Crafting order griefing

G’day,
Someone who told me to send them a crafting order has started it but refuses to complete it because they claim the tip was too low. I’m not aware of what the tipping rate is, so I apologized and told them to cancel it but instead they’ve put me on ignore and now my item is stuck for 12 hours. Is there anything I can do to cancel this order so I can keep playing?
Thanks

i’ve seen people cancel before I accept but once the contract is accepted, it can’t be cancelled anymore, no.

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i don’t know about private orders, but if they’re like public ones, they have i think 30 minutes to craft and complete before it unaccepts them, which should let you cancel the work order.

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Big brain game design. Blizzard continously creates situations for bad actors to make this game unpleasant. You would think after so many millions of players have left that a light would turn on somewhere at Blizzard headquarters.

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as a “bad actor” it’s just bad design. it doesn’t favor bad actors, it functions poorly and it’s silly to not profit off of bad the bad design. I just got a 3000 gold reagent bag for 5 gold and 1 silver because I put in work orders with no mats or commission just to resell them on the ah. The system doesn’t function correctly, stop blaming people for profiting off of it.

it isn’t stuck for 12 hours - crafters can only hold them for 30 minutes. Which is a pain when you have to do that dungeon.

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Not same, but I wish Blizz would let you set a minimum quality, I provided max level mats, and a 10k tip for a trinket, got a level 2 back, makes me feel like never using this system again.

These kind of people are why my ignore list is full by blocking everyone who puts up orders like that.

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Im going to guess this was a public work order, because in personal ones you can set a minimum quality…

Never do public work orders for something where quality actually matters

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why in the world would you think anyone cares that you’ve got them on ignore?

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Context. I don’t care if they care or not, simply voicing my displeasure of how they botched public crafting orders to be about one legit order out of hundreds of spam orders with no-mats no-commissions on non-soulbound items.

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If they were to do this for public orders there would have to be a condition like max mats and 5k minimum. The amount of crap orders is already high.

I would be fine with that, like I said I provided max level mats and 10k tip. As for the other response, not everyone knows a max level crafter, I’m just saying they need to have some kind of system in place to ensure if you provide max level mats and a big tip you don’t get screwed if you don’t know someone that is a max level crafter for that profession.

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you mean like this guy

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Niether do I…so i engage in the social aspects of the game and find one in trade chat like a lot (most?) of players do.

On most servers, crafters spam trade chat…and you could have easily gotten a guaranteed 5 star for 10k

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That’s fair.

I’m on a smaller server- for crafts I can’t make I usually ask in Trade chat.

I have all professions and connect with lots of people in chat. I find it terribly frustrating when people list an order for no mats and minimal gold just like you are frustrated with people demanded excessive tips.

The system can be worked by any number of people that want to take advantage of others. It definitely needs improving but I hope that will come in time.

You should post your concerns in GD because developers won’t see it here. I’m not sure if this is considered griefing but I imagine you can always report the person in game and let the GMs decide.

We have one person on my server that does that for every single crafting profession - a full page of orders with no mats but they only give 5g.

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The problem is that people want to only focus on how the bad actors can abuse a system at the total expense of any positives. To be clear, system designers have to consider the bad actors, but the presence of any way for bad actors to benefit isn’t reason enough to throw out potential good.

There are times when a crafter might benefit from filling a no or some mat order. If the system were to outright prevent them, you’re taking away agency from the crafters that might choose to do so for whatever reason they have. Given crafters can already choose not to fill orders that don’t suit their needs, it seems like it would be better design to allow no/some mat orders than to take away the ability for crafters to decide what works for them.

With that said, I do recognize the problem of trying to find legit orders amongst a sea of scams. But that problem can be solved with building more robust order filtering in the game for crafters to avoid orders they don’t want to fill rather than preventing those orders in the first place. This way, crafters who might be able to find no/some mat orders valuable don’t lose this ability while those that don’t never see the bad orders again.

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people actually fill orders like that?