Community Toxicity needs to be dealt with

I skimmed through the OP’s post and mostly saw “keys” and numbers.

That’s not bad design, it’s taken from real life interactions. Ever played a sport where someone failed to make a shot, or a goal, and you lost because of it? Same deal here. It’s a team game, and your team is only as strong as its weakest link. If you don’t care for that, I’m afraid you might be playing the wrong content.

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That is incorrect, the Guide system was introduced and I feel like it has been mostly successful. Though I do think Guides should be able to do a bit more than offer advice when needed.

You can blame damage meters for that, more loot is not going to solve the meta problem.

If Blizzard had the ability to identify specs and classes that are underperforming, why wouldn’t they just adjust those specs instead of awarding extra gear? This point is a bit nonsensical.

Solo players are just rewarded as Mythic ones are, just in a different way. If it wasn’t for solo content included -you wouldn’t have any Mythic s to do~

Dude I see like maybe 5 posts from that stuff a day. Like I said it’s all dependent on server. I’m glad you can draw lines between people posting services in trade chat and the environment around the world being ruined.

It’s basically the same thing on a sophisticated level. We do not take these problems seriously until something hits the fan.

The problem with your argument is there is no firm stance or lines you are taking, you are not making any sophisticated points. Your argument is ‘run sells bad’. That’s an opinion by a broad sweep with shows no concern for what it may cause.

If you want to envy what FF has you can enjoy it, here is how. Take all your trade chats, zone chats, community chats and turn them off. That is how FF handles things, if people can’t talk they can’t create problems.

I never actually said this, you simply jumped to conclusions. My solution would be to swap the booster spam into another channel to keep the main channel clean for everyone.

GD drinking game: take a drink every time abomb says toxic (or variations of it)

:beers:

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I will not support your pernicious little game and destructiveness it could bring to people. Alcohol is bad and technically poisonous, aka toxic to your body because it has a difficult time removing these toxins. I think this little game is as malicious in intent as the Devs who design these parasitic systems.

That’s just dumb. According to this standard, iron, salt, potassium, and protein are all toxic.

It’s not dumb, Alcohol is a poison, salt is not.

My cardiologist would disagree with you! :rofl:

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“the dose makes the poison”

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Now we are getting off topic which is trolling and toxic. :rofl:

I am not drinking tonight, but thanks!

:thinking:

K.

I skimmed your post, but I’m not going to bother reading that collosal wall of text.

People aren’t leaving due to toxicity, they’re leaving because the game isn’t fun. Part of the reason the game isn’t fun is because of tedious, grind-tastic, diminishing return, treadmill systems that we’re expected to endlessly playtest until they’re completely irrelevant and removed with another content patch or expansion. Another part is due to these systems being put in place to force subscription sales and player engagement. Raiding, M+, and Rated PVP are locked away behind these.

But another huge reason people are leaving is because some people can’t help but want to dictate how everyone else plays and enjoys the game. Telling people what they can or can’t say. Telling people what they can or can’t do.

To your points:

  1. I do not need, nor do I want to be told when or if I can leave a dungeon key. That should be for ME to decide and noone else. I don’t need or want Blizzard’s input, or your input, or anyone else’s. I do not log into the game to have my actions debated in committee.
  2. This was exactly why Exile’s Reach was added. To teach new players how to play. This is why players have the option to become mentors. This is why there are an uncountable number of youtube videos and multiple fan sites dedicated to helping people improve. In any such discussion the first thing I usually see is ‘go check wowhead’ ‘go look at icy-veins’ or ‘check your class discord’.
  3. DPS rankings are an objective measure of how much you contribute to a group. There are multiple utilities to allow you to improve with a minimum of number crunching and effort. If you’re a casual, askmrrobot is very helpful. If you’re a mythic raider then you probably want to check out pawn and simcraft. And BM hunters are pretty much an evergreen class in M+ simply due to their utility and ability to beastcleave. If you’re not getting invites then you should probably ask yourself if you’re just mindlessly cleaving during a Bolstering week, because that’s something you should improve on.
  4. Your item level is low enough that you can get upgrades from Normal or better raids, or M+6 or better end-of-dungeon chests. Anything you would recieve from a Heroic raid or M+15 end chest would be a jaw dropping upgrade for you.

Finally, You can’t blame the players and then turn around and say the players aren’t to blame. You keep using the word ‘toxicity’, but it’s been overused to the point of being a meaningless buzzword. I get that you’re frustrated. I get that you feel like your time is being wasted. But you really need to stop, take a deep breath, and consider what you’re actually saying.

(edit: And… I managed to produce my own collosal wall of text. FML… some days you just can’t win.)

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There is " ignore " option in game if pixels offend your persona life that is behind screen and no one knows about it. If you are bad at something it doesnt means it has to change for everyone, its you who needs to change lol.

Hey I never said what people should drink. :beer: