Concerned that prestige or "flex" items are being devalued by Blizzard

Oh your about to get some hate for that one it does exist lol.

The forums do not represent much. But MMO-champion and reddit do agree with the “release everything”-people, so it’s just a matter of time. Feel free to check the linked topic out, I really can see that they took some notes from it.

Some of them are required to come back to lore-reasons. Monk-players have no access to their Chi/Mistweaver-healing colorization (pvp elite set) and the others are off-colors. Forsaken-player have no access to the blight sets, because they are also only available as off-colors. Such things should NEVER happen in the first place.

Free free to move over. If you really need validation in prestige, then focus on RL-stuff which cannot be taken away any moment.

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If some one else has something I have Im going to quit this game!

Neat. I dont care about your flexing. Its kind of weird you do

Surely You have worthwhile things be proud of?

It’s funny you say that, because those exact types of interactions tend to be the ones that make people feel really good. Noticing someone wearing a shirt with a band or video-game you’re also into, complimenting someone on some really nice shoes if you’re a sneaker-head, things like that – all perfectly normal stuff.

MMO’s are a social experience, and being able to show your character off is one of the ways we play together. It’s not weird for players to want to take some pride in their characters.

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Pride? In what? That you signed a contract where you forego ownership of these items you are so proud of?

You’ve already answered your own question for yourself. Being proud of prestige or flex items that have a supposed time window on availability is like being proud of winning your online fantasy football league in back in 2003: that stuff was in the past.

Hard truth time: you can grind like hell on games like City of Heroes, Asheron’s Call, Final Fantasy XI, Runescape, Wildstar, Phantasy Star Online v1.0, or Everquest, and you’ll have great memories of it with all the people you’ve met, but there’s gonna be a day when the servers shut down, real life just takes priority, or you just lose interest, and those items fade away whether you want them to or not. It’s inevitable, which is why you can’t take this stuff too seriously.

The loot and items are essentially meaningless in the long run of things: the only reason you get new items is so you can take on new challenges. No prestige, just progress.

Do I feel like my character has “value” because I have a bunch of items that can’t be obtained anymore? The stuff is cool, but time marches on, and the game’s artists have been making better-looking stuff with higher resolution and better effects. Sure, my hunter looks cool wearing her Challenge Mode armor and the unobtainable Frenzystrike Longbow, but the armor is nearly a decade old and the bow even older: she looked great in MOP before the graphical update, but the stuff don’t look so good when worm by my new character model. (I don’t want to say that the art team peaked with the Howling Beast set, but…let’s just say it would be nice if the rest of the hunter community had access to this rather than being stuck with the godawful mail sets that have been crapped out for the last eight years.)

Hell, I just shelved my hunter main of fifteen years to start a rogue, a class I never thought I’d touch. Yeah, all of my ‘prestige’ items are on my hunter, but sunk cost fallacy doesn’t apply when it feels like garbage. New expansion, new challenges, new class.

The prize for your time spent in WOW isn’t the items or loot but the experience in the game, as it is happening. That’s why the first real goal in the game is generally to find yourself a guild: this isn’t a solo game.

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My biggest flex is that I can stop playing wow whenever I want to.

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You value digitial items on the basis that you have a digital piece of data and others dont have a digital piece of data that only exists in a digital video game that you have to pay to even access meaning you dont even actually own it cause Blizzard could cancel your subscription or shut down its servers at any time…

I have not heard of a more meaningless materialistic view of personal validation in all my life.

Taking a break every now and then really does help put things in perspective.

I’m not concerned about your “prestige”. Sorry, not sorry.

^this
now give us the pvp mounts blizz, come on.

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5yrs probably see tbc mounts on bmah.

Someone else having that same thing takes nothing away from you or your memories of doing it. So by YOUR own definition, it doesn’t matter if they make it available to other people later. People will STILL whisper you if they see you have something they think is cool. The only difference is they can actually try to get one, too. Your demand for exclusivity is not logically linked to your appeals to memories. It’s purely emotions, and not particularly good ones. Positive memories could be linked to something as simple and common as a trapper keeper you had in school. The nostalgia is linked to the MEMORIES, not the exclusivity. Doesn’t matter if someone has a knock-off superbowl ring if you earned one, or buys one from some retired player. YOU have the memories. They didn’t, and can’t take those from you by having one of the same things.

Yeah… this is irrelevant and has nothing to do with the original point, which is that it’s a real phenomenon that is profitable to market to.

You’re literally complaining about monetization using examples of things that were monetized to begin with.

You spending money for a mount in the past isn’t somehow more noble or a flex relative to someone spending money on that mount now. Artificial scarcity of RMT mounts is a marketing tactic that drives sales, they’re now doing the opposite of that.

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Yeah the ol members only jargon mentality really would only have any value if you intended to sell whatever it was down the road.
Then that having a finite limited available item would be huge this is the same toxic crap that bogged other games down like runescape and the holiday hats.
Took the devs there 24yrs to start to undo that hot mess and those hats have a real value of like 15k in real world value now.
And thats only because they added their own version of the wow token(before wow did)
which is like $10 usd ea or something and those hats are nearly 60+billion gp in value on game do math on that one.

If your sense of worth is reliant on being able to hold something above someone else that they’ll never be able to get, then IMO, you need to re-evaluate your priorities.

Let’s be clear for a moment.

No other MMO does what WoW does in the sense that they take away content from their game to preserve ‘exclusivity’. Every other major MMO on the market instead allows their content to be played freely. Want to earn a title? Go and do what you need to earn it. Want to get a unique look for transmog? Go and do what you need to and earn it, even if the requirement is far easier now compared to how it was when it was current.

But in WoW there are titles, transmogs, achievements, entire quest chains, completely removed to appease the spectre of exclusivity and it’s a completely backwards way of thinking.

So IMO? Let people buy what interests them, let people earn what they want. All they are, are pixels in a video game. Nothing more.

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Its pixels dude. There’s no prestige, it’s a video game. A social, multiplayer game at that.

The memories you made along the way with the folks who you befriended and shared yohr life with are what’s valuable. If they gave away the Shadowlands KSM mounts, it would not affect the fact that me and my friends played with each other weekly to get the achievement. That’s what has value, not the pixels.

Your priorities arent in the right place imo.

If they made Challenge mode armor from MOP something you could buy from the shop it would instantly make me never mog it ever again.

Prestige in transmog should be protected. IE they shouldnt of brought back the old tier 3 in the BAM.

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