Can you let us que for M0's?

Being BM is going to hold you back a lot less than you think.

Heck I can’t remember any topic I’ve argued with you!

Normally you’re agreeable even in disagreement, so it’s always been whatever.

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They actually considered this at some point since it was a survey question supposedly.

Comparatively speaking when compared to other specs and classes that is not player perception but a factual reality. Blame Blizzard for not nerfing Basilisk Collar which was the problem. As for the M0 queue I could care less, if they want to go that route I wouldn’t care one way or the other.

As pointed out you are getting an artificial buff. Also the difference between Heroics (old M0) and M0 (old M+ 10) should be obvious. You are jumping 10 key levels from Heroics to M0.

Thought that was an odd decision to leave the buff in.

There are two problems. One, you have no idea what ‘player perception’ is. Two, if you tell me your AoE is a problem, then I won’t invite you. Shadow of the Truth.

This isn’t a valid excuse to make M0 LFG. Not only that, but it’ll actually make your pugging experience worse, along with those around you.

Grab a guild, some friends, w/e. Otherwise don’t tell other players your AoE problem.

It probably got shot down pretty quick.

Its one of those changes isn’t needed at all.

It’s part of the philosophy of queued content has to be unfailable.

Not since they decided a Mythic dungeon needed to be the equivalent of the prior seasons Mythic +10. So there is part of the problem, the difficulty from Heroic to Mythic is too drastic. Basically like going from Normal to Mythic difficulty in raids.

If they difficulty was kept to what is was prior, and give out Vet gear, the problems you thing are going to happen, are not.

Shot down by people that would never use it anyway… Which makes them irrelevant.

Or people that know it’s a mistake.

If m0 is the entry into keystones, why would you remove the most important aspect of it which is forming a group?

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This is the only reason M0 isn’t in the queue.
Players need to learn how to build a successful group.

Breh not even a little bit. It’s much more like going from LFR to normal raids. Mechanics go from ignorable/not seen before the boss dies to actually meaning a little bit.

Heroic > M0 is nowhere near the equivalent of Normal Raid > Mythic Raid.

Nobody is wiping 500 times progging a M0 end dungeon boss like they are Mythic Raid bosses. Give me a break.

People leaving H after getting there item you really want them doing this in a M0? no thanks

What makes you think they wont do this in m0? Loot still drops off bosses not at the end like m+. I’d argue that if blizz implements a leaving debuff then people will stay for a full m0 run so they can keep queing for m0s.

Current heroic is the difficulty M0 was prior.

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Tank queues pop instantly. I have not had to wait once, not even seconds.

Are the issues with M0 an ilvl issue or not knowing how to “get out of the fire” issue?

m0 is mostly ran with guilds or friends not randos

It’s a non-trivial content being queued results in a revolving door of people being kicked until the content is cleared kind of issue which everybody is trying to avoid addressing.

so absolutely not an ilvl or skill issue?