The people who ruined multiboxing were botters which decided to use the software for their own gain. They created huge trains of character that farmed the multitap herbs and ore so no one else could have them.
Multiboxers were quite happy just doing dungeons by themselves as a challenge.
The 40 man plus multiboxers were very few. Prepeared had not even reached max level by the time restrictions on broadcasting came about.
Multiboxers literally take content away from a parties worth of players for one dude. Its literally made EQ TLPs trash to play on these days, ask that playerbase what happens when you dont enforce one box rulesets.
You bought an advantage, and can bogart multiple players worth of the game world for yourself. Instances help, but there is a reason literally no one but multiboxers are ok with it.
Part of an MMO is relying on other people, for good and ill, you want to do group content, get a group, if every multiboxer followed your lead, everyone would be happy, it would be better for the long term health of the game.
I saw them everyday farming. They weren’t bots. They were people. I know this because they kept killing me when I was waiting on rare spawns for an achievement.
The majority of people, including myself, have just ignored multiboxers. As long as they stuck to themselves, that was mostly fine with me… but ultimately they didn’t and here we are.
Regardless though, it ruins the experience of the game. It’s cheating the system. There are obvious advantages to it not intended for the solo player, but for groups.
Watching multiboxers try to convince themselves that it’s the exact same thing as being in a group, while ignoring the time it takes to form said group and the fact that a group isn’t a hivemind that will all do the exact same thing instantly in perfect sync will never not be hilarious.
If multiboxing wasn’t advantageous exactly ZERO people would pay the extra money to do it. Full stop. Good riddance.
It wasn’t 99% of the playerbase… Few people cared about even the 5 man mage teams and there weren’t even that many of those. It was the 40 person Prepared/Jerome types with their 30 man teams that were one-shotting entire raids while streaming the whole thing that became the issue. But the vast majority of multiboxers were just players running two or maaybe three characters, and often at a level that was ultimately worse than either individually for pvp.
When i did my lil dive i heard you say this rant on stream, so im inclined to believe that you actually think this way.
There is a very noticable difference.
A group of 5 players together is 5 people each controlling one character and no person has more power than they naturally would.
A boxer controlling 5 characters is 1 person with the power of 5.
The cognitive dissonance to sit here and say “i have multiple characters at once and that is a group so its in the spirit of an mmo to do so” is just boggling.
I really dont want to believe that people are naturally stupid by nature, but jesus you are making that extremely difficult.
If contaminated is Prepared he def has a few screws loose lol. Perspective isnt gonna be his strong suit
Not quite. Its certainly more power than a single player, but far less than 5 players controlling each individually. Thats expecially the case for boxers using different classes which actually becomes pretty difficult. The problem comes when people just use the same class, particularly when its a one button class like mage in classic. That takes zero skill and, since their numbers arent capped in the open world, theyre able to offset the loss in individual strength PER character by being whales and running 40+ accounts…
I have really gross memories of being hit by 40 corruptions followed by 40 curse of agonies all within 2 globals. AMS is strong but not that strong.
I get not every boxer is that extreme, and even if each character only counts as half at worst, thats still 2 and a half characters worth of strength being conteolled by 1 person.