Classic Servers Feel Dead

To each his own, but the medium and low pop-servers are closer to “real” vanilla servers.

I dont have this experience at all. Pretty much every single quest i have done, there were other players around also doing those quests. Stormwind is bustling… and im on a medium pop server and usually play later in the night or in the morning.

Maybe you’re in the newest layer and it doesnt have as many players as the rest of the server.

most people are like high 30s mid 40s now,
the level 40+ zones are super crowded where questing takes super long due to everything just being dead.

the lower zones are pretty dead i agree

No, people haven’t stopped playing.

In fact, it’s a bit of a problem that people HAVEN’T stopped playing. Most people thought there’d be a significant drop off. It’s what Blizz thought. It’s what the content creators thought. It’s what I thought, too. But it hasn’t happened. Or rather, it hasn’t happened to the degree that people expected and planned for.

It’s a problem because it means that Blizz may be reconsidering the timing of switching off their layering tech. If they did it now, some High/Full servers might be negatively affected.

I’m on a Medium/High server, and some zones seem VERY busy (STV), and others seem pretty dead (Desolace). For my server, and other Medium population servers, switching off the layering tech NOW would be a godsend. But I understand that this would be result in a horrible experience on High/Full servers. Remember the congestion and competition for mobs in the starter zones on Day 1. Imagine if this was still happening, day-in-day-out, in all zones, and it was a constant struggle to complete quests.

What has happened is this: The playerbase has become more evenly spread across all zones, rather than concentrated in the early zones. This, combined with the fact that the layering tech works across an entire server, not reactively in individual zones, means that some zones can seem a little underpopulated.

Putting aside the veracity of the central claim (that Classic servers are dying off)…

I would like to point out that the concepts of ‘wasting time’ and ‘progress’ are completely illusory when applied to a computer game, even an MMORPG. The whole popularity of Classic is, in my opinion, predicated on the idea that people were sick of a game that focuses too much on the end goals, and wanted a return to a game which they could simply play and enjoy for what it was.

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Flagged for trolling, servers are mostly high or full in peak times. I see people everywhere and my server is only medium.

Stop trolling.

What in world are u talking about? Which server are you on? Every zone and city is stacked. Orgrimmar literally 100’s of tunes running around at every hour

Troll thread is trolling

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It didn’t even completed 1 month of the game, how about leave that discussion to the future?

People are quitting because of layering exploits that have ruined the server’s economy for a long time. Layering was put into the game to be exploited and also to handle player population in attempt to shuffle people back to BFA. Layering was a problem in Beta and continues be a problem until its gone.

My server is still PACKED. Questing in Stranglethron currently and can barely finish quests in a timely manner its so busy.

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Please all flag this for troll garbage

What server are you on? I gave up questing yesterday and grinded dungeons because everywhere I went had a crap ton of people and I could hardly even tag mobs.

I dream of those times when I see no one questing. It would be wonderful to not fight over every single spawn with a /tar name macro and Fire Blast with 5 other people all doing the same thing.

What miracle of an empty server do you call home?

Bloodsail is bursting at the gills.

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People are just more spread out because some lvl faster than others … its like on my server which was one of the others made days after release … everyone is spamming chat for uldaman and ZF … and very few for ubrs and scholo and such … but maybe another week it will be those being spammed … but i usually see plenty questing and tons of horde on my servsr that only want to gank when its 5v1 or you got mobs on ya lol

cities are empty because everyone is out in the world, try going to kargath different story.

Last I checked, content, not people create immersion. If you need people to have immersion, then you miss the point of the content itself. The journey came from the content, not the people playing the content. The people were just the bonus that added more to the immersive qualities of the content.

This why so many people have a problem with retail. They use people as a means of creating immersion for them. Instead of just taking a broader view of the zones and the quality of the art within the zones themselves that give the immersion that one should be seeking through their journey.

Older content was supposed to represent a lonely adventure wandering through the world and meeting people along the way for brief moments and encounters of time, not as a means of constant companionship. This why I have always loved playing WoW.

I determine if I want a person in my view of how I proceed through the content. Not forced into doing so to save time from mob spawns or elites quest. That is what Vanilla/Classic is, it is force grouping for the sake of grouping. If shared tapping existed back in Vanilla or now in Classic. There would be little to no reason to force group with another person. The forced grouping was used as an artificial means of creating a sense of community.

Immersion is the art and the content within the art. If it does not stand alone as the sole means of the immersion. It is like standing and looking at a paint or a piece of art and making an objective assessment of what the art means to us as we stand there looking at it. That is how I look at the content in a video game. I suck in what the art team created, which give me that sense of immersion. If I do not fully grasp or appreciate the qualities or lack thereof, then my experience through said content is not going to be as a rewarding of an experience.

If OP’s tone wouldn’t have given it away halfway through, this could’ve worked as a somewhat decent concern-troll.

But the pressure was too much, it appears.

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For the last few years I haven’t focused on the end game at all and it was not what I was referring to.
I play both. I find the questing in classic to unnecessarily prolonged.

Problem for you is you are horde on like the only pvp realm that is alliance strong. If you delete your horde toons on heartseeker and make alliance, you will find it quite alive.