Druids need some help…Flourish competing with Photo is NOT good…4% healing buff doesn’t address the way a class feels.
I think you guys removed too many of our “feel good” and visuals buttons… adaptive swarm, flourish, those moonkin forms we were SO excited to unlock last xpac, and now it’s just all gone?
If you guys have a W with players on something, hold on to that, don’t delete it.
Blizzard keeps buffing holy light (+20% in this tuning patch) as if it’s going to fix anything and refuses to bring back speedy cast holy light that they removed in SL prepatch for god knows what reason. Divine favour has been nerfed 8 times now into complete irrelevancy, flash of light isnt healing anyone and inflorescence was nerfed so it costs mana now and why the hell does holy light cost 160,000 mana?! It’s a joke that they havent reverted the infusion of light change since sl prepatch
I’ve geared 3 hpals so far playing 2s/3s and the mana expenditure (60k a pop per holy shock/crusader strike/judgment) is insane compared to my two discs and my pres that get to press all their damage buttons for minimal mana costs
No, the design is wrong. Infusion of light should be reverted so holy light is castable again. Having a 1.5min cd ability that you need to cast to get an instant holy light is an awful bandaid. Divine favour going from kick immune+no mana+100% increase to being tied to a 20 sec cd ability that already has a high mana cost is dumb as well
It made sense for greater heal to have a long cast time because it did % healing and ignored ms. Holy light is in the same cast time neighbourhood but does nothing remotely close to greater heal to justify its mana cost and cast time
Crusader strike/judgment being 60k mana a pop or so is also absurd when every other healer gets to spam damage abilities for minimal mana cost (while having innate higher base mana regen)
0.5 rework looks fantastic but that 20% holy light buff is a joke when all they need to do is make infusion of light reduce holy light cast time again (holy shock and wog buff is nice, doesn’t make that holy light one less of a stupid design)
These changes outside of the Rake buffs are a mistake, Rip is already doing obscene levels of damage in PvP while Bite was already tuned to an appropriate level, now this spec is going to become even more of an uncatchable rot machine because it won’t be worth biting anything that isn’t already low health.
The current flow of Rip vs Bite in PvP is really fun and rewarding to play and this risks throwing the balance too far in one direction which happened last expansion and in BfA.
Shadow Priest buffs are good! i still struggle to compete with with other classes. Shadow Crash proc chance? one miss or target dies and your AOE is done.
I want to play outlaw so bad due to pistols but to maximize it one has to be quicker than I will ever be capable of. If they cut out the stealth mechanic for them it would help. I want a pirate, they not stealthy.
What about disc priest “preventative measures” hero talent was supposed to increase power word shield absorbs from 25%>40%!!! Please actually implement this. it was in these notes weeks ago.