I happened to come across a story produced by WoWhead and it got me thinking a bit. It involves the professions and more specifically the tailoring profession. I DO NOT do professions in any game cause my stance has always been “I dont make enough money in my real life job to come home and work a second one.” But now this is where the WoWhead article comes into play, apparently tailors were crafting materials using something called “chrono cloth” which was supposed to have a CD on it but because of a bug it wasnt happening and gave ZERO INDICATION it was supposed to happen.
This is frankly disgraceful on all fronts and as if the trust of the wow dev team couldnt lose any more trust in the way they enforce their rules, these tailors are being BANNED for a week or month depending on how many pieces of cloth they crafted or what they did. The standard is, I dont care if a game or a place has rules, its if those rules are being enforced equally and its clear and obvious they are not. How can blizzard justify banning people because of a bug that allowed them to essentially work on their profession? It blows my mind.
If this story is true then they should also ban people who took advantage of the rare mob loot bug and farmed gear upto 400+ because it wasn’t activating the daily loot limit. It seems because streamers were involved they just let everyone keep the gear and turned off the rare mobs loot tables while they fixed the bug. Guess it pays to use streamer exploits / bugs.
Not sure about this specifically, but there are some bans going out. I’ve people saying their friend got suspended for the PvP item auction house thing.
Yup got hit. Made Azureweave once a day. Made what I assumed I was allowed to make each day and stopped making it overall when I learned of the bug. I literally would have had no way to know beforehand.
Nevermind. Got unbanned right now.
'As part of our ongoing effort to combat exploitation and abusive behavior, Blizzard recently closed a World of Warcraft license on this Blizzard account.
After performing an additional review of the evidence considered in this action, we’ve determined that this closure was an error. We are reopening this license for play and hope you will accept our sincere apologies for the mistake.
It is our mission to make Blizzard a fun and safe environment for all players, and we are truly sorry that we affected your experience in this fashion. We are always refining our processes and we will learn from this experience as we continue in our ongoing efforts.’
You can’t really say they’re failing when they took the time to unban you and make sure you could play after you wrongfully got caught in the crossfire. That’s making the situation right. The people who exploited absolutely should be punished so we get away from this exploit early and often mentality that people have going on. And for people who get innocently caught in the crossfire like you did, you can’t ask for much more beyond correction of the situation and an apology.
Why did this cause a ban but people farming almost up to 400ilvl off a 1 minute spawning rare in like the FIRST WEEK of the expansion not get any punishment? And that exploit was heavily advertised on streams lol
I’m glad Blizzard is now trying to remove themselves from the “exploit early, exploit often” crowds and actually doing something to help stop it for a change.
but it really looks like 75% of the people that got bans were just people that were unfamiliar with how long their crafting cooldowns actually should be and operated under the assumption that if the tool tip said the cool down was cooled down then it was safe to click the button.
who knows what other bugs could be out there like if I’m doing alchemy later this afternoon and I managed to get 10 experiments in a row without an explosion am I at risk of a ban? should I just know that that’s too many to have in a row?
This is like saying they should be grateful for a bandaid after getting stabbed. I’d be angry too this ban should heavily scaled back
There were a lot of missteps here from blizz
tooltip is not clear making it easy for beginners to unintentionally exploit
despite being reported as a bug there was a long delay to fix. Anecdotally people who reported the bug were still banned. This bug affects tailors the most and I know of people who were very unhappy with this (edit to add context: “my knowledge points are wasted because cloth cd is worthless blizz hasn’t fixed in 2 weeks will it ever be fixed? I can’t reset my kp help”)
bans were very heavy handed for something essentially arbitrary and inherently unfair when compared to more impactful / other exploits
probably because that doesn’t immediately affect the real money auction house.
It sad that people that just thought that they were going to make an early expansion crafting profit as per usual got knocked to the ground because the act of making a lot of money at the auction house is counter productive to selling wow gold
That’s exactly the point. Imagine if blizz said the spawn rate of hunts was a bug / exploit and you suddenly got banned for it
Edit the attitude of some people here
“Lol obviously they should’ve known it was an exploit every other hunt is on a 2 hour cooldown on the map” we honestly don’t know my guy hindsight is 20/20
A rushed expansion full of bugs and a support team that has been automated while actual humans have been whittled to nothing lead to this kind of garbage, both the bug itself and the idiocy of banning players.