I actually think it’s a lot easier to 1 spec a class if you play one of the Pure DPS classes.
Most people i know who play a hybrid class play at least 1 of their other roles, and often all of them. In those situations, while yah it’s a choice that they want to multi role, systems like the proposed just punish that choice.
The thing is now im going to be like the other members in our raid team will be spending our time farming multiple of these every week just so we can swap and change based on the content we are doing at the time and we wont be bringing in those who dont the more casual player. So now high end keys and mythic raids the more casual player is going to be excluded from even more than they are now by us 1%ers. I will look forward to reading the forums after sl launches with all the casuals complaining we are toxic and gatekeeping them when we tried to warn you but you insisted it was a good thing
I donno if it’s as much white knighting. I’ve played a ton of other MMOS over this past year and generally speaking it’s true - the wow style dungeons and raids are pretty unique.
The closest is Final Fantasy 14, but the dungeons don’t scale (and are 3 bosses only wut) so they’re really easy even as the “Challenge Dungeons”, and the raids even at the top end are “Make mistake and instant die” until you’ve got the dance down and then it’s easy.
I mean if we ignore different genres (ignore FPS stuff i suppose) then it’s a pretty rare game type. Maybe New World (if it comes out lol) will be a good alternative?
I mean there’s FFXIV for the casual side. There’s way more to do there and no systems or borrowed power dragging you down. I’m only here because my best friend is addicted to this game and I’m compromising. So for my casual butt I might abandon the game again like I did for the majority of BFA and Wod. It’s just not good. And Shadowlands doesn’t look better.
So i played FF14 for a big chunk. The story is honestly top shelf, and INITIALLY the predictable gearing is nice.
But honestly there’s not really as much to do at cap as you think. Any content that’s lower level isn’t worth it, so you end up capping your tombstones for the week and then… hunt for transmog stuff? It’s mega front loaded so while leveling it seems like this HUGE world of stuff to do, but once you’ve done it once it’s not that compelling to re do.