically get anyone to do mythic even if your guild team is only miss 1-2 people because there are decline of raiders on heroic geared and gated by realm. As a result, people are unwilling to transfer and instead just unsub.
If there is no other gearing option such as mythic raid they may cancel their membership. But if there is a mythic raid, that would keep them busy for the next 4 to 5 months until the next raid or patch or expansion. Not sure why Blitz want people transfer (a small percentage instead of keep subbing and play with friend). Remember once people you know leaves it is really hard to get them back, and you would likely to leave too because all your friends are gone.
Solution is so simple that if you just open the cross realm mythic on day 1 like all the content should be accessible like everything else then there are no reason why people would not keep subbing.
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I think blizzard’s idea of keeping guild together does not work if your guild either dont have a back up (due to emergency) then your guild need to cancel the entire raid as you wont get the same progressed folks from the realm pool you are on if people are missed on the raid night or if your guild have alots folks then your guild probably would bench people who wanted to raid but cant. Those are work as intended as part of bliz’s design.
whats the reason behind the “rule of 400” anyway ?
I’m sure they don’t want anyone to cancel their subscription, but it would be a bad business decision to spend an inordinate amount of resources trying to retain a minority of subscribers (DF Raid is 9% vs M+ at 19% and PvP at 16% per this BLUE POLL). Of that 9% that prefer DF Raiding, those that do Mythic is an even smaller percentage.
Race to World First? Outdated “server identiy/pride”? Who knows, it probably should be cross-realm (and cross-faction) from the day Mythic Raid opens, but the devs seem to think that would be bad for the game, until “enough” server-based guilds have completed the Raid. It used to be an equal amount of both factions but Horde so outweighs Alliance at Mythic Raid kills, that they relented and just made it 400 guilds total, rather than 200 of each faction (maybe that’s a season-by-season decision and not a new standing rule).
If people wanted gear, they would be doing mythic plus lol.
You cant get best trinket in M+ those of those are from raid and also M+ ilvl is lower than the end tier boss in mythic raid. M+ is literally different game than raiding.
- tank in M+ stack versatility than dmg build,
- most of M+ are meta class stacked and not all classes can push their desired M+ rating due to balance issue (entire another whole topic)
- most of M+ gearing are different than raiding (no tier bonus, special effect etc, and some of those m+ dungeons are picked from old content which has real out dated gear)
unless they made m+ gearing like raiding we get dungeons like arcway or something that has real interesting trinket / rings or type of gear, most folks play M+ are pushing ratings rather than gear.
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Yes, it’s not “the best.” But to act like there’s no other option after people did heroic raid? That’s lying.
It doesnt affect you, stop defending blizzard for outdated system. Also like I said, dont compare M+ with raiding. Like I said it is two different things. I do not enjoy M+ as much as raiding because in M+ loot sucks and there are no reforge system where you can change your stats.
In addition M+ is a lot more gated with group comp for high keys.
There is also gearing vs Able to do the content. If the mythic is locked behind 400 guilds that do it first before you can cross realm it then that’s by design, is not by choice because I want to group up with friends on other realm I cant do it until those 400 finish first.
I mean I dont really care about world first, or 400 guild fame or anything. Once content it is released, it is going to be cleared fully within 2-3 weeks anyway by the top guild then another few month gated until other guild to catch up. Meanwhile farming M+ over and over is not FUN.
You think mythic being cross realm on day one, will have no effect on guild stability or desirability?
It’s also a lot easier to find a mythic raiding guild than a m+ group.
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No it doesnt, like Scripe said in the Echo interview and other’s stream like Asmond opinion (not just mine) people will tend to join more stabilized and organized group like guild than pugs. But pugs offers flexibility and it can fill missing gaps between guild.
Scripe is wrong.
There’s a world of difference between world first guilds, and the average. Inaccessibility of mythic raiding kinda helps people stick together. Whether that’s a good thing or a bad thing is up for debate.
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More guilds doing mythic wouldn’t solve any decline. Mythic is already made for a niche crowd. If you can’t vanquish the roster boss you won’t clear mythic anyway.
Mythic raiding being “inaccessible” helps people fight the roster boss more than it harms I wager.
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Spoils and iridius are pretty good, and lets not forget all the trinkets M+ had last season, and the new mega-dungeon loot coming next season.
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Exactly, so why not open more options like cross realm mythic on day 1? Also people said mythic is small percentage. That’s not the case, it is because it is blocked by accessibility. Once mythic cross realm opens you see people in pugs at least proging and farming first few bosses in mythic.
Because it helps with guild stability?
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Because mythic raid is designed for, and targeted at organized guilds.
Normal is designed for pugs, and heroic for guilds.
M+ is so accessible, also why it’s so hard to find a consistent group. (Just do it whenever (pugging.))
How’s that? what’s the difference between open mythic on your own realm and cross realm? There is already a mythic lock out. Cross realm is just open more pool of players able to access the same content. If guild stability is an issue then why not remove entire LFR, LFG and other quo system so people can do that vanilla /trade chat to find group and guild. Isnt that going to be more stable?
You don’t want to open that box, but yes LFR for many is seen as detrimental. xd
And the first guy to say so is the dev that put it ingame.