Class Tuning Incoming – January 10

I see we refuse to buff enhance aoe, or enhance in general after smacking them in the face with a 25% all around nerf. Plz stop hating my class blizzard

I’ve stopped playing, but I wanted to say that I counted about 10 druid tanks in the top 1000 tanks on Raider . IO. Monks are also under represented here.

Guess who is MASSIVELY over represented? The fact that you guys did not address this is ridiculous. Tank warrior needs a slight nerf while Druid and Monk tank needs a buff. I’m only hanging around in the hope that you guys rectify this. However, I won’t hold my breath. Sub is canceled and I have not logged in since I canceled.

Also, like others have noted DPS classes for PvE are all over the place with a few clear winners. Bring winners down slightly and loser up.

3 Likes

Did you even read the notes at all brother? fury didnt get buffed at all lolololol

1 Like

Please take a look at these talents/abilities for Prot Paladin. With the 40% HP buff, these were nerfed from baseline and in turn m

I’d like to see Light of the Titans receive a HUGE buff, as 10-15K HP over 15 seconds for a 2 talent ability is a dead talent if you ask me. This should be 1 talent point. It should be spell power based like the baseline WoG, and it should also have its effects increased based on missing health at time of WoG use when used on self, and WoG should come back off the GCD.

To combat this change WoG can be moved to 2 charges on 25-28 sec CD, with 3 sec GCD reduction on SoTR use, instead of or still incuding free proc.

Second, Bulwark of Order should get a buff from 50% damage as shielding to 125-200% damage as shielding to even out damage intake.

I also think the HP adjustment still feels bad. Just give it back.

This would bring them inline with Blood DK and Prot Warrior.

@Kaivax Please share this with the dev team <3 kthx.

Fix the Solo Shuffle que times already. Blizzard is ruining the game.

Ways to fix Solo Shuffle que times:

  1. Make a Solo Shuffle mode that works like Arena Skirmishes
  2. Make another Solo Shuffle mode for only DPS
  3. Bring back the tank ques
  4. Remove healer ques like you did for tanks

Instead of fixing Solo Shuffle, Blizzard has made it worse with the 30 minutes to hours of que times for one match by removing the tank ques before launch which has ruined the weekly great vault for most of WoW’s playerbase. WoW is almost 2 months in and there is still no fix to the most popular rated PvP activity in the game.

Are you trolling, Kungmoojitsu? Or did you just not think those ideas through?

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They hate us,so depressed over the state of BM

3 Likes

Demonfire damage increased by 75% in PvP combat

What does “Demonfire” mean? Demonbolt? The spell the imps cast? Shadowflame damage?

I think maybe we’ll get some love after the the seventh iteration/update for druids.

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looks like they are doing just fine.

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Cant be that popular if

are a thing.

They are dog water outside of their one min buff window. Idk about PVP but I assume people are not using things to make sure they don’t get hit with spear and are getting wreaked in it. But in PVE they do no damage outside of the avatar window. Yet they keep buffing the avatar window.

The main damage ability of your summoned tyrant is “demonfire”.

They were upset that demo warlocks were able to do some damage to melee classes with an instant cast, so they gutted its damage and moved a bit of the damage over to the tyrant which requires a ton of setup and hard casting.

nerfing our procs and survivability (AGAIN) is so stupid. Our dots get dispelled constantly and melee stick to us like glue. I could just suck. idk.

3 Likes

Why are you buffing Flame strike and Living bomb for fire mage, This is a real disappointing buff for fire. Living bomb literally does less damage than pretty much every other AOE ability in the game to the point where I cant honestly understand why its even in the tree, there is no situation where I want to spec into it at all. The 5 target damage it does is hilariously bad.

At 390 ilvl its literally hitting for 2k damage per target which equals to be around 45k with 1 activation thats literally each bomb hitting for anywhere between 1k-3k damage.

with RoP up its 61k with the living bomb explosions hitting for 1.8k-3.8k

This damage is really low compared to other similar abilities for other classes. I just don’t understand why living bomb is even on the tree if the damage is that low.

I’m cool with buffs but this is missing the mark not everyone wants to play arcane for the end of time because fire cant compete at what it should be best at.

Thanks nerf shamans for 3 patchs then say ok they have a spot in raids but mythic + suck compared to other melee… why can’t you do something right

I don’t really understand how you can look at warriors right now and say they’re warranted a buff. They’re very stronk.
So we’re just going to say Resto Druids in pvp are fine eh? Hots are sort of nuts being able to comfortably keep 3 people up through chain CC then just throw a disgusting state of Tranquility and heck, hand em a cyclone on top of it, why not? Druids are downright silly right now, please reconsider.

I feel terrible reading my rogues one ability that does damage is now going to hit like a noodle but it is what it is I guess. I think assass is going to be just terrible now.

I just rly think Resto Druids and Unh Dks not being touched here is a mistake. Alot of this other stuff looks good i guess.

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mmmm gimme gimme those mistweaver buffs
:green_heart: :dragon:

Soul Rending leech bonus reduced by 40% in PvP combat.
Havoc
    Glimpse (PvP Talent) - Damage reduction reduced to 35% (was 75%).
    Essence Break’s damage bonus for Chaos Strike and Blade Dance reduced by 37.5% in PvP combat.
    Soulrend damage reduced by 16.7% in PvP combat.
Developers’ notes: We have noticed Havoc Demon Hunter overperforming in several facets of PvP including personal survivability, burst damage, and overall DPS. We’re taking action to reduce their effectiveness in these areas while still aiming to keep them competitive.

You do realize it’s a melee class and actually has to get to it’s target to do damage right? This has pretty much made us irrelevant in PvP, nice job!

A DK and rogue match a DH’s dmg after every arena round, yet DK is still un-touched? Great job Blizz!

/s