I would walk into Blizzard HQ myself.
I think they mean when the expansion arrives not in shadowland zones. So basically going 1-50 in shadowlands will take 60-70% less time than 1-120 currently.
Oh so I was mostly correct in my dk/dh thing.
Wow what absolute trash.
Edit; Okay well, so before I sound like a complete twit, the reduced leveling requirements are good, total. I am all for these alt friendly improvements.
It’s just so stereotypically laughable blizzard to take the hero out of the hero classes.
Tbh I am still having a hard time wrapping my head around this. I’m a bit bubbly in the head, sorry haha.
Pandaren Demon Hunters when?! Muhahahahhaa.
The game is old enough that people who grew up playing it are now working for the company making it.
Blizzard’s issue as a company is simply that everyone who works there is a fan of Blizzard growing up. And that sounds strange, but ultimately…they’ve become their own consumer.
They are making the games they want to play, and bollocks to anyone who wants something different because if they wanted that then they should be working for Blizzard, not them.
And for a while, that mentality worked. I work for what used to be one of the largest stores in the world. Worked there for 17 years now, and I’ve seen a lot of changes over the years. Most of the changes were inane, silly stuff. The last few years though, the changes have been hard - fundamentally different ways to do business.
Why am I bringing that up? Because my modern work changes are all in the desperate attempt by a international company to remain solvent, and maintain its workforce to the best of its ability without being wasteful. A lot of old timers grumble that these changes are “stupid”, that the business was working fine beforehand. Not wanting to understand that it really wasn’t and we wasted a ton of money, but we could afford to.
Blizzard’s behavior reminds me a lot of my workplace’s old timers, but without the awareness that you have to change with the times. The business has been running fine, I don’t see why people want all this stuff.
Blizzard is effectively my workplace’s old mentality. Sure it’s not the most efficient way, or customer-friendly way, but what are they going to do? Go to a competitor? We drove them all out of business!
I’m just curious when Blizzard will have that same, slow, dawning comprehension that competitors have returned and are offering markedly superior experiences that necessitates change. Or if they’ll be like so many of my business’ contemporaries, ignoring the changing tides until eventually the boat capsizes.
Seeing this with a lot of AAA companies currently. Really sucks when you don’t feel like you’re their target demographic anymore because they want to stick with the old with no blend of new.
Here are some class highlights:
- Returning to Class from Spec.
- If you change specs right now, it’s almost like you change classes with how much some specs change.
- Classes are made up of elements from each spec, then the spec doubles down on it.
- All Paladins can use the light, execute their enemies with divine judgement.
- Class defining mechanics - Spells that have a unique hook and help to deliver class fantasy.
- Paladin Auras told you that a Paladin is with you.
- Shamans still have totems, but persistent totems are coming back. Healing Stream!
- Poisons are coming back, class wide, to Rogues.
- Curses are coming back to Warlocks. Curses used to be an important choice, one Curse only.
- Mages will get Frostbolt, Fire Blast, Arcane Explosion! Mages are master of elements.
- All Priests can tap into the light to heal their friends and harness the Shadow to destroy their enemies. Holy Priest can cast Shadow Word: Death. Shadow Priest can use Flash Heal.
- Shaman starts with Mace and Shield. Primal Strike.
- Warrior can Shield Block.
- Iconic Class Abilities - Raise Dead, Frost Shock, Consecration, Ursol’s Vortex, Shiv, Death Coil.
- Talents and Honor Talents - Demonic Circle, Summon Gargoyle, Hunter’s Mark, Hammer of Wrath, Cyclone, Anti-magic Zone
- Long Lost Friends - Shattering Throw, Kill Shot, Ritual of Doom, Challenging Shout, Eyes of the Beast
Looks like they’re going back to some good ol’ RPG mechanics for classes.
Ah, if only those competitors actually existed so I could go play their games.
RIP Wildstar. I will never purchase another NCSOFT product in my lifetime due to its cancellation. If only they would have made it until BFA. It probably would have poached a lot of WoW players.
Wildstar was made by former vanilla WoW devs specifically trying to recreate the elements of vanilla WoW.
While true, it also gave me a hell’v’a rich RP environment.
is this where i go to be cranky about the latest Reforged developments or lack thereof
This is where we are rabble rabbling, yes.
The “problem” on that front is the MMO genre has pretty much up and died save for a few hold-outs and an ocean of China managed lootbox farms.
Put simply, the MMO generation grew up and free time is now a valuable commodity since we all got careers and started families. The irony is that WoW was perfectly positioned to take advantage of the situation, being one of the most “casual” entries in the market but years of content has resulted in WoW becoming a monster, crushing under the weight of its own history. The stat squish is going to help in that regard, I feel, since even in full heirlooms the 1-120 race is a daunting thing.
The question is whether or not the squish is in time to really save the game or not.
Welcome to the family. I’ve been boycotting NCSoft ever since they slit City of Heroes throat. Though being fair to that bunch of murderous, Korean asshats…Wildstar was more a case of a self-inflicted wound and being put on a respirator until the family (in this case NCSoft) simply decided to pull the plug on an obvious brain-dead person.
Not quite like the “Newest expansion in Open Beta to launch in two weeks” knife across the jugular like CoH’s ending.
Wildstar was a complete mess at launch. It was unplayable. Was fun to experience, won’t lie. Really miss my Chau though.
Rip Chua, you were too good for this world. Wildstar did pretty A+ with their races.
Took a look at some of the Deep Dive…they’re literally selling WoW’s class design of a decade ago.
Innovative stuff huh?
If they had just pulled their own class design from MoP or WoD off the shelf and copied it into BfA it would have been a noticeably better expansion so I’m not going to complain.
Oh this is a good development, yes. But it’s still a case of “This wasn’t broken, you changed it, now you’re trying to sell it back to the community.” instead of just admitting that the class changes over the years haven’t been the best.
It’s like WoW: Reforged. Making us pay for reheated leftovers.
Oh hey, they’re redoing the introductions, that’s more of an update than I ever though Quel’thalas would receive.