CRBG's ruined BG's not Premades

Thanks for preaching brother. I was one of the many people the KNEW that CRBGs will mess up both the PVP community AND faction balance.

CRBGs makes faction balance even MORE lopsided as it eliminates any incentive to roll the underpopulated faction. And of course, it gives the overpopulated faction false hope when making their characters on the server

The worse part is that the queue times arent even an improvement. I have the same queue times I did when I played 15 years ago.

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100% Agree, been preaching this myself.

Having developers try to fix a problem that players are more than capable of fixing is ridiculous. The very soul of the game was demolished when CRBGs were released, and the same went for Classic. While there were zergfests in open world PVP, I still knew the guilds and people I was fighting. That all disappeared when CRBGs launched, just like it did with Vanilla.

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Yup, now I occasionally see one or 2 of the mages and rogues out in the world but that’s about it… There are the typical guys out farming nodes and stuff but I typically don’t mess with em unless they’re infringing on my turf…

It’s a shame because there was a community in the world and CRBG murdered it now; TWICE…

Back in Vanilla the PVP community of the local server was awesome, it took a while before I got to know everyone but I did end up knowing most everyone and it was truly awesome because now these were more than just people you did battle VS in the BG’s but they were also in a strange way your friends too.

While I loved smashing them in BG’s it was also cool because you knew who was who, how to play Vs them; everything…

CRBG on the other hand, as you said… no soul, Q up for a few games but it’s just not the same because it’s nameless warrior number 773118 chopping for big damage in the BG.

Who knows maybe he’s good, maybe he’s crap? No one cares and no one will ever really know because CRBG killed that chance for him to be known for his skills, personality, play style, and cunning.

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Less stupid than to suggest imbalancing total populations for the sake of PvP populations.

The only QQ’s people actually seem to have are about PVP populations.

Total populations are kinda meaningless unless your server is flat dead on one faction because that makes it hard to PVE.

As a RESULT of imbalanced PVP populations the PVE players on certain PVP servers have left because they did not like getting destroyed constantly…

Should have have been on a PVP server in the first place? Not really.

Should the PVP population just expect PVE players to want to PVP all the time? No, that’s also ridiculous.

So then does it stand to reason that WE the PVP players should self regulate a bit? Does it not stand to reason that WE should distribute our player base across both factions so that PVP is more fun for everyone? YES, yes it does.

Faction imbalance be it PVE or PVP players in this situation is 50% our fault; sure Blizzard could have managed this, but they did not do so. Now here we are, and we have a few options…

One of them is to do like me and Re-roll Alliance (if you’re horde and into PVP)

Another option is to stop QQ’n about the PVP Q’s and lack of world PVP that WE the PVP player base killed off because we all faction stacked Horde.

CRBG’s is the root of this problem, the false hope that CRBG’s will provide fast Q’s is the core of the issue; this false hope made people justify faction stacking horde side.

Some rolled horde for the cool animations and “culture” of the horde.

Some rolled horde because their friends did.

Some rolled horde because idiots on the twitch and youtube said it was best.

Some rolled horde because they wanted the massive PVP advantage that horde racials give in small scale PVP like 1v1 to 5v5 situations; YES it’s an advantage, a very large one.

Regardless of the reason, MOST of us initially rolled horde; I saw very early on this was not going to work out so I re-rolled Alliance so that I could enjoy BG Q’s whenever I wanted to do so.

I have contributed to the solution; have you?

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I just like to add another way that Cross realm destroyed BGs.

It made games less competitive and more “casual friendly”. Of course, I use these quotes purposely.

Before CRBGs, people were playing hard and trying to actually beat the other team, and gave reasonable efforts.

Once Cross realm hit, then queue times dropped and people didnt need to try as hard. Why? Because once you lose a game, you can queue for another! No need to use consumables or premade for a decent comp when you can just “brute force” it by playing games back to back.

Cross realm also contributes to AFK botting as it allows “people” to queue into off hours to compensate for lack of winning during peak hours.
Cross realm removes server accountability for AFKing as well.

Coupled with 1.12 AV, PVP quality plummeted; AV reduces the visibility of botters

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10000000% Correct man, the quality of the player in BG’s plummeted (as an average).

This is IMO a big part of why after Arena came out and players started to say things like “BG players are just bad”

Well no kidding, why do you suppose that took place? (rhetorical question)

It’s as if these players in Arena (TBC and froward) never participated in the PVP system before CRBG’s ruined the PVP system.

It’s to see that there are a few people out there tho that remember how the games were, and just how damn fierce they were…

I swear the battles were far far far more brutal than anything I have ever experienced since… Even RATED BG’s are what people considered excellent ratings in Cata / MoP when the thing came out; did not compare to the Pre-made VS premade action of the BG system before CRBG…

Was in a WSG game once with the pre-made on my server that went on for no kidding 4 hrs because winning was everything…

Damned be honor per hr and all that nonsense!

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What if

just speculation

what if

and this is just my opinion

but what if

bear with me for a sec

what if…

… the vast majority of people interested in any kind of PvP, including BGs, rolled on PvP servers?

CRBG’s have been terrible. They were the #1 cause of nearly all the PvP-related problems in Classic. There wouldn’t be any 90/10 servers if not for CRBG’s.

I was in favor of CRBG’s, and I would still be in favor of them if Blizzard did them right. CRBG’s weren’t supposed to create a single megaserver. They were intended to make sure people could do BG’s even on small servers and during offpeak.

CRBG’s shouldn’t exist on a server large enough not to need them. Or at least the matchmaker should always prioritize people from the same server into the same games.

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Aye death to xrealms

never should have been in Vanilla anyway.

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Faction imbalance would actually be fixed if CRBGs were removed.

So CRBGs actually CAUSE the problem it is trying to fix

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lol

Sorry not fixed. just properly mitigated

nope its the preamdes if there were none pvp would be much better.

Do you want imperfect CRBGs or no Bgs, because that’s essentially what you get without CRBG. I do not long for the days when you could wait 5 hours for a BG pop

AV Q’s would be longer for sure, but WSG and AB would be fine for most servers.

Players would quickly change their realms when they realized their faction was over populated and migrate to realms where they had a faster Q for those on over populated factions.

CRBG’s gives people the illusion things are gonna be fine until the PVP population faction stacks like they always do under the CRBG system.

And that’s the problem really, the PVP population of the game faction stacking because “CRBG will fix it” is the idea that’s in their heads.

For those of us wise enough to roll on the under populated side of a High / Full server our BG Q’s would be fast regardless of CRBG or not.

I have played the game both ways; with and with out CRBG and the community and quality of game play is just better without the CRBG because they some how as if by magic CRBG just makes everything worse.

Community is what MMORPG’s are about, CRBG mostly kills off the sense of community because of the anonymity that the CRBG provides the players who’re for the lack of better words anti social by default.

The local server PVP community on the other side of the situation can be a little clicky, but over time if you’re a nice person or at least attempt to team play and improve overall you will find your way into that community and grow along side them leaning tricks, strategies, and become part of the group.

That’s how BG teams were formed back in the day, and it was a lot of fun… Now days the BG teams are actually really bad, their skill level is pathetic (mostly), and I have actually in my life never seen worse play in any version of WoW that came before Classic 2019.

The only thing that can explain that is the lack of community and the “Me-Me-Me” solo player mentality of the modern gaming community where anonymity seems to rule the day in PVP.

Thank god we got PVE and guilds because with out the community of the local server PVE this game would not be worth playing.

I can sympathize with your point of view, but really would the PVP experience be better off with out organized team play?

Ask your self this, even if there was no CRBG would your Q’s be any faster? Not likely if you’re horde.

Ask your self this, if there were no CRBG would your odds of Q’n into a premade change a whole lot? Maybe; just depends on your server and your server community.

What you are missing out on right now is the ability to get to know the people playing along side of you as a solo player; that’s where the whole community aspect of the PVP experience is lacking because of CRBG.

CRBG’s are indeed holding you back in a way, because they slow the progress of getting to know your servers PVP community that are not always the most vocal people.

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But this game was always a PvE game at heart with a pvp side game.

Debatable Zy, the developers in the BETA vanilla (2004?) interview seem to feel differently. The impression I get is that this is a PVP-PVE hybrid.

yes thats why they added fix it in tbc.

But in then end we got a pve centric game at launch.