Level Sync to prevent mage boosting in certain dungeons.
Dual Specs/No charge in re-spec at least
Increase in Quest Item drops. Reduce some Quest Item drop requirements and Quest kill requirements.
Faster Escort Quest progressions, and have respawn rate a bit faster in case other faction kills off the NPC. NPC should walk faster.
Increase in giving Reputation from Quest rewards.
Increase Quest EXP rewards and item rewards.
No fast decay in PVP rating. Allow players to keep the title after receiving it.
Achievement System
Pet Management/Mount Management System
No Flying, but more land mount options
Allow World Events to happen once 2-3 months so that it isn’t one time only per server. (ie Scarab Lord AQ gate event and Necropolis events) - everyone can join in to get rewarded without feeling they missed out.
Balanced Talent Spec - changes with certain specs (Ret pally/Prot pally/Balance Druids) to be accepted into BGs/Raids/Dungeons without players seeking for strict meta class.
New Raids, or current Classic Raids to change entire mechanics and make the raid 25 man instead of 40.
New dungeons and raids
Guild Banks
Transmog
Soulwell and Magetable
Increase of rare ores/herbs to balance the market and allow players to work on their professions.
Increase the rate of increasing skills via weapons , professions etc.
Cross-Realm grouping/chat for dungeons (not raids), and BGs
New BGs and in World PVP BGs
Updated graphics (character/world)
New Races such as Goblins for Horde and High Elves for Alliance, as well as in TBC - Blood Elves for Horde and Draenei for Alliance
No Boost Options (You are already getting QoL changes)
Increase rate of drops from the dungeons/raids to encourage players to get more gears and loots for money.
All healers should get battle res, and group res
All Tiers tokens awarded from raids/dungeons should be spec specific
Allow Jewelcrafting in this Classic+, Include Jewelcrafting Gems in 1-60 gears than just rings/necklace
No World Buffs
Add better stat attribute systems in gears to prevent World Buffs
Increase item stacks such as potions, foods for better inventory managements
Increase buff times such as Blessings from Paladins, and Lightning Shield from Shamans
More class (plate/mail/leather/cloth) spec specific gears without fighting over leather armor from warrior or rogue because it is BiS gear for both of them.
Normal/Heroic dungeons, to increase challenge and difficulty.
More dailies for dungeons to reward with money and items/tokens
Barbershop to allow hair color, style and piercing options, eye color changes too.
Allow non-monster spawn based instance for players to explore and roleplay in for RP servers (only if players cleared it once)
When killing/ganking low level characters for numerous times (10 times or 1-2 hours) or body campers, it alerts equal level players to hunt the ganker in the world map and will keep tracking it with a debuff for 1-2 hours. (Like a Bounty Hunter) People who kill the ganker gets 3-5x honor every time when they kill the ganker (only equal level range).
Figured I’d post my wish list since that’s what everyone’s doing lately.
mankirk player
plays undead rogue
is probably a high school edgy kid
thinks ganking a low level is funny and keeps stealthing around to gank low level again think he’s a bad boy and best pvper and highest damage raider
I am not surprised from you. You live in the boonies and wanting to live in the high school shell for a while with no QoL changes and don’t want Classic+
Please, you’re not that Druid Kurasama, and no where near as Chris Chan’y.
Imagine thinking a light hearted comment, which was a reply to a man saying he took his sons gold due to his son quitting as anything relevant to post here.
You’re just mad you came to a public forum and instead of being showered with heart reacts and agreement, you have some guy who responded with:
Honestly, despite all of the gameplay opinions, I think everyone should agree about the moral standards and common sense in life.
I am not gonna agree with you in our preference in gameplay, but if anyone even defends Chris chan or even current Blizzard’s bad behavior practice, then that’s awful and they are the ones who should get out of this community.
I just want a game that’s fun, and if Blizz is going to recreate the game and parade it as a faithful recreation, then I expect it to be faithful.
If they were going to do a separate classic+ server, then go ham, give me flying in Azeroth, KZ in classic, high elves, and more.
But they aren’t.
There was so much that went wrong, and while I can’t defend his actions, or even want to tbh, I do think there was a lot more that could have been done in his early life to prevent what happens in his adult life.
I would like to add shared tagging on mobs to the list. Make it so we can all get loot from the mob and put an end to fighting for quest spawns and spawns that drop tradeskill mats.
There is nothing fun about fighting campers at 3am for spawns or nodes just so you can level a tradeskill. If it lowers prices on the AH thats a plus, we should be doing daily quests for raw gold anyway.
Add sanctuary effect to summoning stones and instance portals and extend it to 50-100 yards, so players on PvP servers can group up for their dungeons and raids.
While I find you pretty based, this is pretty anti-based my friend.
It could just be that I’m naturally rude, but I quite enjoy the rush of racing for a mob.
I’ll never forget having some big mad shaman rage whisper me because my holy paladin on launch day was mass tagging mobs a split second before you could tag. It was quite a rush really.
Yikes, chose pvp server for a reason. It’s why I left Sulfuras, (Prior to Sulfuras imploding and being Horde dominated) because I didn’t want to be on a pvp server dealing with wpvp when just trying to go to Kara. Can’t honestly expect to go to a pvp server and expect peace my friend.