Only time I have ever lagged in that game was on the release of new content and it only lasted for a few days. I did tons of extremes and much more, never had any lag. Especially not the random skipping like WoW has
WoWs infrastructure and code is years older than FFs. Assuming there’s a simple fix that Blizzard won’t provide us is copium. Beg them to spin up multiple Grobbs and CRZ them. But most Classic players were definitively against fractured communities.
You never played Wintergrasp then, or any large scale PvP, game has been notorious for lag in large scale content for 15 years, including even 25 man raids.
he’s saying he’s never experience lag in FFXIV, but you can just google FFXIV Lag and get pages and pages and pages of complaints
I am not assuming there is a simple fix they won’t provide us - what I am assuming is that instead of trying to find a solution since the launch of Classic years ago, they haven’t bothered trying to iron any of this out and they expect us to just deal with it.
Imagine paying a subscription service fee for anything just to sit in a que. Wanna watch this movie on your computer? Sorry wait 4 hours. Want to go into a gym you pay a fee at and work out? Sorry you have to wait 4 hours. “Why do I have to wait 4 hours though? I am a paying member!” - “Sorry sir, our outdated infrastructure doesn’t enable us to help you use our service quicker, and we won’t try to update it”
You can also google herpes and find random people having experiences of it, doesn’t mean I have.
weird that you decided to tell me that you’re herpes free as if that is in anyway relevant to ongoing trends in MMORPG server queues
Lol imagine not being able to put one and two together - the idea of what I said is you can google anything and find people having results either exactly what you are, or opposite. I could type in FF14 best connection ever and I would find forums
Don’t get any relevant searches with that, but the first result was "
Anyone else getting “Poor” as the connection quality" for the game
If only someone could have told you mega servers would have massive queues during Wrath prepatch and launch (probably for entire xpac really).
Blizz has always let players play where they want, and just gave the warning screen when you rolled on high pop realms. They’ve been hands off for 15 years, your best hope is they open multiple Grobbs, and CRZ them, or take the transfer. An RP realm never should have been a destination for non RP servers, but that ship has sailed.
Well you are right - still doesn’t change my experience with the game. I played on a server really close to where I lived though so that is most likely why. Some people don’t have the sense to maybe look where they are playing before rolling a character and then wonder why there is lag.
just because you did not personally experience something does not mean that is the average or more common experience.
You do grasp the concept of people being on realms before they became overpopulated right? I have been on grob since day 1. Wasn’t overpopulated UNTIL they opened up FREE transfers to our server. That means I didn’t roll on a megaserver nor did I choose to be on one, Blizzard forced the server to become one with their awful decisions.
I certainly do, but how does that help you or provide a solution? Transferring is their solution, CRZ ing multiple Grobbs might be better.
“Only time I have ever lagged in that game was on the release of new content and it only lasted for a few days. I did tons of extremes and much more, never had any lag. Especially not the random skipping like WoW has”
I said I didn’t experience any lag, on ff14 in comparison to WoW. I never said the game was lag free for everyone lol
Grobb had queues at launch too
So because they opened up free transfers to people on dead servers I am now supposed to transfer off the server I have been on since day 1, so said randoms can be on this server? Do you understand how utterly stupid that sounds lol. They could of combined all the dead servers into a few and split everything evenly. Instead they let the players choose not even knowing what the population of each server is. How often does the average player go on google to check server population before a transfer? I would say less than half.
If we did I didn’t experience anything near this magnitude because I don’t remember lol
not 10 hour queues, but 3-4 hour queues were common for grobb at launch
Blizzard was trying to keep caps low for stability, and people refused to reroll anywhere else so they increased caps and kept layers
Want to know an easy solution to all of this? Before they had the genius idea to just let servers be uncapped faction and player wise - you put a cap for every faction on every realm. 5k horde and 5k alliance on this server. Nothing more. If even one goes over 5000 then the realm is closed. They go from there and let realms fill up, they force people to populate them 5k and 5k or whatever. Not just willy nilly letting people choose whatever they want. The reality is people are dumb, and we created the issue because Blizzard didn’t guide our hands. They could of had all of this solved if they had someone actually using their brain to create solutions