You mean providing a service for willing customers?
100%ㅤㅤㅤㅤㅤㅤ
None of this is true and you know it. Look i get hating on something you don’t care for is par for course for the usual person but at least be clear and objective about it.
There’s two currencies which is flight stones.and shadowflame fragments Everything else only matters on its season and ends with it’s season and it only stays past its seasons so completionist can comete their sets.
Catch up mechanics are there until you no longer care.
On every content patch there is an area to catch up and a mass of rares to farm.
Acting confused and overwhelmed is fine and dandy but it only takes you googling the 10.xx to see what is the current content and how everything else is not important at all.
Confusion =/= hating on something
As someone who somewhat recently came back to retail…what the flip are flight stones and shadowflame fragments?
And the problem is one shouldn’t have to go to an outside source to know what’s relevant for the current patch, that should be readily available on logging in. A fresh 70 entering Valdrakken for the first time seeing a dozen different quest markers with just as many different colors and no clue which one is actually relevant. And even setting that aside, looking up guides half the time doesn’t even lead you to the current one, on several occasions between BfA and now I’ve come back for a new patch and looked something up only to find out 5 hours of progress later that I’m doing content from 2 patches ago
Blizzard would have to fix many mistakes they did in Cataclysm to make it relevant.
How could they possibly release LFR when it was said later by Ghostcrawler it was a mistake. How could they do 10 man raiding on par with 25 when it’s the whole reason 20 man mythic raiding exists now, because 10 man killed the 25 man raiding scene and lead to the titanforged (well, warforged and thunderforged) loot in 25 to try to save them.
The dungeons are the start were too difficult for the majority of the playerbase from WOTLK who got used to WOTLK release day dungeons in LDF in AOE fest.
Reforging was removed by Blizzard saying it was also a mistake and just something extra people had do to with their loot. However this one I think it’s a mistake from Blizzard as many of us enjoy min/maxing their gear with enchants, gems, reforging etc.
Many people didn’t enjoy Dragon Soul as a raid. Many people didn’t enjoy the talent tree squish, and myself, hated the paladin revamp, that’s the expansion that made me change main in FIrelands because I had zero fun as a ret paladin with inquisition and combo points.
And needless to say, many people hated the world revamp and the questing changes that went with it and that’s the whole reason wow classic was popular, one you release Cata, there is not much difference from Retail in Azeroth.
So, if Blizzard decided to fix Cata and make it the expansion it SHOULD be and not the expansion it WAS, maybe it would work.
- Introduce mythic dungeons, which will be the original difficulty of Cata dungeons… heroic will be the nerfed version.
- Introduce flexible raids now, 10 to 25 man, for normal. Heroic is fixed 25 still.
- Finish the Abyssal Maw raid that was scrapped in Cata and gave us a very short Firelands tier with atrocious difficulty rampup at Ragnaros.
- Obviously no LFR, flexible raids are better. If you want something queueable, then do it like in Siege of Orgrimmar with flex.
- Let people access the old world in some way via the Caverns of Time or something… I know we can always go to Era servers, but that was one of the biggest pet peeves of people.
- Ask your playerbase which version of their class they prefer out of WOTLK and Cataclysm model. I am quite sure the added complexity every expansion and big changes are responsible for a lot of people leaving because they didn’t enjoy their character anymore.
- Unlock all the races combo Retail has, at this point does it really matter?
I could think of many more here, but you get the idea… Cataclysm would have been a much better expansion with the modern systems than the systems it had.
Personally, I believe that making old raids soloable and being able to xmog loot you didn’t earn while content was current was a mistake, but obviously the collectors won’t agree with me. In other words, Timewalking wouldn’t feel so bad if introduced now isn’t it? Would be a nice way to catch up gearwise.
I’ll add, no changes to Cata, don’t expect it to end up like it did back in the days and cut a lot of people from the player base. We already live in Classic+ anyways with all those changes done to WOTLK.
all bad ideas
I think “vanilla” will always be the most popular classic release because of how the game plays and the nostalgia it holds. However, I think with how players play the game today Cata and MoP would do much better then people think because the end game is much better then the first three expansions. I wish I could experience ToT fresh again for example as its the best raid ever released imo.
With the ICC patch, Blizz will be adding the account-wide collections system from WoD or Legion (including the heirloom creation menu), which is obviously probably the biggest update to WoW Classic (over all three years) for the collectors. The addition of this system means that Blizzard would have to go back through loads of items in the game’s database, searching for potential toys or pets that eluded the collections tab menu. Not only that, they’d have to do numerous trials and bug testing to ensure that pets and mounts are properly transferred over between the systems. Considering this addition of such vast system at what many might consider the “tail end” of Classic, I doubt Blizz is stopping with Wrath.
Why’s that greed? Why can’t some want it and for Blizzard to deliver?
Starbucks just brought pumpkin spice last week. Is it greed?
What about Xmas decor every year. Greed?
There is nothing greedy about business doing what they can or need to in order to retain their customers.
but they don’t like it, thus greed
Well, I mean, if you really want to get technical it sort of is greed, as it is in the service of acquiring money…it’s just not malicious
They’re supposedly doing a bunch of changes that sound pretty awesome tbh. Excited for it, the rest of y’all reeeeing about it, your tears are delicious. You still have your classic versions, just don’t play cata if you don’t like it.
I’d be okay with cata classic really hate the old quests. I hope they make it where we can skip outland and wrath while leveling.
Yeah I agree.
“Classic” gives the opportunity to devs to address issues from 15 years ago.
Nothing wrong with fixing something broken.
2019 Launch proved that OG unchanged content is rather broken by today’s standards. Some like it. Some don’t. Neither party is wrong here.
I’m just saying. I’m one of those that agrees with 9/10 Wrath changes.
I shouldnt have to google 3rd party websites and use addons to make sense of the game.
Let’s look at currencies:
- Dragon Isles Supplies
- Elemental Overflow
- Flightstones
- Storm Sigil
- Vault Keys, Key Fragments
- Barter Bricks
- Unearthed Fragrant Coins
- Ouroboros Tablet
- Titan Relic
- Dragon Isle Artifacts
- Centaur Hunting Trophy
- Earthen Charm
And now Crafting materials:
- Impossibly Sharp Cutting Knife
- Illustrious Insight
- Titan Training Matrix
- Spark of Shadowflame
- Spark of Ingenuity
- Artisan’s Mettle
- Dragon Shard of Knowledge
- Whelping Shadowflame Crest / Fragments
- Drake’s Shadowflame Crest / Fragments
And that’s just the stuff I have in my bags currently.
Not to mention the entire profession system overhaul. Professions are more complex now than ever and the specializations are pretty confusing if you’re just seeing them for the first time.
The only, and I mean the one and only thing I didn’t like about Cata, was the world revamp. I loved every other thing about it. Great class and gameplay design. Great dungeons and raids. Transmog, plus Reforging.
100% I’ll play classic Cata if it happens, and I hope it does!
Yea its super underrated. I suspect most of the hype for wotlk pvp were people confusing wotlk with cata in their fuzzy memories. I think people are starting to realize that now.
Ive been playing cata for the past ~10 years on pservers and its what i would consider to be the closest to perfection that WoW pvp ever was or ever will be.
I preferred Pandaria PvP personally, but that’s when I finally made a pvp server my home. My memories of Cata pvp are dominated with flashes of entire teams of rogues with the fangs of the father ignoring the objective entirely and just 100-0ing everyone until time ran out
I enjoyed MoP PvP quite a lot too. Its probably my #2. Ive also played MoP for the past few years in the pserver scene, its good stuff.
No expansion is without flaws or downsides, but these are the two i enjoyed the most.