Class Tuning in Progress -- April 19

alright now gimme cookies and pop that portal up kty

and still nothing to address destro’s lack of single target power…u all suck

3 Likes

Not one single pvp update? Not even one?

2 Likes

imagine continually nerfing locks because they take top spot

2 Likes

outlaw rogue buffs please!

Blizz is horrible at balancing classes. They have specs outside of the 15% range of each other so instead of buffing those bottom specs they nerf the top ones.

Garbage blizz

4 Likes

Still not enough. Destro deserves to have its knees absolutely shattered and even then it would still probably do more damage than every other spec in M+. This nerf doesn’t even address the fact that Destro can gigastun full packs with infernals that still have no DR.

Finally you guys see how overpowered warlocks are in aoe situations. This adjustment is very well made. Even though they are still gonna perform better than almost all classes in aoe after this change.

Could you provide some clarification for this? On 6 targets, will you receive full inferno shard generation on 5 targets and reduced generation on 1 target? Or will all 6 targets have the reduced generation?

Can you guys balance your game before releasing content?

2 Likes

Linxy, very understandable change but if you could allow us one minute of your time, i have one question.

Could we get some further elaboration on how does the reduced chance for Rain of Fire to Generate Soulshards Fragments beyond 5 targets work? curious to understand how it works; if the chance remains the same on the first 5 targets in a pack of 8 or its reduced to all 8 targets; if it uses a Square-root formula or something different.

I thank you for any possible information that you might be able to share.

1 Like

Maybe at some point You can fix Shadow Priest.

1 Like

SORRY WHAT WAS THAT?

I COULDN’T HEAR YOU ALL THE WAY FROM 9.1

:rofl: :rofl: :rofl: :rofl:

1 Like

bAHAHAHA hahahahah.

Whew… that’s good.

1 Like

destro nerf is deserved tho , it was insane lol

now that Surv is nerfed buff MM and BM :smiley:

THIS IS SOOOOOOOOOOOOO FUNNY

THE DEVS ARE TOO LAZY TO FIGURE OUT WHY WE’RE OP SO THEY’RE NOT GIVING US AN ACTUAL NERF

AND THE BAD WARLOCKS ARE TOO LAZY TO FIGURE OUT THEIR CLASS SO THEY CAN’T TELL THE NERFS ARE IRRELEVANT AND ARE GOING FULL BUTT-HURT

THIS IS THE BEST… THE BEST HOT FIXES IN MY BROKEN GAME :kissing_smiling_eyes: :ok_hand:

2 Likes

You cannot be this out of touch with your own spec; warlocks have 2 of the top ST DPS specs and this only affects 1 very minor section of Lihuvim, otherwise this changes nothing about the raid.

There is literally a screenshot bumping around of Thd doing the same dmg as Aszuna/Jpc COMBINED (this throws out the “wah we’re nerfed cuz of the best players ever” as all 3 are 3 of the top players at their classes.

Warlocks are broken. Broken. This is beyond viable for M+, nobody is asking for warlocks to be gutted but yes some semblance of balance would be nice.

5 Likes

So I take it you are one of these egotistical knobs that just roll a class to be at top of meters each patch. Then Go to forums and be a condescending jerk.

Some people play the class they like.

1 Like

Trade you rally conduit for meaningful single target, papa blizz.

I’m not fond of these changes, it makes the two classes less zany and it repeats other changes I’m not liking, namely: frost mage fun removal, venthyr balance nerfs going into the patch that now seem like overkill, Kyrian druid legendary being murdered in prepatch, absolutely murdering feral’s tier set for m+, ele being hit for “accessibility”, and necrolord fury going from high simming to troll pick before anyone even got to use it.

I understand the direction, but I’d rather have crazy end classes with low end classes being looked at rather then the current “hammer the nail that sticks out” approach. I’d be much happier to see relevant buffs for outlaw, prot war, disc priest, beastmastery, and feral druids rather then nerfs for blood dks, destro locks, resto shamans, and survival hunters.

I understand that todays changes are for massive aoe only, but its still an annoying change to me since it seems they are fine with the low top end potential dps staying low and prefer to stop crazy top end damage being crazy.

1 Like