So you agree that the content is the issue. Great.
Like I said, itâs AP 2.0 but nobody wants to listen.
Because youâre making a claim based on the context you take from the announcement of the feature which lacked any real details, the interviews that are still lacking in really in depth details, and completely ignoring weâve not gotten alpha or beta feed back yet to validate your doom-saying in the slightest.
Thatâs pretty good reason for nobody to listen to you.
You do know this xpac is all about reworking flying right. Why would they put flying into the game when the whole xpac is about this new flying rework with new dragons and having flying abilities.
What are you not happy about? literally crazy town in here. Is it that you cant press Space bar and go straight up? i would take a flying rework over boring flying any day.
This guy points it out perfectly. There is no way blizz has the time to put new flying animations into all mounts so they have to limit it to the dragons in the new xpac, its not rocket science. And i am with him, transport in WOW is one of the most boring mounts and is so out dated. This is needed. BDO has better mounts and guild wars 2 has far better mounts and the dev team\player base is tiny in comparison. Wow needs a mount rework.
Essentially. Hell, this guy is proving the thing Iâve said about them wanting flying easier and easier; earlier and earlier, but none of them but this fella seem to be brave enough to say the quite part out loud.
then it was not based on the interview lol.
If blizzard want to improve the game and you dont like that the way they are improving the game IE Flying version 2. then WOTLK is there for you. You can press space bar and go right up its super fun
I wasnât saying I didnât want the improved flying. I was answering your question, and showing an example of the extreme they truely want it to got to.
âPeople wonât buy our 6 month sub packages? Well⌠now EVERYTHING in the game takes 6 months to grind out!â
-some vindictive dev, probably a jerk who is elitist.
If you actually think this is what theyâre doing, you probably shouldnât buy the expansion. Thereâs actual complaining about issues, and then thereâs whinging for the sake of whinging without any basis in fact, which is exactly what you are doing right here.
No, you probably shouldnât buy the expansion.
People like you ruined Everquest and Everquest 2, Star Wars Galaxies and every other mmorpg that has ever existed, because you think mmorpgâs should be Hello Kitty Island Adventures level of Braindead easy. With âroleplayingâ and âplayer housingâ gimmicks.
âFarmingâ and âMission Tablesâ. âPokemon Pet Collectionsâ and âFashion Showsâ.
Literal brain dead content that requires zero brain cells, aimed for kids but worshipped by adults for some strange reason.
So please, go play Everquest 2 and ruin that game. Leave this one alone.
This is Warcraft. Orcs Vs. Humans.
Not Disneyâs âHow to train your Cute Little Cuddly Dragonâ craft.
Weird flex implying you know what I do or do not like, and what kind of content I do or do not engage with. Only thing I have to say to this is that calling roleplaying a gimmick when youâre playing a roleplaying game is⌠Interesting, to say the least.
I mean, thereâs plenty of content for people to engage with that is more complicated/demanding. I typically prefer the complicated/demanding side, myself. My tendency is to ignore pets, mission tables, trivial world content, player housing, etc. I used to care about raiding, and I care about keys. 'bout it.
I mean, Iâm not the fool that thinks theyâre going to be ripping the âpress 1/2/3â from the Maldraxxus flying quest and making that into Dragonriding.
Nobodyâs seen how Dragonriding works in actual practice, only what we were shown in a technical short. Youâre literally whinging about a feature just to whinge about it. Cease.
The technical short you are referring to, was enough to expose what the system actually is.
The Dragon, is a âWintergrasp Vehicleâ or, for intensive Purposes, a âMaldraxxus World Questâ mount.
The only difference is, itâs not on rails. So a little more like a Wintergrasp Vehicle, because you can turn left and right.
The dive bomb animation, is literally, a falling animation. When you press the dive bomb button on the dragon, visually, you see yourself diving downwards on the dragon. But computationally, you are actually falling.
While you are falling, an algorithm is tracking your fall distance (dive bomb distance), once you hit the button to shift out of âdive bombâ, and into âglideâ. you are graphically and visually just seeing the dragon turn into something like a âGoblin Gliderâ or a druid shifting back into âFlight Formâ after shifting out mid flight and falling.
Druids do this because fall speed is faster than flight speed so if you are at the top of a tower and need to do a world quest on the ground,. Itâs faster to shift out of flight form, fall, then shift back into flight form before you hit the ground, than just flying downwards.
The dive bomb algorithm, keeps track of the distance you âfellâ or âdive bombedâ and then applies a movement speed buff to your dragon, once you enter glide mode.
This isnât a physics change, this isnât a flight model change.
Itâs literally just taking the Druid Flight Form trick for Falling and re-entering flight form before hitting the ground, and adding an extra flight speed buff tacked on at the end based on your falling distance, to a Wintergrasp Vehicle, or a Maldraxxus World Quest Two Headed Wyvern.
Itâs a wintergrasp vehicle. With Wintergrasp Vehicle Bar, and Wintergrasp Vehicle Buttons, and a dragon painted on.
The technical term, is called an âexternal actorâ. Itâs the entire limitation of Wow Vehicle systems since they scrapped Wintergrasp and Strand of the Ancients.
Wintergrasp is not a loved map. Strand of the Ancients was so hated, itâs been deleted from the game permanently. The reasons why those maps are hated is because, due to the âexternal actorâ limitations in the WoW engine itself, they couldnât actually do what was promised with either of those maps.
Wintergrasp was supposed to have flying combat vehiclesâŚ
Strand of the Ancients was supposed to be DOTA.
But due to limitations in the WoW engine itself, we got neither. We got whatever abomination they ended up with because the WoW engine is so old and limited.
This dragon, is the Abominationâs Baby.
Never saw that and never heard that. Youâre the first person Iâve heard of to say this.
I could believe thereâs a button for the rolling and such, but Iâve yet to hear of a âpress x to diveâ button.
Sure didnât seem that way. It might wind up with an extra button or two for rolls (or even dives, you may be specifically right about that one part, nobody knows), but otherwise it seems to function mostly like Iâd expect a flier with glide and velocity mechanics to.
Yeah, no⌠You donât know this any more than anybody else does, but if we wanna be technical about it to that degree any and all movement in the game could be correlated to a Wintergrasp vehicle, no? You turn, you move⌠Itâs really hard to quantify your point when youâre so vague about what exactly is being related to that.
Once again, youâre equating very different things to Dragonriding, which, once again, nobody knows nearly enough about to actually make that call on.
And thereâs a reason I skipped over your entire condescending explanation. Iâm perfectly aware of how, mechanically, this would work, whether or not thereâs a dive âbuttonâ. I donât need you to educate me on how this works.
I was simply pointing out that your assessment of it is premature. You seem rather hasty to pass judgment on something weâve really seen almost nothing of.
Once again, nobody knows that or can say that with any degree of accuracy.
Iâll just end by saying this. Youâre not talking to someone who regularly licks the boots of Blizzard here. I have no vested interest in âmaintaining a status quoâ or white knighting for Blizzard. If you dig through my post history youâll find I do quite the opposite at times, where itâs due.
What I donât do is try to speak as if I have a great deal of technical understanding and hands-on experience with a system that has seen nothing more than a slight feature showcase with no technical detailing. I also donât try to pass judgment on systems that no player has seen outside of said slight feature showcase.
Lay off it until thereâs actually enough information to judge it by. And once we have that information, if itâs as bad as you think itâs going to be now, Iâll be right there beside you in the camp of passing a negative judgment. But Iâm not going to put the cart before the horse here.
iâm not gonna get on hands and knees and lick ionâs boots for giving me a crappier version of flying. we donât exist to stroke ionâs ego. blizzard has forgotten that without customers they wouldnât have jobs. if anything THEY serve us.
To be fair, Ion has already said they fully intend on still having a Pathfinder.
Iâll wait and see how this system looks in Alpha/Beta before I pass judgment, personally. It has potential to be interesting.
Actions speak louder than words. Given Blizzardâs track record with flying since WoD I am more inclined to believe they will continue to try and restrict it as much as possible.
They refuse to learn. And then they wonder why they are managing a descent.
âŚand right now, I could fly over to a rare being attacked by others, land in a safe spot nearby, and stroll over for the tag at the end.
I donât think merely not being able to hover is going to change much of anything with that behaviour.
Where do you have this opinion from?
We couldnât even test it yet.
How can you say it is crappy if there is no gameplay yet âŚ