Considering Some Semi-weekly World Quests Becoming Daily

And you’re not a crybaby for throwing such a fit because of this situation?
Also those people are not just logging in every 3 days. They just prefer to have the freedom and time to do many other things in the game. Looks like those people are in a much better spot than those players who are completely lost and don’t even know what to do with themselves when there are no WQ up.

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Their freedom will be short-lived. Whatever was dictating to them the speed at which they must consume WQs to not “fall behind” will continue dictate the speed of whatever else they choose to do.

Nah. I don’t think so. I guess most people don’t need a carrot on a stick in front of their faces.

Considering they’re demanding the carrot be turned off so they don’t feel forced to chase it, yeah, the ones who had a problem with lots of WQs really do.

The ones who could take or leave the carrot didn’t have to be protected from it.

It’s as it is now. There are a lot of alternatives for the current situation and I’m sure Blizz will figure one of these out.

Short of showering players with free gear for doing nothing so they can hop right into the content they’re afraid they will be unprepared for, no, there’s not much Blizzard can do that would fix the problems of The World Quest Compelled.

I don’t even know what you’re rambling about right now. Why would anyone be showered with free gear?

Thats why im doing every single quest main plus the side quests that how you get the rep…what I dont understand is where are all the dragon expedition…rep ??im in the plains and getting plenty of centaur rep…I cleared the waking shores…got alittle bit of dragon expedition and valdraxxan…but nowhere else for now and im at lvk 68.

If you’re rich and don’t care about the cost of a computer, game, and subscription, then sure

I’ll admit Disney wasn’t a great analogy. Would you spend $15 on a movie ticket to spend the whole time in the bathroom pooping? No, you’d try to stay in the theatre as much as possible. If you’re money bags which it seems you might be, and time and money are meaningless to you, then min/maxing is irrelevant. But for many of us paupers we need to min/max our toons as fast as possible to get our time and money worth

Because that’s the only progression that matters in this game to players perpetually concerned with “falling behind.”

None of them are worried about falling behind on pets and cosmetic fluff from factions.

But what if I DO want to do all the World Quests every day, but don’t have time every day?

Or, what if I want to do all the World Quests, but I play 5-10 characters? Now, you are asking me to choose which characters I do and don’t want to play with every day, and which I want to skip, because I no longer have time to do all available World Quests on all of them in a week. So you having WQs every day so you don’t have to save some for later, forces me to skip some of the quests (or some of my characters entirely) every day so you can have that. So either way, one of us is having to give up something we would prefer to be able to do in the game.

Ok we talked Blizzard out of making a huge mistake, now lets hope they can come up with creative ideas that is not a daily hub.

Get to work :slight_smile: Also fix the darn JC quest!

I feel like this is very misleading. The WQ’s provided are quicker to do than ever before, are more fun than previous iterations (in my opinion) and are factually the simplest we’ve ever had. Couple this with no borrowed power grind, or anything like that, and the amount of time one would spend normally doing WQ’s is cut immensely. We are not getting 3-7 days of WQ’s. We’re getting 45 minutes or an hour’s worth every 3 days.

Tuesday, realms came up. Right? I popped on when the whole “world server down” nonsense was done. I cleared the board in about an hour. It’s not like the board is flooded with WQ’s and someone’s banging all of them out in a couple of hours and it was really meant to be a 3-5 day thing. It’s a couple sprinkled in each zone after you unlock cartography, rock climbing, and dragon riding ones, and that’s with the PvP ones also added. An hour. All we’re getting.

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I agree with you. The particular post you quoted was a later response in a chain responding to a suggestion I made earlier, which suggested increasing the number of World Quests but leaving them on a 3.5-day timer as a compromise.

I absolutely agree there’s room for more WQs in the game. I do not agree that resetting them all daily is the best way to accomplish this.

Another poster responded that he would prefer a daily reset of less quests vs having the same number of quests per week, but on a 3.5-day reset. That is what I was responding to.

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Ah. Understood. I missed the chain of events then and I apologize for that.

Something I was talking with a friend of mine about was the idea of very select WQ’s respawning daily, and others not. For example, there’s 3 dragon riding race WQ’s which pop up. We know how these go, they’re a minute maybe, sometimes 90 seconds.

Rather than 3 every WQ reset cycle, pop 2 every day, and toss in a Cartography quest with the bunch. That way, every day people know there’s 3 WQ’s which are guaranteed to reset daily and for the people who want that box ticked of “well every day I’m making a little headway” they at least have something to look forward to at reset.

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Yeah, I think that would be fine. The Dragonriding courses are one of the most fun things they’ve done in a long time.

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So disappointed you didn’t go through with this. I was looking forward to having something to do today.

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This heavily incentivizes players to just simply play less. I now have no reason to log on daily past much less fun grinds. – A player should be rewarded for putting effort into daily content. This concept is how you guys make money and retain players for your new OW model, when there’s a season, if you don’t play, you don’t get the rewards.

I want to do world quests, grind those reps, and enjoy the variety when I have the time every day. Now, I have to wait and not play your game to appease those who don’t like putting in that effort. If you don’t want to grind world quests daily, don’t. Grind them when they want to, and those who put in the effort will simply be rewarded faster. That’s how it goes.

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That’s what’s great about MMOs, if I want to grind hard and keep with the daily flow, I should be allowed to do that. While others do all the other stuff they want the freedom to do, they have it. Those who want to do the daily grind are being forced to waist an extra two days to appease those who don’t want to put in that effort.

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No, I see the perspective you are advocating for. I just think it is a selfish one. Because the argument is, in essence, “If world quests are made daily, then I will feel left behind if I do not do my daily world quests - therefore, rather than me getting over my feeling of being left behind, I would rather that no one be able to do world quests daily.” Do you understand that perspective? You, and the others taking your stance, are advocating for the removal of - or, if you want to be precise, the reversion of a change which include more of - optional content from ALL players to appease the feeling of FOMO in SOME players.

Now, naturally, you could retort that my stance is just as selfish. But there is a difference for advocating for less content versus more content. One side is restrictive of players ability to do things in a game that they pay monthly for. The other side is allowing access to more things in said game. Frankly, I have not seen a single argument FOR the reversion of this change that is not entirely selfish and based around the notion that “because I feel like I am being left behind, no one should be allowed to have daily access to content that they consider fun and rewarding.”

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