Character shading/textures gone and opacity lowered after 10.2 patch

My character is ~80% transparent. Weapons, armor, base character model. Mount is fine. In the right light I can see that the shading is gone as well. Armor is pure smooth white like the Michelin Man. Shadows still present.
Things return to normal when casting my mount. But as soon as I’m mounted I’m back to ghost mode (note this only applies to dragonriding mounts. Standard mounts do not fix the issue while casting).
Can confirm I do not appear this way to other players.
Abilities that affect shading (Warrior’s Avatar for example) seem to fix the issue for the duration of the buff.
Special effects (illusions on weapons and effects on armor like the Bladesworn Harbinger’s Pauldrons for example) are retained and do not disappear due to this bug.
Some toys also restore normal visuals. Blazing Shadowflame Cinder for example.

DXDiag info:
Operating System: Windows 10 Pro 64-bit (10.0, Build 19045) (19041.vb_release.191206-1406)
Language: English (Regional Setting: English)
System Manufacturer: ASUS
System Model: System Product Name
BIOS: 2204 (type: UEFI)
Processor: 13th Gen Intel(R) Core™ i5-13600K (20 CPUs), ~3.5GHz
Memory: 65536MB RAM
DirectX Version: DirectX 12
DX Setup Parameters: Not found
User DPI Setting: 120 DPI (125 percent)
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
Miracast: Available, no HDCP
Microsoft Graphics Hybrid: Not Supported
DirectX Database Version: 1.0.8
DxDiag Version: 10.00.19041.3570 64bit Unicode
Card name: NVIDIA GeForce RTX 4090
Manufacturer: NVIDIA
Chip type: NVIDIA GeForce RTX 4090
DAC type: Integrated RAMDAC
Device Type: Full Device (POST)
Device Key: Enum\PCI\VEN_10DE&DEV_2684&SUBSYS_40BF1458&REV_A1
Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
Device Problem Code: No Problem
Driver Problem Code: Unknown
Display Memory: 56830 MB
Dedicated Memory: 24156 MB
Shared Memory: 32674 MB
Current Mode: 2560 x 1600 (32 bit) (60Hz)
HDR Support: Not Supported
Monitor Name: Generic PnP Monitor
Monitor Model: ASUS PB287Q
Monitor Id: ACI28A3
Native Mode: 3840 x 2160(p) (30.000Hz)
Output Type: HDMI

1 Like

Same thing happens to me when I use Barkskin. It’s mainly an outline of my character and it some causes(depends on lighting) I can’t see my character at all. I’ve done it in bear form and out of bear form and it’s all the same. Also, it happens when I’m dragonriding too.

This is happening to me as well, but only when I use Barkskin and while dragonriding. I’ve noticed a few NPCs during one of the new main story cutscenes affected by this too.

1 Like

Having same issues here, mostly when dragon riding at high speeds or will occur either way where my dragon mount will turn full transparent, even when I summon it the dragon will appear transparent before appearing normal after.

1 Like

Also appears to be affecting shadow priest’s Shadowform - I’m completely transparent while in shadowform.

This is mostly my issue too. Dragonriding mounts turn transparent at high speeds. If I turn off speed effects in the “mount” accessibility options that reduces the effect, but it still happens. Regular flying mounts don’t seem to have the issue for me.

The same thing happens to my Orc Fury Warrior when he uses Execute - he then goes “invisible” unless I used Recklessness or something else that makes him glow - to which he comes back until those buffs wear off then back to invisible.

When I turned my Anti-Aliasing to Advance, CMAA 2, Multisample Techniques to None, and don’t select Multisample Alpha-Test, it works like normal.

2 Likes

Yep, my weapon is transparent, and when I’m dragonriding my mount also goes transparent.

On top of that, the patch has caused a memory leak as well. WoW RAM usage keeps climbing until my RAM caps out and PC crashes.

4 Likes