Class Tuning Incoming November 1

Then stick with WW monk they were overtuned

You know, if you took another 10 to 20 minutes typing up your reasoning for balance/tuning changes like you have done so many other times, there’d be slightly less overreaction.

Then again, “We felt Enhancement was overperforming so, 25% less damage across the board!” still will feel funny.

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People always overreact tho

What about the priest? the only thing that discipline priest and holy had to help there team mate out in arena far as damage was mind games and now they have nerfed it 25% for holy and shadow and 50% for discipline. Why in the hell would u do that? the mind games was one of the most important spells and now u have screwed it up. And the little 10% buff for shadow aint gonna be enough to tell any difference especially nerfing his mind games as well.

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  • Enhancement
    • All damage dealt reduced by 25%.

So as the nerfs went live I went to the dummy to do some testing. Findings indicate the nerf may in fact be more that 25% flat nerf. A flat 25% nerf seems excessive enough as is, but my findings make it seem even more excessive.

Lava Lash using the Hot Hands build. Non-Crit
Pre Nerf: damage per hit avg ~19k
Expected Post Nerf: damage per hit avg ~14.25
Actual Post Nerf: damage per hit avg ~10.7k

Lava Lash using the Hot Hands build. Crit
Pre Nerf: damage per hit avg ~36.7k
Expected Post Nerf: damage per hit avg ~27.5k
Actual Post Nerf: damage per hit avg ~22.5k

Stormstrike seeing similar results:
pre = 3.2k per hit avg
vs
post = 1.6k per hit avg

This dataset shows that the nerf is actually closer to ~45% - 50%.
Not the expected 25%

While I may have a concern that 25% was too steep, I am way more concerned that the nerf is not the flat 25% Blizzard is telling us it is.

Additional concerns: Enhance got a blanket nerf and no explanation while monks who were doing similar-ish damage to us got a whole write up, proper tuning to specific abilities, and an explanation.

3 Likes

thats because no one plays enh and they dont care about it.

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Nah its likely just another expansion where we will be defined by bringing the scourge of every enhancement shamans toolkit…windfury totem. We are clearly balanced around having it despite what anyone may claim and with it now being better in DF with it working for dual wield specs I am worried we will be even more tightly tuned around having to bring it.

KILL WINDFURY TOTEM!!

I probably will unless they just dumpstered the spec with that nerf. Blizzard tends to tune with a sledge rather than a screwdriver, so I have little faith that this won’t cut the legs off of ww monks for DF.
May go back to feral too, who knows.
:coffee:

I just did some bosses and still got 30k+ lava lash crits.

None of the warlock buffs went through today with the maintenance.

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Just another comment reiterating that the demo changes didn’t go through…

What’s going on here?

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Keep in mind I was highlighting averages not min/max. This helps normalize the expected results.

Just noticed this aswell none of the warlock buffs went through is there some kind of delay?

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Give us our buffsssss

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Congratulations, you managed to make what was already bad worse

Positing here in hopes of a Dev actually replying to a lot of the concerns of the community:

  1. Enhancement getting gutted with no communication, if PVP or ST was the focus why not give proper balance tuning to the issues? Why does WW receive proper communication but Enhancement does not? I’m not arguing a nerf wasn’t warranted, but this is lazy tuning with no focus on what the actual issues are, not targeted tuning at things that are scaling beyond what was intended.

  2. BM and MM both receiving heavy nerfs with no communication. MM is one of the worst classes in PVE and has received zero communication regarding a spec changing ability. BM just had a playstyle taken away without any communication.

  3. Disc getting an entire playstyle taken away with no communication. This murders the specs potential for raiding and there is no explanation or reasoning given.

  4. Why are we tuning classes in Prepatch? Clearly we were wrong to expect things to be messed up with the overlaps of secondary powers, but why focus on these classes over other classes: Afflic, Arms, Boomkin who also have some crazy parses?

C’mon Bliz people wouldn’t react so poorly if you just talked to us some more. If Riot can give reasoning for every adjustment surely you can give a few sentences in a blog post that went live immediately the next day. It feels rather scummy and like you were attempting to sneak this through a late night adjustment instead of something well reasoned out.

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Ok so I’m not going crazy

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Imagine tryna pretend they buffed your class.

It seems kind of odd to make a nerf so big without any dialogue or better explanation.
It also seems that it is intended that Enhanc Shammies are not supposed to be competetive, cause they were performing OK on BETA servers, but now they are, allegedly, overpowered.

I understand tunning, but that was too abrupt, and too unnecessary. It could be nerfed for, max, 10~12%, not that much.

Hope that Blizzard come back on this change for, at least half. Or else it is just making the small community of enhancement shamans, too vanquished.

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Where is the communication?

Enhancement Nerf by 25% feels like they’re doing to us what they did to Demonology Warlock awhile back. Do you all just not want us to play the class. Was it your concern that to many Elemental Shamans were jumping ship to Enhancement?

Like you knew this would piss people off and you just decided not to give us anything at all. Provide an answer or people just make one up themselves.

Better yet show us some data that brought you to this conclusion. Really anything, if there is anything you all have learned over the past years, has it not been over-communication with the community is better then under communicating?

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