Stop nerfing BM hunters, they need massive buffs, not nerfs.
It’s like what I do when I’m working from home. Open a project, make a minor adjustment, and click save just so something shows on my acitvity log. Repeat every few hours, and then just play WoW.
nothing for holy priest while its in the bottom just like resto druid… not surprised
Thats a 9% St dps loss there sport. the AOE DPS gain is minimal. Not sure why you thought this was good.
You literally have warcraft logs to show you the delta, and that Evokers are so far ahead of everyone else that they’re not even close to the column of other healers, but you choose to be a donkey instead and because -you’re- bad at prevoker you assume the paladin’s healing is -good-.
Prevoker didn’t get a buff, they got slapped with a heavy nerf. That said, they’re still going to be overperforming as far as the data shows.
yea lets just nerf flameshaper so hard its not even viable anymore to play… the new fun way to paly evoker… i get it needed a nerf but to the point its not even good to use? f you blizzard and your trash devs
Please Blizzard return focus tea (MW’s pvp talent) to an active skill again. The way it is in 11.0.5 it’s terrible. MW is the most cast-dependent healer. There are situations where it’s impossible compete without this talent. Please change this before the patch is released. Please. This is one of the most used talents. Because we are dependent on it. If we focus on it as a passive, it will be almost useless. We are the most cast dependent healer. Believe me, precog doesn’t solve the problem.
They are only balancing around raids it seems. Pretty much every healer should be playing resto Sham at this point for mythic+
While I appreciate you guys doing adjustments and tuning, I feel like Holy Priest is getting looked over, particularly in mythic+.
After the restoration druid buffs, Holy Priest is at the bottom now. Resto Shaman’s have so much more utility (dispells, interrupt, battle rez, move speed etc) and very strong aoe healing. I have healed as both Holy Priest and Resto Shaman. The difference is pretty insane. A 600 ilvl resto shaman is basically preferable over any ilvl holy priest for mythic plus.
Of all healers that have completed m+10 keys, resto shaman is far and ahead of everyone else.
Completion by spec/class for keys 10-11:
Resto Shaman: 48.3%
Holy Priest: 6.9%
Completion by spec/class for keys 12+
Resto Shaman: 76.2%
Holy Priest 1.9%
Theres really no point to take a priest (or any healer really) over a shaman in mythic plus because they have the best kit.
Not everyone raids/pvps or wants scaling to be tied to it. Mountain of difference in the feeling of different healers in mythic plus vs raid. Holy Priest is at the bottom of the barrel (no interrupt, no good aoe healing comparable to shaman, move speed feels rough but better now with feathers). Please help out the priests. Other healing classes would like to do mythic plus as well and with resto shaman at the point its at currently, all of the rest of us will suffer. 20% hp buff? If you check the logs for m+, shamans are basically popping totems and relaxing while other healers are sweating trying to do the content. Please fix and balance this more for 5man content.
Thank you!
Please no, don’t nerf Beacon of Virtue. You’re much better off stating that 40% of the time our healing is nowhere close to baseline. The rest of the time we have Beacon of Virtue.
Yes!!
Thank you!
BM Hunter and Arms Warrior are two of my favorite class/specs in PVE. Not happy with the changes. Not happy with Dev situational awareness.
agreed! this should be disc or rdruid!
I enjoy different classes and abilities but making certain classes way stronger than others really ruins the game.
The one thing that is always consistent is warlock gets nerfed when we need buffs(maybe not to damage, but to QOL) and warrior gets buffed when we get nerfed, when they dont need it. This equals a double nerf for warlocks
of course mage and all the other excessive damage classes are untouched
fine, i get it. i’ll level my rsham and shelve my mw, since it’s clear they want rsham to dominate this season.
i’m fine with that, i mained it in SL, but it would be nice not to feel like you chose wrong if you’re not playing one specific spec each season.
Please rethink this. This is a significant nerf to a spec that was already not desired in most content.
The buff to aoe is not enough to overcome the drastic nerf to st.
Toning down basilisk collar is a great idea long term. But without the other changes in the November rework this is too severe a nerf.
Boy, I was excited seeing this quantity of changes, then immediately confused after reading them. No offense but the majority of these come off tonedeaf or clueless.
The continued nerfs without proper compensation needs to stop. From a company standpoint it is not acceptable to have balance be this bad this many years into the game. These are things that should be sorted in beta. You cannot keep making gut calls and preemptive nerfs and just expect players to deal with it or reroll until you fix it in a month.
Please the community is begging you, hire or actually work with people who play these classes at all levels. These changes scream AI or devs who are just looking at spreadsheets.
this is a legit perspective. i believe they know exactly what they are doing and do it on purpose. There are so many overperforming classes that should be addressed but they ALWAYS go for the class that will make the melee happy and keep them subbed and were just here to take a beating to satisfy the larger subscriber base.
At the end of the day this is just a business to them, they arent concerned with the experience at all. Whatever generates the most money is the bottom line.
Just look at DH in dragonflight. i predicted they would be busted before that season even came out especially when they benefit from vers so much and all the gear stats were changed so vers was the prominent stat. What happened? demon hunter was busted the whole season or 2 and it never got addressed.
Affliction is somewhat competitive and they execute major nerfs not once, but twice and then buff the classes that hard counter us.
They know what they are doing, and they dont care
ALmost for Demo lock… but is there any way blizzard can help us with these ridiculous long stand there and get trained cast times with charhound, vile fiend, and imps attack times? What is happening with demo locks that the game not only makes us cast a 1.5 second cast, while standing still, and then waiting (no lie) 4-6 seconds for the imps, charhounds, and vilefiends to attack, then immediately disappear while running around the map to catch one mob, player, or “enemy” and still not doing any damage. Hard casting is supposed to be rewarded, but its not. You can;t avoid stun chains, your spells are kicked by mobs and players alike, and when you do get a cast off, the results are sub par and barely mediocre. We’re are not asking for OP, we like the absorb shields and tankiness, but what good is it if we can’d do any significant damage unless we are in a group with tanks? The New Meta is Demo, Guardian Druid, and Paladin tank… cuz we;ll just run and make anyone fighting us rage quit… they won;t die at all, but they will develop carpal tunnel syndrom trying to kill this 3 man meta.