Classic Era 1.14.4 PvP Update

The way I look at it is, so long as it isn’t that breaking, it’s okay to see how this would go in Era. Era has been out for quite some time so not only does in reinvigorate elements for that flourishing community, but it also gives an idea of how it is received.

Look at how tokens added to WotLK went, for example. Disastrous and ‘breaking’.

I’m okay with them trying stuff of this magnitude out (honor change) that could be readily transitioned into Classic+ rather than them trying a bunch of new things in Classic+ and it become a fiery inferno.

Totally agree but people are going to bot. People are going to do things that warrant bans and will have new accounts up immediately. I’m no botter nor am I the person who seeks them out, so I can’t say how hard or easy it is to actually tackle this matter.

I will say it’s very easy to SEE botters but certainly have no idea how they go about deleting/banning them.

I guess we both have different tolerances on changes :slight_smile: I prefer to have blizz leave era alone, then release clasic + and see how the changes impact the game community of each version.

For the botters, it’s all about creating friction and difficulty. You can “technically” solo and bot ur way to r14, but it was practically impossible cuz the current honor system made it too hard. but now that it’s easier, there’s less friction and difficulty and creates an opportunity. Remember the AFK AV days in SoM especially

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Yea, mostly depends on what it is. Anything that can potentially set a foundation for Classic+ going forward I am all for it.

I think this is in and of itself more than enough reason to give this change a shot. A bot doing it is practically impossible? Sheesh then I’d have zero chance and have little reason to want to PvP.

We could use some more items on the PvP Vendor:

  • Skull of Impending Doom
  • Goblin Rocket Helmet
  • Goblin Rocket Boots
  • Goblin Sapper Charge
  • Iron Grenade
  • Engineering Trinkets
  • Enchanting Materials
  • Limited Invulnerability Potion
  • Restorative Potion
  • Dark Rune
  • Thistle Tea
  • Heavy Runecloth Bandage
  • Among many other things…

I see no mention of Silithus sand running. If any changes should be made they should get rid of that. It’s a pay to win mechanism. It would be a very easy change. Just remove or greatly reduce the amount of honor that it gives.

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This will likely have no impact on the frequency of people running raids. For one thing the PvP gear is mostly good for PvP and often not so great for PvE. The shaman, druid, priest and paladin sets are no good for raids. Every other class has as good or better gear they can get from raids and not even just from Naxx.

Additionally, the PvP sets are limited to 6 gear slots. 7 or 8 if you include weapons. So people still need to raid to fill those other 12 gear slots.

That said, I’m not sure how I feel about this change. On the surface it seems like it might be alright but I hope this doesn’t open up the door for other changes. Classic Era should remain the same.

Not sure it’ll be possible for anyone to get it. They set the max honor to 750k, which is still fairly high for someone to get in a week. That means you’re going to have to get close to that to get beyond rank 12. A lot of people will not be able to get that much honor in a week.

Sounds like the only difference between this honor system and the old one is there’s a hard honor cap and you can’t de-rank from decay. But 750k is a lot higher than standing 1 was not too long ago. When I ranked standing 1 was around 225-250k honor.

You’ll probably see a lot more people rank 10 and 11. But beyond that most people will probably not have the time for the grind. Aspiring high warlord dads would have to take a few weeks of vacation.

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If the complexity of the original design was a hindrance and you’ll always maintain the current rank you achieved why not just turn ranks into experience bars and use honor as experience points?

Obviously weekly caps would still be in place and what not but since its no longer the “vanilla” ranking system (and never really was to begin with) why the effort to still keep some phantasm of it?

Look, at the end of the day, you can be as social as you want to be in PvP. If you needed some broken-down raggedy system of essentially cheating in order to force you to be social with other rankers and not be a giant d*ck to other people, then… :person_shrugging:

I will still premade with other high rankers and make friends and have a great time doing so, because I don’t need the above to force my social interactions. The people getting the most honor and ranking the fastest will be those that premade consistently with the best groups, and you aren’t going to get in these groups if you aren’t being social and you’re being a d*ck to others. There’s your one reason that encourages social interaction - you know, the same exact reason as the old system (maximizing honor/rank), except without all of the BS.

If you had a full-time job while ranking to r14, that means you spent every waking moment not working/sleeping gaming. When you say family, I have a hard time believing you actually have kids. If you do, shame on you for putting that on your partner, regardless of how supportive they are about you doing it. That’s so outrageously irresponsible it’s not even funny. I DO have a kid, and regardless of how supportive my wife would be about me neglecting the entire family for weeks so I could do something incredibly dumb in a video game, I’d never do that to her or my son. Not to mention I wouldn’t even want to. But to each their own I guess, congratulations? Some weird choice you decided to make doesn’t change the fact that the current system makes r12+ completely unobtainable to anyone with a normal life not willing to make huge sacrifices to achieve it. It was dumb and needed to change, period.

And making changes to era is nothing but a good thing. You think the changes to world buffs with boons is a bad thing? You think having to gather your world buffs then log off and not touch the character until raid day is a good system? No, they’re changing outdated horribly designed systems and making them much better, thus making era much better. I played WoW on release through MoP and on and off from there, I’ve been here since the beginning. You guys clinging to their weird ‘no changes’ still as if the game is flawless is just weird man. I’m 100% for them not making game-breaking changes that change the core of the game for the worse where the game starts to not even feel like Vanilla anymore, but that’s not what they’re doing. They’re making QoL changes to horrible systems that have no place in the game anymore.

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This new system is just addressing all the surface level complaints from the players that went through the honor grind and just taking action on that, that’s very shortsighted and I don’t think it solves the core issues of the pvp system.

You’re just removing the main points of attrition when it comes to obtaining the gear - the politics and the degen grind aspect of it.

When it comes to actual PvP, I’m very skeptical that those changes will help in any way.
Honor/hr is still the only thing that matters, winning the game and improving your play is just secondary to that. We still gonna see people giving up and refusing to play AV because winning a battle of attrition is terrible honor/hr, you will still have people queue dodging and throwing WSG games after the first cap.

I’d rather just have the original system in place, but with extra activities in-game or conditions that award more rank points. Imagine a hybrid system where you could get r14 by playing 20hrs a day but also get it by playing way less if you have a competent premade and win most of your games.

About Battlegrounds, we are stuck in a perpetual queue system that only does what weekly BG is in contention. How do we fix the broken queue system for BGs, we no longer are capable of playing in AV on a daily, so leveling in AV is no longer a thing. Fix when?

This is great and it could open the door to having the mercenary NPC for horde. I think that would overall bring more benefits than problems.

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I think these are good changes overall. I’d also like to see DK’s affect people killing gray levels of the opposing faction. I love leveling with world PvP, but getting camped by a 60 as a 20-something in STV is really lame.

Wasn’t it like this at one point way back when?

This thread is an indication of why there shouldnt be any changes to to the pvp system

Mercenary NPCs?
DKs for killing lowbies? (isnt there a server type for unflagging urself from pvp alrdy?)

Leave the honor system in era as is, put all these changes in Classic+. This will impact the current raid content too much and trvialize alot of the content (already addressed why )

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Totally agree with you there. Bunch of people coming up with silly ideas or ideas that really only suit them. Classic Era should probably just be left alone. It’s still attracting a significantly large player base because it is exactly what it is. And they already have a separate place for these changes, as you said.

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Could we please get a couple things clarified, since there’s some confusion going around with the removal of Honor Points?

If the new CP (64k max each week) is replacing Honor Points (13k max each week), is the max decay staying at 2.5k CP each week, or is there some other conversion missing?

Is the 20% decay rate changing? Will you still need bracket 1 for multiple weeks in order to hit R14?

What’s the math behind it taking 8 weeks to R14 now instead of 12 with the old system?

Nonsense. On any realm not infested with GDKPs it’s just a world PvP objective, just like the EPL towers. Furthermore, this new system will make it drastically more inefficient at ranking than it already was.

I completely disagree.

It was 8 with the old system as well. But very few got it in 8 because that means you’d have to be in the highest bracket all 8 weeks.

As for your other questions, it sounds like the only thing they’re really changing is they’re putting a hard honor limit of 750k and you can no longer de-rank from decay. But obviously that won’t exactly work because if you just use that with the old honor system percentages you’re looking at:

Bracket 14 - 748,500 honor (0.2%)
Bracket 13 - 744,750 honor (0.7%)
Bracket 12 - 737,250 honor (1.7%)
Bracket 11 - 722,250 honor (3.7%)
Bracket 10 - 692,250 honor (7.7%)

And of course that is an absurd amount of honor for rank 10. I’d assume they’ll make the curve more in line with what you’d realistically see in the old honor system.

Fr lol. I think the only ppl that complain about “meta gaming” or “mafia” are people who just want to solo their way to “ez epics”.

We’ve seen it time again; whenever pvp gear becomes easy to get, then the botters and afkers start showing up. It happened in Classic 2019 (eventually improved), it happened in SoM, and it happened in retail. I think one of the guys above even admits there will be “some botters but since theres botters alrdy in the game its okay kek”

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What realm? There’s only one PvP realm. The Whitemane cluster. That’s it. That’s the only PvP realm in the NA region.

And, yes, it is 100% a pay to win mechanism and it will be abused by aspiring high warlords. You must be unaware of the current ranking meta. It goes something like this:

  1. Get 15 hks.
  2. Sit in Silithus and pay large groups of people gold to bring sands to you.
  3. ???
  4. Profit

Now I’m not saying that they SHOULD change this, mind you. But if they’re going to make any changes to the PvP system then Silithus sand farming should be their first priority.

Well you’re objectively wrong. The purpose of Classic Era according to the players and Blizzard is to remain the same. It is a museum piece. It is a preservation of the original vanilla game. This is what we asked for during development and this is what Blizzard (for the most part) gave us.

If you want changes then ask for those to be on a seasonal server or some other server that isn’t a Classic Era server. That option exists and has already been utilized. So let’s continue down that path instead of muddying the Classic Era waters.

As for why Blizzard suddenly decided to change the honor system, well I don’t know. They’re contradicting themselves.

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