Continuation of New Customisation Options for: Void Elves, Blood Elves, & misc high elves

How long dis take?

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Quite a while, but it gets you a boatload of herbs.

I did it in Bastion on the main story quest, so mobs donā€™t scale up. Make sure to activate threads at 59 with one bar or so left though. Last I checked, Threads canā€™t be turned on at 60.

My druid had Threads pop for her one time when she logged in after hitting 60 this way, but Iā€™ve never heard of it happening for anyone else, so for all I know it was a glitch.

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https://i.imgur.com/FRxiuYY.jpg

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Itā€™s worth it for the gold. It makes Freehold gold look like BfA world quest gold by comparison.

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Interesting, I might try this on a character when I have some free time here and there to see how it goes and since Iā€™m not in a rush like a rush to have more 60ā€™s it might work well for me. Haha.

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Well this is my tidied up wish list of options, some races I blanked on for ideas though.
Iā€™m especially happy about the undead features I thought up.

For all races
  • Heterochromia options, the option to pick each individual eye color.
  • universal black option for races with warpaint or tattoos
Covenant visuals.

Unlocked temporarily by joining, unlocked account wide by reaching exalted with said factions.
Kyrians

  • Blue or purple skin with wings to use as a flying mount or as a self-propulsion ground sprint animation (IE you run faster than 60%, you grow wings and fly visualy).
  • Blue hair.
  • Blue spell shaders

Necrolords

  • Living dead options: unlocks dark ranger styled skin options such as pale white or dark grey along with red or green eye colors.
  • black/green hair option.
  • Black/green spell shaders.

Venthyr

  • Vampiric options: grey, tan, or pale skin options with glowing red eyes. sprint or evasion effects turns you into a translucant red ghost like Sinrunner Blanchy.
  • Red spell shaders.

Night Fae

  • horns with optional ardenweld glow effects akin to the covenant abilities along with fur or treebark skin(would players enjoy this?)
    *Blue/black spell shaders.

Individual races.

Blood Elves.
  • Ranger attire and warpaint such as armbands, headbands, wristbands used as protection for archery and varied camouflage and solid color options for the warpaint.
  • Glowing and non glowing runes, scars, and tattoos. Glows: light, fire, arcane, fel, and shadow.
  • Reflective metallic skins options such as bronze, gold, copper, and silver (I consider these light options).
  • Dark Ranger skin tones, ghostly white and dark grey; along with new red, green, or pitch black eye colors.
  • Magic hair with varied colors and effects from sources such as light, fire, arcane, fel, and frost (how would this look?).
  • Multiple color options for hairpieces.
  • Select able gem color and hairpiece toggle.
  • White sclera option for all eyes.
  • Multi-colored eyes (with optional flicker maybe), example; green sclera and blue or gold irisā€™ and pupils.
  • Eye colors for common magic.
    Options: fire, arcane, frost, fel, light, and shadow.
Darkiron Dwarves.
  • More flame colors for hair and eyes.
    Colors: blue, green, and ash grey.
Dwarves.
  • Dwarves seem fine to me but reply with ideas and Iā€™ll put them here.
Draenei.
  • Slimmer body type for males.
  • Longer tail options.
  • More eye options.
  • More jewelry.
Gnomes.
  • Gnomes seem fine to me, maybe more mechanical accessories, like necklaces?
Goblins.
  • Facial hair reflecting the trends of robber baron types in 19th century America.
  • Bling, large gaudy rings,etc.
  • gilgoblin options.
Highmountian Tauren.
  • Jet black fur
  • Shared fur and fringe options with standard tauren.
  • Carved antler options, maybe with totemic features?.
Humans.
  • The ability to pick any skin color for any face.
  • A less muscular body option available to males of the wizardly types.
  • Different ear and nose options.
Kul Tirins.
  • Skinny option.(I donā€™t see this happening but I know some people would want it so here itā€™s listed).
  • Visibly more muscular females.
Lightforged Draenei.
  • Slimmer body type for males.
  • Longer tail options.
  • More eye options.
  • Precious metal colored skin tones like platinum, gold, silver, and copper.
  • Optional light effects for non holy specific classes for example; Light infused fireball, holy arrows/bolts, and light effects like Smite on hitting a target in melee for warriors.
  • Model toggle to play as some other alliance races that can potentially become lightforged such as humans or dwarves while keeping lightforged racials.
Mag'har Orc.
  • Shattered hand skin color.
  • Male eyebrows.
  • Clan tattoos.
  • Good looking/ more warpaint options and colors.
  • Jet black hair color.
Mechagnome.
  • Heritage armor part variety.
  • Different heritage armor colors.
  • The option to pick individual body parts and colors.
  • A-symmetric robotic parts and the option to keep some limbs organic.
  • Fully robotic option.
  • Some creepy options like hands with too many fingers.
Nightborne.
  • completely redo it please.
    They look so bad and have so few options, the only cool thing they have going for them right now is the arcane tattoos.
  • More hair options and colors.
  • Mana-threads to decorate their hair; different shades of purple/blue, maybe green.
  • More eye colors: blue, white, and green.
  • Younger looking faces.
  • Felborne options.
  • Nightfallen options.
  • Magical ability effects for non magic specific classes.
    I.E. toggle-able fiery/frosty/arcane effects for melee and ranged attacks.
  • More tattoos.
  • Option to have any visible veins glow with magic?
  • More everything.
Night Elves.
  • More highborne accessories.
  • Green eyes like malfurion.
  • Younger faces for females more in line with what they were in classic.
  • proportion options please! wider waist, elbows, and anti-slouch for males especially.
  • More happy male faces.
Orcs.
  • Dragonmaw clan options.
  • MU blackrock orc skins.
  • Male eyebrows.
  • Clan tattoos.
  • Good looking/ more warpaint options and colors.
  • Jet black hair color.
  • Fel Orc options.
Pandaren.
  • Varied bear options
  • Jet black fur
  • More tails with long versions, and ear options.
  • More facial variety; less happy faces.
  • Muscular males.
  • Sandal toggle for females.
Tauren.
  • Jet black fur
  • Grimtotem warpaint.
  • Carved horn patterns and runes.
Trolls.
  • buff troll body type.
  • Green forest troll skin.
  • Undead troll skin.
  • Facial hair.
  • More body paint, maybe stuff with rings and stripes?
Undead.
  • Upright idle posture.
  • Human facial hair options, but maybe a bit weathered.
  • Different nose and ear options.
  • Patched skin options with stitches, along with the option to pick individual body part colors.
    stitching color: blight green, blood red, ghostly blue, and standard black or white.
  • Desiccated/skeletal body types.
  • Fully skeletal option.
  • Color options for bones including skinned and skinless variants.
  • Spectral body parts, phantom limbs.
  • Model toggle to play the other horde races as undead; such as trolls or blood elves.
  • Buff undead model based off kul tirans.
Void Elves.
  • Ethereal skin, bandages over raw void or semi-transparent void skin.
  • Tentacle color options.
  • Tentacle toggle.
  • Tentacle specific hairstyles such as the following.
  1. Tentacle dreadlocks.
  2. Tentacle dreadlocks with a ponytail.
  3. Braided tentacle hair.
  • Darker and lighter skin tones with more varied voidy colors.
  • Cultist/dark markings.
  • Dark makeup.
  • Glowing scars and runes.
    Glows: same as void elf specific eye options.
  • Warpaint or tattoos.
  • Twinkling star or spacey void hair.
  • More ā€œnormalā€ or bland hair. (vague I know, my own words.)
  • More natural with optional void highlights and more void hair color options.
  • White sclera option for eyes that have a sclera.
  • Orange Nā€™zoth eyes.
  • Entropic embrace changes projectile spells and abilities with void effected ones
    void flames, void frost, void arrows/bullets, etc.
  • Entropic embrace visual toggle.
Vulpera.
  • Jet black fur
  • Bright blue, pink, and green fur.
    Not for lore reasons; for my own amusement.
Worgen.
  • Upright idle stance.
  • Jet black fur.
  • Optional tails and tail variety.
  • Night Elven Worgen.
Zandalari Trolls.
  • Loa-specific tattoos and body paint.
  • Standard troll warpaint and features/accessories.
  • Your ideas go here.
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Two things to add off the top of my head are the mana threads in the hair for Nightborne that the NPCs get, and bling for Goblins.

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Zandalari need Loa-specific tattoos

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Iā€™m neutral on Covenant customization options, but if they were to be a thing, Iā€™d definitely add blue hair to the Kyrian options.

Itā€™d also be sweet if we could turn our spells Arcane blue. Iā€™d love to have the option for my paladin to be blue skinned and blue haired like a Kyrian, using Kyrian Arcane spells instead of Holy Light.

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MU Blackrock as well.

There are Horde aligned fel orcs, so yes if they class lock shamans.

I have tons of ideas for orcs but my big things are that arenā€™t mentioned here

  • More hair styles. In particular, dreads and the Grom and Kargath styles. Non-balding.
  • Male eyebrows
  • Clan tattoos
  • Warpaint that actually looks good
  • An actual jet black hair option. Before SLs the orc black hair was this weird light black/greyish color, and SLs fixed it a bit but it still looks weird on most styles.

Shattered Hand skin color.

Besides that same as orcs.

Would rather this as a model toggle for Forsaken but would rather trolls get it than no one.

Also on trolls, loa tattoos.

Model toggles for a few Horde races.

Facial hair.

A fully skeletal option.

If Alliance gets the forsaken model Iā€™d like for Forsaken to get the Kul Tiran buff model type exclusively so I can play one as a former knight of Lordaeron.

Loa tattoos and body paint.

A jet black fur option.

Muscular males and a sandal toggle for females.

Iā€™d like this.

Thereā€™s a giant worgen thread up for worgen ideas.

Sharing fur colors and fringe options with normal tauren.

For regular tauren, Grimtotem warpaint.

Same thinking here as with undead trolls, Iā€™d rather blood elves get these than no one but Iā€™d prefer them as a Forsaken model toggle.

Model toggle for a few Alliance races, and rename Lightforged Draenei to the Lightforged.

Having mentioned model toggles a few times, Iā€™m aware theyā€™re extremely unlikely to happen. I just want them to.

A-symmetric robotic parts as well, like one robotic arm and one intact.

A fully robotic option Iā€™d like as well.

You know how on the heritage belt you can see into the void?

Getting something like that as a hair color Iā€™d lose my mind for.

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Yes we have many void colors already in the present but none are natural colors. So we need more natural color and natural hair first since we have void theme hair already present.

An Ethereal skin (bandages over raw Void) would be cool imo. Hereā€™s a mockup:

I happen to have a mockup of this lying around forā€¦ reasonsā€¦
https://i.imgur.com/p1N2vBR.png

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You missed a spot on his arms.

I canā€™t unsee it

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Is it sad that I just noticed this, right before you posted, even though I made this like 4 months ago?

I think letting Zandalari use the same tattoos the Base Trolls use would work well too.

Oh, and a black color option for tattoos/face and point paint for all races that can use it

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Ok, I think i got everything written down.
I knew this was gonna be a long one when I saw how long you were taking to write a reply lol.

I went Venthyr because - powers be damned - after playing in all 4 areas it was the only one I could see Wylee deciding to be part of. I donā€™t care about the relative power of the Covenant abilities because Iā€™m not min-maxingā€¦but that Door of Shadows is certainly handy in Torghastly for skipping over flames and past pendulums of doom. I havenā€™t checked to see if it will span the gap between some of the platforms but I think it might do that as well.

MurgAltā„¢ Confirmed

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I take a bit of a different approach to picking a Covenant. Rather than thinking ā€œWhich one of these groups would my Maw Walker character enter into a Covenant with?ā€, instead I ask ā€œIf this character had one of these four as their afterlife, which one would it be?ā€

I know there are infinite afterlives, but this just makes it more fun for me for whatever reason. Thatā€™s why I changed Somandā€™s eye colour to this turquoise one, and went with a mog that has turquoise glowy parts and gems, skulls, and a tattered tabard.

This way I can headcanon her as an actual dead Maldraxxi if the mood strikes me. Or when I am imagining her as a living mortal Maw Walker, itā€™s still nice to blend in with my Covenant somewhat.

I donā€™t know why Iā€™m so fixated on the possibility of imagining my characters as being part of the afterlife theyā€™re in a Covenant with, but this makes Shadowlands more engaging for me.

Itā€™s why I had my paladin go Kyrian. I could never really imagine a plot for her, until I imagined her plot after death. I could see her becoming a Kyrian, and I even know what sheā€™d look like as a Kyrian. Since sheā€™s a human, sheā€™d be visually the same, but blue.

My warriorā€™s plot is a bit more vague in that I can see her being in any of the four afterlives really (except maybe Ardenweald). Sheā€™s currently in the Kyrian Covenant, but since I just caught my paladin up to where she was in the Kyrian story, I might switch my warrior to Venthyr. If I do, I plan on matching her skin to the Venthyr as closely as I can with a void elf.
https://cdn.discordapp.com/attachments/590006575905898498/788201003043782666/DawnsteelVenthyr.png

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Give pandaren longer/bigger tails like you did draenei, we got almost nothing.

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Demonic gateway and demonic circle if you need to get back quickly.

WarlockPowerā„¢

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