Changes please

  1. Remove Nigh-Invulnerability belt from arena, can’t use antivenoms, can use bandages, these restrictions and allowances are just absurd.

  2. Reclassify PvP servers with dominating factions as PvE, lets call a spade a spade. eg Benediction, Fairbanks, etc etc.

  3. Offer free transfers to everyone regardless of server, stop being greedy and either merge all servers or let people pick freely. Deliberately segregating the player base and then profiting off of the chaos is unethical as all heck. Then to have the audacity and say its a player made issue when you have every single tool and ability to fix the issue.

  4. Allow multiple arena teams. Sometimes you want to play with other people and don’t want to just skirm since skirms play out differently than ranked. Instead of a personal rating, let us be able to join multiple 2’s, 3’s, and 5’s. You get points based on the highest team with 10 games played that week. Sure it will make boosting easier but punishing real players for a misaligned few is again unethical. I’d wager these boosters aren’t a real issue anyway, they wont be able to actually compete at their boosted rank and will only have a “title” of dubious value since so few people actually even pay attention to TBC. Real players who want to play the game are more important and valuable than the loud mouthed clout chasers.

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There is no PVE classification for servers. There are Normal, PVP and RP versions of those two. Population dynamics make no difference to the rule set.

Just pointing that out. It’s “haha funny” to call PVP servers PVE servers and all, but it’s simply a label for a rule set.

This is being pedantic beyond belief and serves no purpose other than to attempt to de-rail the thread. You know, I know and everyone knows that his point was that these servers are so majority faction skewed that they may as well have the PVE ruleset.

Netgun works in arena but netherweave nets don’t… sure one has a chance of backfiring but that’s hardly reason enough… engi as a whole is just too overweight in arena.

Despite calling out others pedantry here I actually disagree with this one. The ruleset hasn’t changed on these servers just the populations. What I would prefer is Blizzard taking an active role in managing faction pops and balance the servers be that through merging, faction queues, etc. There are many options but the status quo is bad.

Fully support this but it’s never going to happen too many people now invested in (and still willing to pay more transfer fees for) their retail-lite infinite-layer experience.

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It isn’t meant to derail the thread, but mislabeling servers would be silly. The PVP ruleset doesn’t change.

I feel like you just have a misconception as to what a PVP server is. The rule set doesn’t changed based on population dynamics. It’s very simple, and still a PVP server, regardless of the numbers.

Changing the naming of servers based on population, without changing the rule set would be confusing to say the least, and that this suggestion has been made in the original post raises the question of whether any of its points are serious.

Say hypothetically, you have a server with 1000 alliance and 0 horde. Would PVE or PVP ruleset have any bearing on the gameplay experience? This is the point. Anyways this will be the last reply you get from me on this subject because this is derailing.

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I’m not sure how you would determine those numbers, but hypothetically speaking if they were strictly enforced and sustained, then no.

However, that isn’t the case. Anyone, at any time, can roll a character on the other faction on any server, and the rule set of that server doesn’t change based on the population of that server.

So, while it’s funny to poke at someone’s “pride” or whatever by saying something like, “that PVP server is now a PVE server. haha,” it’s not accurate, and certainly should not be mislabeled as such in the server selection menu.

You’re very dismissive of the point that I’m making, but obviously I feel it’s important enough to be making it. Understand that from my point of view, you’re the one attempting to derail thoughtful discussion and feedback from happening in this thread.

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It sure seems like you’re asking for TBC arena to simply be replaced with retail arena. I think a lot of people are participating in TBC arena specifically because its not what retail has become. But if thats what you want, then boy do i have good news for you……

People went on those servers because they were PVP, if anything stop new faction characters or certain factions from transferring over.

Probably need to limit once every per toon for 6 months or something, but yeah, at this point the realms with nobody on them should be locked from new toons and should be free to leave.

you have no idea what youre talking about

PvP Servers with 10000 of one faction and 0 of the other are soooo PvP

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Please explain.

PVP servers should have NEVER been allowed to become so imbalanced in the first place.

It should have been part of the ‘rule set’.

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How is making arena accessible and enjoyable for more players making it “more like retail”?

Because teams should be TEAMS. When people are allowed to swap to different teams without any kind of penalty then there’s no loyalty and leads to interchangeable partners. That’s what retail has become. When you don’t care about the people you play with then people will rage and play the blame game instead of trying to learn from mistakes and get better.

Beyond that reasoning, this is TBC. Everyone knew what it was going to be like. If you want arena to have the kind of playstyle that the OP talked about then retail is the game for you.

Imagine gatekeeping the terrible tbc arena system lmao

Imagine complaining about arena when you knew exactly what it’d be.

No one forces you to play :slight_smile:

Ok then whats easier, the things I don’t like about TBC arena are.

  1. Belt.
  2. The way teams are handled.

The things I don’t like about retail.

  1. Classes.
  2. Races.
  3. Abilities.
  4. Gameplay.
  5. Transmog.
  6. Artstyle
  7. World aesthetic
  8. Gearing
  9. Community mindset

Hmm some quick math shows it would be easier just to change TBC rather than change 9 things about retail

edit - it isn’t exactly what anyone thought it would be its such a far cry from real burning crusades arena its an entirely new game.

Yeah man i knew exactly how it was going to be like even though ive never played tbc before

Then thats entirely on you. There are plenty of resources available to explain and describe TBC very well.

nobody arenas and nobody world pvps.

moot thread