Class Tuning

RMP all over the ladder and AWC. Eh, one outlaw nerf should be good. 9/11 as always, blizzard.

Kidney needs to be capped at 5 or 6 seconds in PvP combat
Sepsis conduit needs nerf in PvP combat
Sub damage needs to be tuned, shadowy duel removed
Outlaw CDR stuffs needs more nerf

Also: Rogue should have never gotten dismantle, but at this point the duration needs to be reduced or cd increased. And yes 2 charges of step along with the conduit is busted as hell with what Dillon is mentioning below

5 Likes

This is probably my largest gripe with the changes, they’re all really good but I think outlaw could have used heftier nerfs than they received

That sorta goes for sub too. Rogues are really difficult to kill and extremely lethal, they have all the good elements that let them normally have high reward (powerful damage, insane CC/utility) but they’re also just so hard to punish because of how durable they are and now forgiving. Step range conduit has been so broken for sub and it’s only continued to get more powerful. 34 yard range on shadowstep is flat out absurd and is something that has flown under the radar for a long while.

To be fair though I could make a more constructive post as well, I don’t really like whiny posts and I think this comes off that way.

18 Likes

The fact that all rogue specs are doing nutty damage and are as tanky as they are is honestly baffling.

I’m glad craven and ret/war (especially fury ret war) got a nerf. But the comp and especially rogues that definite the meta were barely touched is just plain baffling.

I honestly expected something after the AWC but lmao.

2 Likes

Classes/specs need clear strengths and weaknesses.

2 Likes

where are the enh buffs? why do we not have MS yet. if enh had MS we wouldn’t need to only queue turbo. and what about insta hex? outlaw rogues have blind every minute but we can’t have insta hex with 5 maelstrom stacks?

1 Like

I agree about rogue. Historically, rogue damage has not been allowed to keep up with par during really bursty metas. It can’t have the same burst as everyone else and also have all the outs/cc/utility that it has baseline or it just becomes the godclass. Which we see now.

1 Like

I mean that isn’t the issue with enhance. If that were all, beast cleave, DH/enhance, rogue enhance, enhance destro, feral enhance, and numerous other combos would be around.

its part of the issue. survivability is another.

Enh/Demo might be kind of cool. :eyes:

Enh/Outlaw also up there.

Sir I’m going to need you to not encourage Enhance to play with tank specs.

Finally nerfed Conqueror Banner that affected Ret.
But then the Ret nerfs were the weirdest ones i’ve ever seen.

Also Outlaw, Sub,Assa untouched beside a single defensive nerf on a pvp talent

1 Like

FR. The conduit and shield of vengeance? Weird take blizzard. But Shadowy Duel, Sub Tier, Sin Tier, sepsis, all fine, right?

I feel like I see Rogues more than any other melee get popped by Shield of Vengeance, perhaps because they’re so used to being ignored and generally incapable of dying that it’s just outside their realm of awareness.

Rogues, by the way, who weren’t notably nerfed in this patch.

Yes, very biased (lack of) adjustments.

3 Likes

Im surprised they went for TV conduit before the Empowering of Divine Storm from Vanquisher’s Hammer.

Also someone getting gibbed by SoV should just die from it lol (cause its so rare, and usually you can just stack the team together to split the damage

3 Likes

Jayne with another spicy but accurate take…

Accurate tbh. Not a lot of sympathy for people dying to that.

Under rated and under appreciated right here

Plenty of classes don’t have MS. You also have insane off heals. Should other classes like mages who don’t have MS get huge healing abilities for their teammates as well?