Combat Rogue question

Hey guys,

I’ve been looking at some “guides” on talent builds for leveling combat rogue and wondering why everyone skips Reposte, and takes Improved Sprint and Endurance.

I’ve found it quite handy in reducing incoming damage, plus deal good damage on a “on proc” basis.

Any one have any insight on this?

Hey!

Yeah, although Reposte is great while leveling at times when you parry, majority of the time at end game or near it; you won’t be getting hit by mobs.

There’s a lot of dungeon creeps that net you down, and improve sprint is huge. Cooldown reduction is always great too.

As for the guides, I can’t search around too much (at work). I’m sure someone will fill in the blanks for yeah.

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I dunno, i consistantly top meters and reposte helps me with all my solo content. removing movement imparing effects is good, and lets you dps a bit longer. It seems to me it comes down to more of a pvp focused thing.

That’s what I thought, but I’ve been searching specifically for PVE builds (I don’t PVP… yeah I know, I’m a Rogue but don’t PVP *boggle)

So if i sacrifice Improved Sprint and Endurance (and the single point in Lightning Reflexes) I should be able to get to Reposte…

Viable?

Heres the great thing about classic. You don’t have to follow a cookie cutter build to be viable.

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Pretty much that. Pick a spec that makes your day easier and doesnt hinder when grouped and youre good

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Reposte is great for leveling. Once you hit 60 and start doing dungeons/raiding, that’s when it really doesn’t do much.

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Yeah, I’ve currently got Reposte, just asking why people skip it in almost every “talent guide” I’ve seen.

Anyone else have some insight into how they play “differently” from the guides?

So keep on keeping on until I hit 60 then rethink.

I love Riposte. If I was going to change anything I’d take the 2 points I put in Sword Specialization and put them in Endurance.

Kind of a moot point, though. As soon as I hit 60 I’m going Sub.

It happens because people are lazy and just follow some guide they found on the internet instead of looking at the skills, trying them out, and finding what works best for them.

Guides are a nice starting point, but they aren’t the be-all end-all of how you should spec and play your class.

Because guides are giving you optimal DPS talents. If you get hit by a raid boss even once you are a dead rogue, so there is never a time parry would be useful.

Conversely, I can think of many different scenarios were short evasion and sprint have helped me out.

Not all that complicated… Parry is great for leveling, not great for raids.

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Reason i still keep it is because i eventually intend to go either a hemo build/combat daggers build and i don’t wanna push my respec cost up yet, and in the meantime it’s nice disarming pesky warriors when i do some WPvP. I also do an obsessive amount of spellbinder farming (9 enchants are counting) the disarm comes in handy for a lot of solo content, pretty useless in raids, but not a huge dps loss if you have it and dont feel like swapping around.

First post nailed it…I respecced out of riposte at 60, do miss it at times though but it’s really not needed if you run heavy in dungeons.

Assume everyone’s first 5 points are in Improved Sinister Strike & Gouge. My preference is then to go 5 points in Deflection to unlock Riposte (a great leveling talent against melee opponents) before going to 5 points of Precision to unlock Dual Weld Specialization(DWS is great leveling & endgame). Thereby I get Riposte at Level 20, and DWS at Level 26, which makes solo leveling against (dis)armed melee opponents fun in the Level 20-30+ range. Alternatively, if I went straight to DWS ASAP, I’d only get it one level sooner at Level 25! However, guides typically prioritize end game thereby ignoring Riposte on the basis that you won’t often be the target of armed melee while in groups and instead picks up a mix of utility sprint, dodge, evasion. Sprint, dodge, & evasion isn’t my play style, so IMO leveling is more enjoyable with Riposte all the way to 60 .

There’s no way to get riposte without sacrificing some points from talents that add to your damage. In terms of pure raid minmax it is a dps loss to spec for riposte.

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When I was Combat most mobs were my level or above meaning wasting 5 talents in parry was foolish and then only to waste another talent into Reposte a reactive only ability thats no off the gcd and costs 10 energy with a 6 sec cd.

There are far better talents to get then wasting them hoping the mob you are fighting will proc a parry for you. Its good for fighting Warriors and other Rogues thats it!

My 2 cents

No need to be cynical. Players who look up guides when they haven’t played the class for a long time is because they really don’t know or had enough time to really mold the whole class to their play style.


Mixelsticks, I was able to quickly make my personal combat spec preference and I’ll explain a few things from it. I like the Rogue PvE spec because you can play around with 2-4 talents to your liking.

https://classic.wowhead.com/talent-calc/rogue/005323105-3210052020050150231

  • Improved Gouge

In PvE, raiding wise it’s useless. However, I play on a PvP server, and although I’d much prefer be Hemo Sword w/ Preparation, in the meantime I put 3 points in here. It’s 5.5 seconds long and lets you re-stealth to either re-open, or simply walk away.

In open world PvE, it’s useful when you need to pool up some energy, or even bandage yourself when you’re close to dead and need just a bit extra health. I much prefer that over some dodge chance personally.

If you don’t think you’ll use that, then put the 3 extra points for more dodge.

  • Murder (under Assassination)

This eventually can be removed and open up 2 more talent points for you to move around. For now it’s great because you’ll be fighting a lot of giants, and dragons, especially when BWL comes out. Later on with AQ, ZG, Naxx, etc; you’ll be killing mostly Undead or Beasts, sometimes “not specified” so it has no effect.

  • Okay, so where would you put the 2 extra points?

I would put the 2 points removed from Murder to Improved Poisons (assassination tree) for more damage output. You can also put them into Improved Kick (combat tree) for PvP, top off Lightning Reflexes (combat) for more world PvE dodge, Improved Expose Armor (assassination tree) for PvP against plate, and so on.

If you hate how your stealth level sucks, you can put the 2 points into Master of Deception (Subtlety tree) which is a close second option for me. I hate being easily spotted in the world or by mobs—but once again useless for raids.

Strange why would you go so far to get Agression but not Lethality?

There’s a difference between general use builds and pure raid builds.

In raid you won’t use riposte.

For example as a mage, I won’t ever freeze a raid boss and shatter him with a frost bolt. But I keep those talents for the general non raid use benefit.

I think its dumb, 6 talents so you can get 5% parry chance and a 6 sec disarm?

No thanks!