9.1.5 when they announced the changes. They admitted they didnt do a good job of actually listening to feedback.
im on my grindset
You can generally be certain of lots of hearts and agreements if you take the glass-half-empty approach. Nobody can say how effective it will be. Sure, it may just be an exercise in platitudes, a company trying to show a good face to the audience while continuing on as before. Time will tell I guess but Id rather take the optimistic approach and hope it helps because otherwise its just more doom and gloom, and we get enough of that around here as it is.
big yikes energy
Tettles pretty much hit the nail on the head with how much of a disaster the “Community Council” is.
That picture alone is hilariously embarrassing for the program as a whole. The fact that’s even real is insane.
of course, imagine taking something out of context, kinda yikes I have to say
There is literally zero context that you could ever put that in that doesn’t look like a total joke.
He is right about some of it, and I thought that Blizz would be posting topic starters like the first one, but more detailed. I suspect they still will.
What would make me feel better about his feedback though is if he realized the Council was not a “week or more old”. It started Thursday afternoon and only has around 1/3 of the intended folks in it so far. The Blizz individuals involved don’t work weekends either. I think judging based on 1.5 work days and a partially populated council might be premature.
I am going to give it some time to get filled up, see who is in it, and see how Blizzard handles it once it is up and running.
That’s what it’s supposed to be, we just haven’t gotten replies yet :^)
Isn’t it simple? That’s the point. Blizzard will release their next major patch trailer with screens of the Council praising the work they did like “Check this out! Look at all the people that gave us suggestions in the council.”
It’s a sham, you won’t. That’s the thing. It’s just a giant echo chamber for blizzard to pat themselves on the back and have quotes to cherry pick from to back up their work.
“Refuse” inherently involves rejection of an order.
What’s it to you if some loner doesn’t want to play with you? Does it take away from your enjoyment of the game that other players are able to find things to do that mean they won’t have to grovel and beg?
If the majority of players played solo, you can’t make them want to play like you or with you. If the majority of players enjoy doing solo content, and some of those also do group play, removing, nerfing, or debasing that solo content they used to enjoy doing in their spare time means they have nothing to do in their spare time now. Which is a reason why some raiders have left the game.
Trying to forcibly change human nature will always be a failure. Trying to force the majority of players out of the game because you think they should want to be raid loggers is not a profitable business decision.
Either it’s just PR, or perhaps Blizzard is under the impression that isolating this discussion from GD will somehow result in a cascade of fresh, new ideas. But since everything has been discussed to death already, it’ll just be a slightly more polite version of GD.