What parts of the Wrath client are purely “anti-vanilla”?
I’m asking because my familiarity with Wrath has diminished heavily since I quit in Feb.
Also asking because my gut of guts makes me think Blizzard is positioning the Classic era client to be based off of Wrath (or later) client for Classic plus.
What parts of Wrath client are so far removed from vanilla, that it should never be considered?
RDF, at least for early into a Classic release. I don’t really care if they chose to release it later on, maybe around ZG/Phase 4 in the timeline?
But it has absolutely no place earlier than that, imo.
That’s just for Classic as it is though. For the idea of Classic+ I really have no idea. It’d depend on how it was done. Is it just the same thing with further content after Naxx? Or is it completely reworked and redesigned?
If it’s just more after Naxx then it should only have RDF considered at ZG or later.
If it’s a full redesign of the content then I really don’t have an answer.
I’m sure people love to see a brand new expansion in the classic style.
Unfortunately this company is physically incapable of delivering that. Take a peek at that recent dev play video of Diablo if you want an indication of who is behind the screen of working on blizzard games.
2 devs, one of which was the “lead dungeon designer” played d4 for a 10 minute video. they almost never used their abilities, spamming basic attack, and died on the easiest difficulty (not on purpose). it’s blatantly obvious they do not even remotely play the game they’re actively developing.
they’re also the stereotypical diversity hires to add more memes to the fire
https://www.youtube.com/watch?v=4-G3j00RQ1U if you care to watch. nearly 500k views and only 1.6k likes. they had to turn the comments off after a day or two due to the backlash. if you’re out of the loop they released a $70 frankly shallow game and are charging microtransactions out the wazoo
overwatch 2 recently came to steam and it has the lowest review score in steam’s history because they cancelled the entire single player part of the game they promised was coming
the entire company is misfiring on every cylinder. i’m sure theyre still making bank but i think they’re like EA levels of respect in the community. if it wasn’t for their insane IPs that were made 2-3 decades ago the company would’ve been closed down by now. i don’t think they’ve released anything worthwhile since hearthstone? it’s like everything 2018+ has been plagued with either complete incompetence or budget cuts. classic wow is managed by a bare bones team that works on it “when they get time” between dealing with retail issues.
Unfortunately, they cater to whales. They are making more money than putting out good games. This applies to all these game companies, no longer is a great reputation the gold standard. It’s how they can herd more whales.
Absolutely not. Vanilla can take some inspiration from aspects of TBC, like high the dungeon and raid difficulty and class design, but WOTLK was the first step towards retail.
No, not that they promised was coming. Was the entire reason Overwatch 2… had the 2 on it.
The original stated plan was for OW to continue and just give PvP for people that cared about that and it would crossplay with OW2. OW2 was entirely the PvE content and if you wanted that PvE content you were meant to buy the game and get the full experience.
Instead, they nuked OW, nuked the the entire reason the 2 existed, remonitized the entire game because OW wasn’t forcing people to spend money, and made the game f2p in the hopes of bringing more people in they could force to pay money… oh an apparently the made the last few years of OW bad because they were working ont he PvE they threw out instead of finishing.
Basically stinks of the higher-ups saying OW isn’t profitable enough. We want it to make billions instead of millions.
It could work, it really depends on how it is implemented. The grind from 1 to 80 is already a pain for a lot of people, so if it existed it would have to probably stop at 80 or go to 85 like CATA. I’d actually prefer this as Vanilla has some weird systems like Hunters not being able to trap in combat, something I didn’t know until HC.
Probably being stronger as a base like being able to face 3 enemies at once and only losing like a 3rd of your health. Maybe making group quests more trivial, but I actually like that last part.
Probably an RDF system that allows you to queue for a current phase dungeon and be transported right into it. If it’s Classic+ part of the fun should be seeing the new zones and how they’re implemented. Once that’s seen for a bit, then it’s really no big deal.
I think flying would be another big issue since it would bring back World PVP, and perhaps the use of a badge reward system. WOTLK’s strengths are in its achievement tab, variety of cosmetics and more accessible raids (10 mans in particular). Vanilla’s are in feeling like you’re in a world, varied loot with unique stats and effects, large team raids, interesting dungeons, and in the case of WPVP, the danger of travel.
If they kept the achievement tab, 10 man versions of raids, and a nice amount of cosmetic rewards, removed some of the weird class/race flaws, but made all else Vanilla (even doing away with 25 man teams for 40 man teams) it would be perfect. I may like heroic dungeons as well but I’m willing to not have that.
It’s the beginning of the end and the last good expansion. WOTLK still has some legacy game design choices inherited from vanilla, but it also was the prototype for the abomination WoW would turn into.
No, I mean they hired people because they’re trying to stop the image of being sexual harassing morons. They hired people who have no business in their positions because of their lifestyle and nothing else. I don’t care who they are so long as they’re genuinely talented in what they do. This is blatantly not the case.
Look at the Diablo video. These are people whose job it is to curate your gameplay experience when they themselves blatantly do not play games, let alone the game they’re actively designing.
Hmmm…
What makes you think they have a particular lifestyle?
What would it matter what life style they have?
How do you know they have no business in their positions?
It’s the prototype of retail, but still has many legacy aspects inherited from old WoW. It’s the last good expansion and the beginning of the end, which means it still has things I enjoy despite it being inferior to vanilla and tbc. Not a difficult concept to understand