So based on reading from a few guilds I’ve seen, and perhaps this may not be as big of an issue as I think it will be…
But it seems a lot want to focus on 10M raiding as it is seen as being more simple to manage, and I get that. But I guess my concern is, maybe this would make where… Leveling certain classes for some specific roles may not even be worth attempting going into this expansion?
Such as Resto Shamans, or Resto Druid that are definitely inferior to both Holy Pally and Disc priest… And judging how people form raids, they tend to focus on bringing the best classes over any others, so makes me wonder if that’s just how it will be going in Cata? I love my resto druid, but I am debating rather or not I should even bother if 10M’s become the norm.
What are your thoughts? Do you think my concern is legit?
It’ll remain the same as it always has been. The super sweaty guilds will focus on the meta comps, but the more casual guilds will prioritize reliable people over meta classes. I mained a Warrior through all of Wrath, I held a spot through Naxx because I did not miss raids.
If you want to play Resto, play Resto. You’ll be able to find a home.
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it isn’t the same as it always has been though. 25M (or 40M in Vanilla) was always the option that gave you the best gear…
But in Cata, you can get the best gear in 10M… So it definitely will not be the same. I think it will become much harder to find spots
Most people will still be doing 25s since it drops more gear. I think you’re way overthinking this to be honest.
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Perhaps, but from what you explained so far doesn’t have me thinking so. Plus, is it really more gear when there’s more people? It’s essentially the same. I am just predicting a problem that is probably going to be one in the future. Especially when the hype dies down
Resto druid here.
We’re pretty solid in Cataclysm.
However, I’m playing class/spec that I want and the rest will be figured out. (Not the case for me, as we only have 1-2 people dipping out. Rest are staying for Cataclysm)
If I end up in the guild that only wants to do 10m and I don’t fit into the roster, then imma find another guild.
10M is not going to become the norm. I’m sure it will exist. But not on the level of 25.
The part that people are forgetting is that 10m are actually significantly harder and do require much tighter raid comps.
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Nothing big changes. Guilds that have a robust 25m roaster will still do 25m as it drops more loot so its better to do splits on.
The difference is that 10m is finally a viable raid size. People that can’t find 25 like minded people are finally being catered to. Plenty of ways to build your 10m to cover most buffs. Also don’t forget, this is NOT Wrath. Cata is way more balanced in PvE and PvP.
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I’m actually very interested to see how it shakes up in Cata Classic. 10 man heroic guilds gained popularity throughout Cata and especially in to MoP to where we saw roughly 360 guilds clear heroic 25 man ToT, and over 4500 (!!!) guilds clear heroic 10 man ToT. It was obvious that 10 man became WAY more popular than 25 man over the course of 2-3 years so I wonder if that will be accelerated in Cata Classic.
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It very well could be the case. My guild is doing a 25 man, and an alt 10 man. It certainly will be a plenty popular raid format. I’m glad people are getting the option to run what they want.
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as much as i prefer 10m, in cata 25m is easier (not as easy for a single person to wipe the group compared to Wrath or 10m), drops more loot (which means more chances at your specific item your after), and drops more shards for the legendary items which lets you make them faster
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Restro Shammys and Druids will be wanted for raids and dungeons so you’ll be fine.
10’s and 25’s will be running just like normal.
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I think it’s not really that big of a deal, there’s 100% going to be the perfect raid comp but I doubt most or even half of the raid groups will be aiming for it.
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Every legit sweaty guild will run 25 because of the loot and legendary advantages.
10m’s only advantage is how ezpz it is to manage a roster for. That’s it. Some of the fights are harder in 10m, it drops disproportionately less loot, and 25m will have at least 3+ legendaries by the time 10m gets their first one.
You are right to be concerned though. Most guilds will prob drop down to 10m because it’s just super easy to manage, even with all the disadvantages. But those guilds get what they pick, and they have no right to complain about 10m’s disadvantages.
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If you’re gonna run heroic raiding in cata that it is 10m or 25m good luck if you’re not class stacking the right classes. There is no 30% dmg buff coming to save you like in ICC. If you didn’t clear ICC pre-buff you will struggle.
I would say to prepare 2-3 classes to see what is gonna be good. It’s not like leveling in cata is hard.
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You are basing this off of original Cata? Because loot and legendaries got drastic changes in Classic WotLK. I would assume there will also be changes in Cata Classic
Based of current players.
Even if Blizzard buffs legendary drops, 25m will drop more by design
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If the 10 man raiding scene in SoD is any indication, then I think your concern is very valid. There’s very little room for a play-what-you-want or bring-the-play-not-the-class attitude, because you very much notice if you have a lack of something you want for your raid.

Not on the SoD server I play on. People really over think and over drama these things. Min maxing comps and the like are only needed for things like speed runs and server firsts. For everyone else all you need is competent people who can follow mechanics and show up in decent gear with basic consumables.
To the op, no I don’t think it will be any better or worse than Wrath. Play what you enjoy and are good at and you will find a home. If all you are worried about is early pug clears then look up the in demand class and role a fotm.
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Comparing SoD to Cata is not even remotely a good argument. Cata raids are way harder than SoD so ofc people are not going to bother as much with comp
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Classic more people care about parses than anything as classic is “solved” so you clear the content fast so playing the meter game is what keeps the raid going. In order to play the game you need a “meta” comp in order to get buffs or otherwise to max your own dps. 10 mans don’t allow much options on that while cata is better than wrath in that regard it still quite limiting.
Your going to be using the tank that allows the most raid dps in most cases for example this means a dk as they do great dps themselves slightly less than pallys in many cases but they are eaiser to heal making it eaiser to cut a healer for more overall gain. While your offtabk will be a druid or pally norm druid as will solo tank many fights as want to maximize the value when there not tanking. Plus brings the Druid buff so don’t need to take a resto or feral, boom would be passable but also not ideal in many comps. Pally you take a holy either way and ret is not a bad option as a dps in cata to fill the 2nd pally buff and aura slot plus replen. These are just some examples of where raids will make clear cut calls. It’s just like how many raids do you see not using a pally main tank today in wrath it’s quite rare. As pallys are overall the best tank in wrath esp when it comes to doing damage when tanking and cutting healers due how much leeway ad gives (not the only reason it’s just a large factor).