Unfortunately they can’t recreate the original difficulty by reverting the things you stated.
They won’t fix the fact that items/classes and talents are stronger in 1.12 which is why it feel easier now.
Don’t listen to those “knowledge is why it’s easy” babies.
If you put a monster with 0 mechanics but with a lot of HP and hard damages, it’s gonna be a hard one. (Patchwerk for example)
The only way to help recreate the original difficutly to compensate for using 1.12 as base is doing some tunning + reverting pre 1.11 threat and 8 debuff during stage 1&2
Meh. I didn’t bother renewing my sub for BfA. Played it for 2 months & got bored. Besides, I need to focus more on FFXIV with Shadowbringers releasing in less than 2 weeks.
Do you understand that if everything is “easy” the community we were looking for won’t exist ?
Vanilla had a strong community because we needed each other to progress.
It’s not because it’s write “Classic” that people will just start doing social.
I fear that you once again are missing the point bro.
It’s not a change as long as there is an earlier patch that represents the input.
The Nost. community which started this uprise, this whole opporunity I might add - didn’t ask for 1.12 patch in all its glory. They asked for WoW Vanilla.
All answers to your questions are in the posts above
The old data in all likelihood does not exist anymore. Blizzard only had two versions of WoW back during Vanilla’s heyday – the live version, and the in-development version. Once the in-development version got pushed to live, it overwrote live’s data. They then started overwriting the in-development version’s data for the next patch cycle.
They didn’t start creating backups until around the time TBC was nearing.
That’s why we’re getting a full 1.12 instead of a “Frankenpatch.”
Untrue. Vanilla had a strong community because of server identity. That went out the window as soon as cross-realm stuff came about. LFD/LFR etc, didn’t kill community. The cross-realm components of those tools did.
No. People will start being social because realm choice will make a difference again, and because of the long, tedious (not difficult) leveling grind.
Thank you CPT. Obvious! Nobody here asked for a time machine or ECT.
The museum could hold “The Best Of” WoW. Nothing wrong with a solidly tuned franken patch.
We’re getting a modern client, I’m sure you’re aware of this. So that fixes most bugs… all that’s needed is a bit of number tuning. Also a few more NPCs and landmines in AV.
Yes. Even if it’s made by Blizzard. When they said “authentic,” the implication was “just the way it was, or as close to it as possible.” Hybrid patches are out of the scope of the project.
Patch 1.12 never had 1.5 AV live, nor did it ever have pre-1.12 tuning. That data is not being changed. It’s outside the scope of the project, and it would just be an inaccurate, inauthentic representation of WoW as it existed at ANY point in Vanilla’s heyday.
Plus, we need to consider that Classic is not a live game like Retail. It’s a museum.
You stated “as close to it as possible”, that is a good enough line to use.
That quote in Blizzards hands, considering current state/tech and the Vanilla gameplay of yesterday will for sure give us the best experience!
It will still be a Museum if all input to change come from an earlier version of the game, think of it as a better way to show of the whole Museum and not just a tiny bit of it