Thread to brainstorm why Blizzard would limit the amount of servers at launch despite all the signs that showed that Classic WoW would have a massive demand during launch:
expected drop off of players in coming weeks/months that would desert a lot of servers (Blizzard’s word)
influence market by creating drama for media coverage giving increased interest in stock
not allow people to organize groups of friends on servers forcing them to split up to different realms to avoid queues then profiting from later realm transfers
Why stop there? Heck by next week 99% of players will quit Classic and will be down to one server…
Why even have multiple servers? Everyone’s going to leave…in 6 months Blizz will just shut it down cause nobody will be playing on in.
Its funny, cause you do know their doing Phases right? That when each phase drops you’ll get an influx of people, right? The game is going to GROW, not have this drop off and everyone leaves…at least until the last phase.
The theory to prevent deserted servers is probably the most common and accepted theory especially considering that Blizz themselves have come out saying so…but allow me to play the devil’s advocate here and challenge that theory by saying that that is what they want us to think when in fact they did it with ulterior motives. For instance, they will create more profit from this by forcing people to choose a different server to avoid ridiculous queues then later pay the $15 for realm transfer.
I would say that 90% of the dropoff is going to be pre-60 players.
All of the phases are pretty much just endgame stuff.
Except for PVP and BGs.
I could see those bringing in an bunch of people. But probably not enough to blow up every server.
That’s what I thought, but I try to put myself in their shoes and try to see how they can capitalize on the demand and make money from it. I wonder how many people will be rolling on a different server to later pay for a realm transfer once things cool down a bit.
If they would have had a whole bunch of servers at launch, then groups of friends would have been able to stay together rather than be forced to split up. Ultimately, (in theory) less realm transfers by this mean and method. Not to mention, having to then merge servers later on – more work for them and less money from realm transfer fees.