At the OP:
You are clearly not very good at assessing what a successful game is. Classic is a smash hit and Activision is laughing all the way to the bank, thriving off of your money monthly subscription fees!
Just think how much profit is involved when:
- no development was required
- no new game writers, artists, marketing etc. was required
- no new staffing required at all beyond the basic support people required!
Classic for all intents and purposes is close to 90% profit or some ridiculous number that some CEO is going to get hard over landing his multimillion dollar bonus over. Classic WoW is the very description of smashing success! So the minute it took me to read through your post that pointed out some of the problems with the game basically tells me you know very little about what success is.
Regarding the negative issues you brought to light, those are simply problems. Problems that may never get fixed, but that’s all they are.
People will play Classic until the end of Naxxramas and either quit at the end OR Blizzard will have to start creating new “VANILLA-STYLE” 40-man raiding content expansions to hang onto the massive player base that has resulted from this success.
I for one hope Blizzard decides to create new 40 man raid content expansions in the same style as Vanilla WoW to not only continue the massive success, but also expand upon it!