You are not meant to max these renown’s immediately, they are season long systems. Same thing with profession skill at max 100 - you’re not supposed to max them immediately like in previous expansions, that’s why we don’t have the recipes immediately available on a trainer like past expansions.
M+ has seen this change too with the additional scaling and also moving the rewards from M+15 to M+20.
They are making these changes to add a sense of progression over a whole season.
Daily WQs does nothing to add value to that, all you’re boiling it down to is wanting everything immediately, and then what are you going to do, complain that WQs give you no meaningful rewards anymore? That you’ve maxed your renown so there’s nothing to do anymore?
The renown also unlocks more world quests types and doing all the side content unlocks even more world quest types.
Do you just not play Alts? When the main complaints from previous expansions was that there were so many daily systems in place you didn’t have time to do much of anything else.
Besides, there’s already people with max renown in some of the factions, so you can very clearly go unchained and get those crafting recipes and story quests you keep going on about being gated. All these people complaining about “nothing to do” do y’all have maxed renown for each of the factions like some people already do?
But no, clearly like your responses are showing- you’re just wanting a less grindy way to achieve rewards quicker, to in turn do what? Have less of a reason to play?
How does daily wq solve the issue of “nothing to do” when the rewards from them are no longer meaningful?
This is the same reason they have been opening up LFR slowly, because they understand the types of players that do those sorts of content need a form of progression.
It’s the same thing with overworld content, including the renown and crafting.
We’re one reset into the expansion and WoW will never have enough content for you to do if you’ve done it all. Even if they added “daily wqs” all it does is take you 5 WQs to reach 300 rep vs the 1 it may take now, how is that worth it for the vast majority of the playerbase that is unable to log in everyday?